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Demeo News

An Update on Demeo PvP



Dear adventurers,

Our recent Demeo PvP closed beta received an overwhelmingly positive response from players — but we still feel we can do better. That’s why we’re asking you to wait a little bit longer as we shift the release window from 2022 to 2023. We know this might be disappointing, but we are hugely appreciative of your patience, and we’re just as eager as you are to get this into your hands sometime next year!

We want to give you a bigger update on what’s going on with Demeo PvP, and we’ll share a lot more with you on December 15, so please mark your calendars.

Lastly, thanks to each and everyone of you for being on this journey with us!

- The Demeo Team

Hotfix



Hey adventurers,

We just released a hotfix with a few bug fixes. Here's the full list:
    Fixed an issue where the game would sometimes freeze when a host left the game
    Fixed an issue where dice rolls could be manipulated by bouncing the die on your card hand in VR
    Fixed an issue where players were sometimes unable to use cards after the host changed on the PC edition

    Until next time!

    The Demeo Team

    Game Patch



    Hello adventurers,

    We just released a patch including the following fixes:
    • Fixed an issue that would cause a soft lock when using the cancel action multiple times in the tutorial
    • Fixed an issue where canceling an attack would stop the tutorial progression
    • Fixed an issue here Hurricane Anthem wouldn't move as intended
    • Fixed visual artifacts in some of the 3D models
    • Fixed an issue where cards and pieces sometimes had locked interactions when a host disconnected on the PC edition
    • Fixed bugs with the card hand preview on the PC edition
    • Adjusted the speed of the camera movement and rotation on the PC edition


    Make sure to follow us on Twitter or Facebook for teasers and the latest news on the 5th Demeo adventure!

    That's all for this time. Enjoy!

    The Demeo Team

    Hotfix



    Hello adventurers,

    We just released a hotfix with a few updates to improve the game experience. You can find the full list below.

    • Fixed an issue where Astral Strike didn't work as intended
    • Fixed an issue where loading saves from previous version would cause incorrect party order
    • Fixed an issue with Guiding Light, including Vortex effects failing when used on it
    • Fixed an issue with camera rotation on PC where Q and E buttons were also inverted
    • Fixed an issue where previewed cards were sometimes showing nameplates at the wrong time or with incorrect hero numbers on PC


    We continue to investigate the issues with PCVR and apologize for the inconvenience. Thank you for your patience!

    The Demeo Team

    Game Patch



    Greetings adventurers,

    We’re back with another patch to improve on your favorite dungeon, sewer, woods and desert crawling game! The update includes the ability to cancel die rolls, viewing your card hands for all heroes in doubles and skirmish and more. Check out the full list below:

    • Added the ability to cancel a die roll
    • Added the ability to view card hands for your different heroes at any time in doubles and skirmish mode
    • Added Chinese language support
    • Added unique player colors to doubles mode
    • Added new hero portraits
    • Loading a saved game now keeps track of the order of the heroes’ turns
    • Added card hand UI improvements in VR
    • Fixed the board rotation so it’s no longer inverted when the board is tilted to extreme angles in VR
    • Updated party views to be more reliable and work identically in doubles mode and regular multiplayer in the PC edition
    • Fixed an issue where the save button would vanish in doubles mode after readying players in the PC edition
    • Fixed an issue where the game would softlock when entering a shop with unselected heroes in the PC edition
    • Feral Charge now properly sets Cána's chase target
    • You can no longer grab the ghost of a piece in VR
    • Fixed bug where the current turn could end while certain effects were still being resolved
    • Guiding Light no longer blinds friendly units
    • Pieces can no longer spawn on top of portals
    • All potion effects and stats are now retained when saving a game
    • Use new 3x1 doors in desert levels
    • Fix bug with ghost remaining on board if picked up when piece is dying
    • HUD Active character VFX



    We hope you enjoy the new features and improvements!

    Until next time,
    The Demeo Team