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Intravenous News

Game patch 1.3.37.1

Hey everyone!

This patch fixes a problem with the korean localization.

Version 1.3.37.1:
- updated Korean localization with missing character name keys

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

P.S. The game versioning from now on be numbered as 1.3.37.X.
Before you ask - yes, I am going to be cheeky like that, and there's nothing you can do about it, muahahaha!

Game patch 1.3.37

Hey folks!

This patch fixes a crash and adds Korean localization provided by a community member.
If you have a Korean friend who wanted to try Intravenous but doesn't speak English very well - now would be a good time to let them know!

Version 1.3.37:
- added korean localization (big thanks to 'Ricemaster' on the game's Discord channel!)
- fixed a crash when trying to delete a symbol in a pure number savefile name

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

P.S. that's a cool version number, isn't it?

Game patch 1.3.36

Hey folks!

This patch takes care of an oversight which caused increased GPU utilization.
It occured after any game save... which meant that it was present at all times throughout the campaign, since when you start most levels in the base game campaign, it auto-saves.

Version 1.3.36:
- fixed increased GPU load after saving the game

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Development blog media!

Hey everyone!

Most of you probably don't know, but I have a YouTube channel where I upload various devlogs for games that I work on.
So if you enjoyed Intravenous or Game Dev Studio - then be sure to subscribe to the YouTube channel. If you were wondering what the development of Intravenous was like, then that's where you'll get some insight on that topic.
I also have a Twitter account where I post various work-in-progress stuff.

Whether it's news about Intravenous or any other upcoming project I might work on - that's where you'll find various material of said games that I work on.

I make YouTube devlogs as a way of showing what the development process of the games that I work on is like, what my thoughts are on various gameplay mechanics, what goes on in my head when I work on certain gameplay features, and how I arrived at certain design decisions. If that sounds like something you're interested in, be sure to take a look. :)

Thanks for reading!

YouTube development blog channel Twitter channel

Game patch 1.3.35

Hey folks!

This patch fixes several internal problems.

Version 1.3.35:
- fixed a pathfinding spike when resetting to last save, along with goons trying to go back to patrolling when they shouldn't, resulting in erratic behavior in some cases, upon resetting to last savefile
- fixed enemies sometimes acting erratically in combat between game save resets
- (MAP EDITOR) fixed neutralize_enemies objective not updating the NPC count value when entering it

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!