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Mod Support BETA 6.3

Hey folks!

This BETA update adds a new mutator. Would be nice to get some testing for it in!

BETA 6.3:
- added a new gameplay mutator - randomize placed weapons: it's mainly intended to make mod weapons more viable, by replacing pre-placed weapons with weapons that aren't the same, so that mod weapons show up on existing levels :) The more mod weapons you have installed, the greater the chance of coming across a mod weapon!

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Mod Support BETA 6.2

Hey folks!

This BETA update fixes a couple of issues.

BETA 6.2:
- fixed an issue related to inactive spritebatches not being properly removed from the render list when an actor switches from one animation which uses spritebatch A, to another which uses spritebatch B
- fixed incorrect fill display of magazine pick-up UI element

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Mod Support BETA 6

Hey folks!

This patch changes some internal things, and makes the Saiga-12K a military variant (full-auto present).

BETA 6:
- internal changes done to ammo/mag limit to allow for more modding flexibility (technical details: change in maximum ammo/mags carried delegated to weapon objects instead of the player object)
- the Saiga-12K now has a full-auto firemode
- fixed weapon accuracy not restoring if the weapon was empty, but the player still kept holding down the fire key

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Mod Support BETA 5

Hey folks!

This tiny BETA update changes one of the method's argument type in order to be more friendly for modders.

BETA 5:
- (MODDING) changed the campaignData:addLoadoutWeapon's 3rd argument to be the weapon ID you wish to insert the weapon in front of in the loadout weapon list, instead of the exact insert position

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Mod Support BETA 4

Hey folks!

This update fixes a crash and changes the UI in the Steam Workshop menu a little.

BETA 4:
- changed colors of several GUI elements in the Steam Workshop menu
- fixed a crash caused by entering decimals and the negative sign in a particular order, into a textbox that supports both negative values and decimals

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!