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Intravenous News

Level Upload Tool BETA 2

Hey folks!

This update adds another level control to the level settings menu.

BETA 2:
- can now turn on the noise background shader from the map editor
- russian localization updated

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

New level upload tool on BETA branch!

Hey folks!

You might've seen the previous announcement where I talked about working on a new level upload tool to make the level submission process easy.

So if you've got a level you've been making, but found the level submission process to be too daunting, then I have good news - you can now switch over to the 'leveluploadtool' BETA branch and try the new level submission tool out.

All you'll need to do to upload your level to Steam Workshop is to simply start the game, load up your level in the map editor, and click the "Publish/update/export level" button. It can be found in the pause menu or in the "Level settings" menu.

From there the level submission process is simple - either fill out the needed info, or leave as is (default), and you can upload the level!

Thanks for reading, hope you're enjoying the game!

What's Next? #6

Hey everyone!

With Update 1.3 released, and the game now having better graphics, rain, and lots of new gameplay mutators, let's talk about what's next in store for Intravenous update-wise.
Before I go on, I'd like to clarify that my busy-time period, which I mentioned in the previous "What's Next?" post is now over.
Despite being busy, I still managed to release this update not in January, but in December. I love it when my estimates are wrong in everyone's favor, haha!

Anyway, let's get into what to expect with the next update.

User friendliness update for the map editor

This was mentioned in the previous post, but this is something that's still on my to-do list.
The map editor seems to be easy to grip for those who have some kind of software development background, but those without any programming experience find it daunting to get into.

I'll try to remedy a couple of spots that I believe people need guidance with.
Unfortunately, since I'm the game's creator, I know everything there is about it, so it's super hard to judge what is and isn't easy to grasp.
This is where you, the community, come in. If you find something unclear, then please state that in Steam discussions or on the official Discord server.

Currently I am working on a new level upload utility for the game. Instead of having to edit several files to upload a level, the entire process will now take place in the level editor.
Once you have a level you'd like to share with the community, all you'll need to do is simply click on the button which says "Publish to Steam Workshop..." and follow the steps there!
I will to upload a beta version of the update which brings this utility soon.

Aside from that, I also intend to make a couple of videos on YouTube to better introduce people into the level editor.

Modding support

For the time being, I've decided on adding the ability to easily (in modding terms!) add new weapons to the game. Adding animations to the game is a whole different topic, and will require some extra work from my part, so modding support will come after the Map Editor friendliness update.
The extensiveness depends on how many people show interest in the level editor, and so far the folks that have been actively making maps are very few and far between.

Thanks for reading, hope you're enjoying the game!

Game patch 1.3.7

Hey folks!

This patch fixes some map editor problems that were recently reported by community members.

Version 1.3.7:
- (MAP EDITOR) fixed problems with giving grenades, throwing knives, and empty mags as part of the loadout with no ammo or with any amount of ammo
- (MAP EDITOR) corrected NPC placement key instructions

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!

Game patch 1.3.6

Hey folks!

This patch fixes a number of problems that were recently reported by community members.

Version 1.3.6:
- fixed 'Waking Enemies' gameplay mutator causing dead enemies to rise from the dead on Epilogue, after choking them out
- fixed being able to get stuck in a certain spot on Repurposed Factory
- fixed being able to get stuck in a certain spot on Drug Mob Casino
- fixed "Load mags" tool carrying over levels when the "Magazine system" gameplay mutator is enabled, resulting in the player having more than one "Load mags" tool in the later levels
- fixed the "Load mags" tool being absent in Nondescript Hideout when the "Magazine system" gameplay mutator is enabled

Don't forget to report any issues you encounter in this thread!

You can also join the official Discord server!

Thanks for reading, hope you're enjoying the game!