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Intravenous News

Game patch 1.0.31

Hey folks!

This patch adds Portuguese (Brazil) localization and takes care of a couple of issues recently reported by the community.

Version 1.0.31:
- added Portuguese (Brazil) localization
- the first part of 'Luxus' Incorporated Complex and Empathetic's Restaurant no longer prevents certain achievements from being unlocked
- fixed a crash that would occur on game start-up when the 'gamedata.iv' file would get corrupt

Don't forget to report any issues you encounter in this thread!

Thanks for reading, hope you're enjoying the game!

Trading cards now available!

Hey everyone!

This is a really quick announcement to let you guys know that trading cards, backgrounds, and badges are now available for Intravenous!

You will notice that some of them seem rather cartoony... that's because it's a reference to a funny animated trailer a friend of mine made for the release of Intravenous, which you can watch here:

[previewyoutube][/previewyoutube]

So get in there and get those card drops!

Thanks for reading, hope you're enjoying the game!

Intravenous 15% off until September 28th!

Hey everyone!

This is a quick announcement to let you guys know that the game currently has a 15% discount going.
If you've been waiting for a discount, or have a friend who was itching to get the game - now is a great time to do something about that!

The game has received 30+ bugfix and improvement updates since launch. The majority of these improvements and bugfixes came straight from the community, and I am super happy to have such an active community. You guys help make the game better, thank you all.

You might be interested to hear about the map editor update that I've been talking about - it is being worked on, however I've been very busy with other things lately, and ultimately I haven't had as much time to work on it as I would like to.

Thankfully, I should have a lot more free time on my hands in the next 30 days, so work on the update should start picking up the pace soon.

Before the update gets fully released, I will run an open beta test for the map editor update in a separate branch of the game. This will be used for finding bugs with the map editor, and incorporating feedback from folks interested in making their own levels.

Besides that, there's also the trading cards side of things - also something that you should see in the next 7 days, unless the folks at Steam veto something again. (here's hoping it all checks out!)

Thanks for reading, hope you're enjoying the game!

Game patch 1.0.30

Hey folks!

This patch takes care of a serious recently-reported issue by a community member.

Version 1.0.30:
- fixed restarting the level indefinitely with the Ammo Auto-Grab difficulty mutator enabled making it possible to corrupt entire savefiles
- fixed the "Sniper" achievement not being unlockable on maps that prevent certain achievements

Don't forget to report any issues you encounter in this thread!

Thanks for reading, hope you're enjoying the game!

Game patch 1.0.29

Hey folks!

This patch takes care of a couple of issues that were reported recently.

Version 1.0.29:
- fixed the "extra savefile" element being displayed when playing on Masochist difficulty and completing an objective that would grant a savefile on the other difficulty settings
- fixed ammo auto-grab not working when loading a level from the level list
- fixed a redundant wall being present in one of the decorational buildings on 'Luxus' Incorporated Complex
- fixed one of the light switches on Empathetic's Restaurant - Second Floor not toggling the light it's supposed to be tied to
- completing one level will now unlock the next level in sequence, instead of having to complete the locked level, when using the "Load map" menu

Don't forget to report any issues you encounter in this thread!

Thanks for reading, hope you're enjoying the game!