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Tempest Rising News

The Tempest Rising Demo is now Available!

[previewyoutube][/previewyoutube]

About the Demo


Get a taste for Tempest Rising in this playable demo! Experience the first mission of both the Global Defence Forces and the Tempest Dynasty in their desperate struggle for dominance and resources. The classic Real-Time Strategy experience that you love and remember.

GDF FEATURES


- GDF-exclusive playable unit types, including the Drone Operator and the Sentinel Scout Car
- Six enemy types
- The GDF’s unique blend of base building and intel management
- Classic gameplay elements, such as explosive barrels!

DYNASTY FEATURES


- DYN-exclusive playable unit types, including the Missile Trooper and the Rocket Buggy
- A taste of the side objectives that will be available in the full campaign
- Destroy or repair pieces of your environment, such as bridges
- The ability to steal enemy buildings with the Technician unit

CHANGELOG


New Additions
  • Added Tempest Dynasty mission 01 - "The Tempest Gambit"
  • Added game intro cinematic
Fixes
  • Fixed various crashes
  • Fixed issue with clearing selected weapon when changing attack targets in the middle of attack animation
  • Changed Riot Medic's 'Riot' weapon to only target Infantry
  • Improved lip syncing for GDF 01 briefing
  • Optimizations to Mission Briefings scenes
  • Various tweaks to setdressing & nav mesh for GDF 01
  • Fixed issue where the Music would restart during action-heavy scenes
  • Added particle effect for cash crate pickup and for intel generation
  • Switched default health bars to be visibile when units are damaged
  • Fixed issues with collapsing of the support powers menu
  • Tweaked GDF Field Scout's Marking Mine
  • Updated GDF 01 intro vid
  • Adjusted volume of some FMS clips and ambient SFX emitters
  • Fixed issue where non-combat units would move to attack target when part of a group selection
  • Added destruction sound effects to GDF structures
  • Fixed bug with broken lighting on swaying boats
  • Tweaked emissives on flame units
  • Improved explosions "Omph"
  • Added more options for input binding
  • Fixed issues with input bindings not saving
  • Updated selection decal to auto adjust to the size of selceted unit/structure
  • Fixed game rendering for ultra wide displays
  • Switched to using DX11 by default, and added experimental DX12 mode
  • Added settings for map scrolling
Balance Changes
  • player max resources limit lowered from 30,000 to 12,000 credits
  • Refinery build time reverted to 20 seconds
  • Gatling Turret range increased to 2800
  • Adjusted Tempest Rig collider radius from 300 to 260
  • Riot Medic Healing increased
  • Cost of Riot Medic Healing Turret decreased


Find the demo here.
Join the Discord here.
Find us on Social Media.

Tempest Rising - Dynasty Tease

Soldiers of The Tempest Dynasty,

In the Tempest's fury, we rise united. Bound by strength, we carve destiny. As warriors of honor, we seize not just land, but a legacy. Let the GDF tremble, for The Dynasty's might surges. Our purpose is clear: securing the Tempest, we shape tomorrow.

Onward, valiant soldiers! For The Dynasty, for victory!

Soon comrades...

[previewyoutube][/previewyoutube]

Unit Showcase - The Riot Trooper

Brandon Casteel, aka Wayward Strategy is back with us to talk about the Riot Trooper.

Which you can watch right here.

[previewyoutube][/previewyoutube]

Don't forget -- the Playable Preview is ongoing (until the 28th) and can be found here.

For more updates:

Follow Tempest Rising on Twitter here.
  • Follow 3D Realms and Slipgate Ironworks as well. Make sure you let us know how much you enjoyed the Playable Preview.
  • We also have a growing community over on Discord, and we can't wait to see you there.
  • By our blood, we thank you for supporting Tempest Rising.

New Steam RTS is basically a surprise Command and Conquer sequel

Command and Conquer, oh, how we miss thee. With 2010's Tiberian Twilight still the most recent, mainline entry in the RTS game series - if you don't count the excellent remasters of Red Alert and Tiberian Dawn - it feels like the Westwood classic could be missing in action forever. But don't worry: Tempest Rising, from THQ, 3D Realms, and Slipgate has just launched its first playable test on Steam, and it feels like the spiritual return of every great Command and Conquer game ever.


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RELATED LINKS:

Tempest Rising captures classic C&C vibes in full multiplayer match

Tempest Rising devs hope that EA "gets off its ass" for a new C&C game

New RTS game Tempest Rising looks like a modern Command and Conquer

Relive your Command & Conquer glory days with the free demo for Tempest Rising

While we continue to hope and wait for news of another Command & Conquered Remastered Collection, I'd recommend giving Tempest Rising a look to tide you over, especially now there's a free demo for it over on Steam. You don't have long to give it a pop - it will disappear on August 28th - but this base-building RTS harks back to the C&C days of yore with its diverse set of units and industrial metal soundtrack. I played a version of this demo earlier in the year and had a great time with it, so it's worth seeking out over the weekend if you get a spare moment.


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