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Meet the Corpos: Jump Into the New Update!

Meet the Corpos in the new update, now live in War Robots: Frontiers! Grab a Pioneer Pack to enter the fray in Early Access on PC via Steam and MGLauncher, available from wrfrontiers.com and Steam.

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 [h2]NEW FEATURE: SUPPLY LINE[/h2]
Earn rewards as you progress with the Supply Line! Collect a special currency from battles that you can spend on seasonal rewards, including the newest items, cosmetics, and other goods direct from Corpo warehouses.
[h2]REAP WHAT YOU SOW WITH A NEW TITAN[/h2]
Tear through enemies with Grim! This aggressive and speedy Titan exchanges durability for damage. It’s equipped with deadly abilities: deploy a Snare to harpoon nearby enemies and pull them closer, begin a whirlwind attack with Ripper’s sharp blades, and blink forward using Lanzette, Grim’s teleportation drive.
[h2]ENTER THE FRAY WITH NEW PILOTS[/h2]
Two new Pilots are ready to recruit! 
  • Sora "Lioness" Sing: This brave Pilot specializes in explosive weapons and has a wide range of skills that give stat boosts to allies nearby.
  • Idy "Lantern" Demorest: Idy focuses on fuel management and weapon rate of fire.
[h2]QUALITY OF LIFE IMPROVEMENTS[/h2]
  • Item upgrades will now require a new currency called Intel at certain levels. You can get Intel by completing daily and weekly Missions.
  • Elimination Game Mode has been updated.
    • The central beacon has been removed.
    • At the start of the match, players deploy at two different spots on opposite sides of the map.
    • As the match progresses, two additional deployment areas become available for each team.
  • Updated UI in the Offers menu.
  • Added in-game notifications.
  • Improved reaction for AI bots.
  • Updated visuals on Crash Site and Mont maps.
  • Updated the Hangar scene and added music.

Check out the patch notes for a full list of new features and changes in the Meet The Corpos Update!
[h2]HOW TO PLAY[/h2]
Purchase a Pioneer Pack to join the fight and play War Robots: Frontiers in Early Access, available from wrfrontiers.com and Steam.

You can choose from four Packs, with each unlocking Early Access and exclusive bonus content:
  • Iron Pack: Contains Early Access and four (4) Orkans (Weapons).
  • Steel Pack: Contains Early Access, Varangian (War Robot), four (4) Orkans (Weapons), and 300 WarpReals (in-game currency).
  • Titanium Pack: Contains Early Access, Varangian (War Robot), Kate AKA Sparrow (Robot Pilot), four (4) Orkans (Weapons), one (1) legendary-quality Robot Decal, one (1) Premium Battle Pass, 90 days of Premium Status, and 750 WarpReals (in-game currency).
  • Platinum Pack: Contains Early Access, Varangian (War Robot), Kate AKA Sparrow (Robot Pilot), four (4) Orkans (Weapons), one (1) legendary-quality Robot Decal, four (4) Premium Battle Passes, 1 year of Premium Status, and 1,250 WarpReals (in-game currency).

All players can access basic War Robots to play with in Early Access, regardless of the Pioneer Pack purchased. For more details about Pioneer Packs, check out our dedicated article.
[h2]JOIN THE WAR ROBOTS COMMUNITY![/h2]
Subscribe to the official newsletter to get more of the latest news like this straight to your inbox, follow the game on Twitter and Facebook, and join the official Discord server. You can also wishlist and follow War Robots: Frontiers on Steam to get the latest news there.

Meet the Corpos Update (0.12): Patch Notes (June 28, 2023)

These are the patch notes for the War Robots: Frontiers build, which will be available following a period of maintenance on June 28, 2023. Update your game to the latest version and start playing in Early Access!

[previewyoutube][/previewyoutube]

NOTE: The Supply Line you unlock during this update is not the Supply Line listed among your Pioneer Pack rewards! Starting with the Titanium grade, you will receive a Season Pass for free when the game enters Open Beta and Seasons begin.

NEW CONTENT
  • New Titan - Grim: A fast-moving assassin Titan ideal for hunting down individual targets. The built-in weapon on Grim and its set of abilities both favor close-range fights:
    • Snare: Deploy a trapping device that harpoons all enemies in close proximity and starts pulling them in. The enemies can resist the pulling force by moving in the opposite direction, but they will be slowed down. Snare can be deployed on walls as well as on any solid terrain. The tether ropes get destroyed after a short time.
    • Ripper: Begin a whirlwind attack using sharp blades on the Titan’s shoulders. Grim keeps repairing its hull at an increased rate while this ability is active.
    • Lanzette: Blink forward using Grim’s teleportation drive. All enemy Robots caught in the trajectory of the Blink will receive damage. All enemy Robots within a small radius around the endpoint of the Blink will be pushed aside and slowed down.
  • Two new Pilots:
    • Sora "Lioness" Sing: Specializes in explosive weapons and has a wide range of skills that give stat boosts to allies nearby. One of the options on Sora’s skill tree allows you to get as many Honor Points for assisting the kill as for scoring the kill yourself.
    • Idy "Lantern" Demorest: Focuses on fuel management and weapon rate of fire. One of the possible builds allows charging Titan faster.
NEW FEATURE: SUPPLY LINE
  • The Supply Line offers a seasonal progression track which unlocks unique rewards, including the latest items added to the game. To access the rewards you need to purchase a Season Pass, play battles, and complete special tasks. You can prioritize certain rewards to get them faster.
IMPORTANT: The Supply Line featured in this update is a part of our Early Access tests. The Season Passes included in Titanium and Platinum Pioneer Packs will be added to your account later with the start of Open Beta.

PLAYER PROGRESSION
  • Item upgrades will now require a new currency, Intel, at certain levels. You can get Intel by completing daily and weekly Missions. 
    • By introducing this mechanic, we want to ensure that Hangar power directly correlates with a player’s experience. A player needs to complete a fair number of Missions and get acquainted with the game before they can acquire a maxed-out Hangar.
  • All items (Robot parts, weapons, ability modules) now have 13 upgradable levels instead of 5.
  • Added Daily Deals to the Offers menu.
GAME MODE UPDATED: ELIMINATION
  • Removed the central beacon. At the start of the match, players deploy at two different spots on opposite sides of the map. As the match progresses, two additional deployment areas become available for each team. These deployment areas are located closer to the center of the map, so the battle becomes more dynamic.
  • Your Titan can be deployed at any deployment area when it is fully charged and when the Robot in current use is destroyed.
QUALITY OF LIFE IMPROVEMENTS
  • Updated UI in the Offers menu.
  • Added in-game notifications.
  • Improved reaction for AI bots.
GRAPHICAL IMPROVEMENTS
  • Updated visuals on Crash Site and Mont maps.
  • Updated the Hangar scene.
SOUND IMPROVEMENTS
  • Added music in Hangar.
  • Added sounds for Glacial ability on Siren.
BUGS FIXED
  • Fixed Robots stumbling on low-profile obstacles when using Dash.
  • Fixed Singulators (Matriarch) not shooting down enemy projectiles.
  • Fixed weapon icons not showing up on F1 heads-up screen when playing Ares.
  • Fixed Napalm (Harpy) damage figures displaying in the wrong area when using Blink.
  • Fixed kill count HUD in the Elimination mode not adding score.
  • Fixed six-player squads not counting as a full team and bringing two additional players into the match.
  • Fixed Ghost Turret item description displaying incorrect ability duration.
  • Fixed incoming damage direction indicator pointing in the direction of the enemy Robot that deployed the Ghost Turret rather than the Ghost Turret itself.
  • Fixed Ghost Turret not dealing damage to armor.
  • Fixed repair from Healing Drone (Tyr) adding up when multiple drones are deployed.
  • Fixed Orkan ignoring armor and dealing damage directly to the Robot core when hitting a surface close to where the target stands.
  • Fixed Infinite Ammo being available from the start of the match and not having a use limit.
  • Fixed Shield Dome (Varangian) having a use limit and featuring an incorrectly smaller dome size.
  • Fixed Dash propelling the Robot in the direction of its current movement rather than in the direction of the camera/player input.
  • Fixed the issue that allowed passing through the gates in Tutorial without destroying the targets.

Maintenance – 28/06/2023



War Robots: Frontiers servers are scheduled to enter maintenance at the following time:
  • Maintenance Time: 28/06/2023 at 08:00 UTC
  • Estimated Downtime: 2 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!

Dev Diary: Meet The Corpos Update (Coming June 28)



The Meet The Corpos Update arrives in War Robots: Frontiers on June 28, and it’s time to say hello to the upcoming content in a new Dev Diary.

  • Prepare to take on Daily and Weekly Contracts to earn a new currency (Intel) for item upgrades. Alloys are still needed to level up your gear, but getting past certain levels will now require Intel as well.

  • You can earn rewards with the Supply Line—collect a special currency from battles then spend it on seasonal rewards, including the newest items, cosmetics, and other goods direct from Corpo warehouses.

  • Reap what you sow with the new Titan—Grim! Tear through enemies with this aggressive and speedy bot, exchanging durability for damage.


Check out a sneak peek of all the content arriving with the Meet the Corpos Update in the latest Dev Diary from Zukata, the Creative Director of War Robots: Frontiers.

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Pilot Profile: Idy "Lantern" Demorest

Welcome to QNET, the interplanetary information and utility network. What can I help you with today?
[h2]QUERY:>>WHO IS IDY DEMOREST?[/h2]
A mercenary War Robot Pilot, contracting from Tortuga for work within the Wild Ten.
[h2]QUERY:>>WHAT IS IDY DEMOREST’S BACKGROUND?[/h2]
Idy Demorest was born to a Freecon Mountain Top Welcome Unit family. These are cherry-picked settlers who Freecon believes exemplify the qualities the corporation values. They are paid a wage to settle new spaces and propagandize Freecon citizenship. 
[h2]QUERY:>>HOW DID IDY DEMOREST ARRIVE ON TORTUGA?[/h2]
Records show Idy Demorest’s family had been stationed on the contested settlement of Zeeland Ferry when Idy disappeared. His motivations are unclear, but his age at the time suggests the exit was without the consent of his parents.

His whereabouts immediately after are unknown. He resurfaced several years later as the most junior member of Leonard Fitzpatrick’s Devil Sons, a top-ranked mercenary unit. It is in this capacity that he visited Tortuga. 
[h2]QUERY:>>WHAT IS IDY DEMOREST’S COMBAT EXPERIENCE?[/h2]
Idy Demorest is the youngest mercenary operating out of Tortuga at the moment. However, he participated in several combat missions over the last five years. Most recently, Idy Demorest has distinguished himself in the theater of the Wild Ten, first as Fitzpatrick’s top lieutenant, and later as an independent.

Discover the full cast of characters by recruiting Pilots in War Robots: Frontiers, and catch up with the Profiles of Kate “Sparrow” Sinclai, Leonard “Monk” Fitzpatrick, and Duncan “Thinkfast” Prasad.