1. War Robots: Frontiers
  2. News

War Robots: Frontiers News

Hero Pilot Spotlight: Sora Sing

[p]Pilots are the final puzzle piece in your loadout, and choosing the ideal companion for your War Robot is critical to your success…or failure. [/p][p]Raise your voice and welcome Sora Sing to the fray, an infamous criminal making a name for herself on the Wild Ten.[/p][p][/p][h2]BACKGROUND ANALYSIS[/h2]
  • [p]Name: Sora Sing[/p]
  • [p]Class: Flanker[/p]
  • [p]Dominion: Mayflower[/p]
[p]Sora’s arrival to the Wild Ten was no accident—it was a punishment. Stripped of her citizenship and expatriated, Sora was sent to the only place that would take her. However, her story is not all it seems. [/p][p]Sora began her career as a military cadet, expelled for cheating and barred from Mayflower’s brigades. Seeking employment outside her Dominion, she found a home in the paramilitary unit known as the Cohoes Battalion. She quickly rose through the ranks and played a crucial role in crushing the Founders Rebellion, an extremist uprising that saw fighting in several Mayflower colonies. [/p][p]Sora was the face of the Cohoes Battalion, and when the unit was accused of extrajudicial murders, she was the one to take the fall. In fact, Sora was one of only a few Battalion members who were not willing to execute POWs—and it was for that reason she was thrown under the bus by her commanding officers, and now begrudgingly takes her place as a Pilot.[/p][h2]TACTICAL TALENTS[/h2][p]Every Pilot has Talents, but it’s up to you to pick the best ones for battle. Pick one Talent per Rank, and remember—it’s not over until Sora Sings…[/p][h3]Rank 1: General Talents[/h3]
  • [p]Gearhead: Gear goes off cooldown faster.[/p]
  • [p]Case-Hardened: You take less damage from all sources.[/p]
  • [p]Feed Hacker: Your weapons reload quicker.[/p]
[h3]Rank 2: Flanker Talents (Class Specific)[/h3]
  • [p]Gun Nut: Your shotguns and special weapons deal more damage.[/p]
  • [p]Shields Expert: Boosts shield.[/p]
  • [p]Fast Reflexes: Boosts primary and secondary stats of Movement Gear.[/p]
[h3]Rank 3: Volatile Talents (Personality Specific)[/h3]
  • [p]Reactive Rage: If any of your Modules are missing more than half its armor, your weapons deal more damage.[/p]
  • [p]Chemical Hazard: All corrosive and fire effects deal more damage and last longer.[/p]
  • [p]Hellraiser: Destroying enemies boost your blast damage for a short time.[/p]
[h3]Rank 4: Mayflower Talents (Dominion Specific)[/h3]
  • [p]Red Alert: Taking damage speeds up your weapon reload[/p]
  • [p]Survial Instict: If any Module has less than 30% armor, you take less damage from all sources.[/p]
  • [p]Quick Reflexes: Activating any defensive Gear reduces shield cooldown.[/p]
[h3]Rank 5: Ace Talent [/h3][p]Sora acquired this Talent by hitting all the high notes.[/p]
  • [p]Ricochet: Your shots have a small chance to hit all of the target’s Modules at once.[/p]
[hr][/hr][p]Download War Robots: Frontiers for free today:[/p][p]                            PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™                                                           SteamMY.GAMES Launcher[/p][p]Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.[/p][hr][/hr][p]Follow MY.GAMES on Steam[/p][p] [/p]

Maintenance – 25/06/2025

[p]War Robots: Frontiers servers are scheduled to enter maintenance at the following time:[/p]
  • [p] Maintenance Time: 25/06/2025 at 07:00 UTC[/p]
  • [p] Estimated Downtime: 3 hours [/p]
[p]The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!

[hr][/hr][p]Follow MY.GAMES on Steam[/p]

Tales From Tortuga: A Power Surge For The Ages

[p]What goes up, must come down—and the same goes for the Warp network. The only thing connecting the Tortuga space station to the rest of the Wild Ten system has shut down, bringing almost all activities to a dead stop. [/p][p]As the battle for Terminus rages on in the background, and Pilots are only just recovering from a life of scavenging and building due to the ongoing blockade, this new problem poses the greatest risk of all to life on Tortuga. [/p][p]With no Warp Gates live, power is at a premium. Pilots now scramble to build their own Warp Probes to re-establish transport routes and keep the lights on. However, even a brief Warp blackout was enough to put the entire system out of whack. [/p][p]Ingenuity is the name of the game, and some Pilots have the resourcefulness and spark to keep life—and war—going on the Wild Ten. [/p][hr][/hr][p]Download War Robots: Frontiers for free and experience Season 2: Power Surge today:[/p][p]                            PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™                                                           SteamMY.GAMES Launcher[/p][p]Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.[/p]
[hr][/hr][p]Follow MY.GAMES on Steam[/p]

Pilot Party Event: Earn 50% More Pilot XP!

[p]Buckle up, Pilots. From now until July 1 (until maintenance), you can earn 50% more Pilot XP from Matchmaking Battles! [/p][p]Pilots must be assigned to a War Robot to earn Pilot XP. Battling levels up the equipped Pilot and unlocks new skills. [/p][p]Take advantage of this opportunity to improve your Pilot Ranks and try out new Talents![/p][hr][/hr][p]Download War Robots: Frontiers for free today:[/p][p]                            PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™                                                           SteamMY.GAMES Launcher[/p][p]Stay tuned to our official X, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit and Discord for all the latest news and updates.[/p]
[hr][/hr][p]Follow MY.GAMES on Steam[/p]

Hotfix Patch Notes — June 24, 2025

[p]Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on June 24, 2025.[/p]
New Content
[h2]Pilot Party Event[/h2][p]Earn 50% more Pilot experience from June 24 (after Maintenance) until July 1.[/p]
Balancing Adjustments
[h2]General[/h2]
  • [p]Intel rewards from Daily Jobs have been increased by 50%.[/p]
[h2]Technical Changes[/h2]
  • [p]Added audio feedback when opening the main menu, pressing the ESC key, and for pop-up notifications.[/p]
[h2]Gear[/h2][h3]Optical Camo (Pursuer)[/h3]
  • [p]Optical Camo will no longer grant the player Stealth as long as they are firing their weapons. The player will only enter stealth once they stop firing.[/p]
[h2]Weapons[/h2][h3]Magneto[/h3][p]Adjusted the power progression to be in line with all other weapons:[/p]
  • [p]Level 01:[/p]
    • [p]Armor Damage increased from 1586 to 1648. [/p]
    • [p]Time to reload decreased from 3.78 to 3.64. [/p]
    • [p]Rate of fire increased from 99 to 115.[/p]
  • [p]Level 02:[/p]
    • [p]Armor Damage increased from 1651 to 1690. [/p]
    • [p]Time to reload decreased from 3.78 to 3.64. [/p]
    • [p]Rate of fire increased from 99 to 115.[/p]
  • [p]Level 03:[/p]
    • [p]Armor Damage increased from 1651 to 1690. [/p]
    • [p]Time to reload decreased from 3.50 to 3.37. [/p]
    • [p]Rate of fire increased from 99 to 115.[/p]
  • [p]Level 04:[/p]
    • [p]Armor Damage increased from 1719 to 1733. [/p]
    • [p]Time to reload decreased from 3.50 to 3.37. [/p]
    • [p]Rate of fire increased from 99 to 115.[/p]
  • [p]Level 05:[/p]
    • [p]Armor Damage increased from 1719 to 1733. [/p]
    • [p]Time to reload decreased from 3.50 to 3.37. [/p]
    • [p]Rate of fire increased from 113 to 121.[/p]
  • [p]Level 06:[/p]
    • [p]Armor Damage decreased from 1790 to 1759, [/p]
    • [p]Time to reload decreased from 3.50 to 3.37.[/p]
    • [p]Rate of fire increased from 113 to 121.[/p]
  • [p]Level 07:[/p]
    • [p]Armor Damage decreased from 1790 to 1759. [/p]
    • [p]Time to reload decreased from 3.24 to 3.15. [/p]
    • [p]Rate of fire increased from 113 to 121.[/p]
  • [p]Level 08:[/p]
    • [p]Armor Damage decreased from 1864 to 1785. [/p]
    • [p]Time to reload decreased from 3.24 to 3.15. [/p]
    • [p]Rate of fire increased from 113 to 121.[/p]
  • [p]Level 09:[/p]
    • [p]Armor Damage decreased from 1864 to 1785. [/p]
    • [p]Time to reload decreased from 3.24 to 3.15. [/p]
    • [p]Rate of fire decreased from 130 to 127.[/p]
  • [p]Level 10:[/p]
    • [p]Armor Damage decreased from 1941 to 1803. [/p]
    • [p]Time to reload decreased from 3.24 to 3.15. [/p]
    • [p]Rate of fire decreased from 130 to 127.[/p]
  • [p]Level 11:[/p]
    • [p]Armor Damage decreased from 1941 to 1803. [/p]
    • [p]Rate of fire decreased from 130 to 127.[/p]
  • [p]Level 12:[/p]
    • [p]Armor Damage decreased from 2021 to 1821. [/p]
    • [p]Rate of fire decreased from 130 to 127.[/p]
  • [p]Level 13:[/p]
    • [p]Armor Damage decreased from 2021 to 1821. [/p]
    • [p]Rate of fire decreased from 150 to 133.[/p]
[h3]Gozer[/h3][p]Adjusted the power progression to be in line with all other weapons:[/p]
  • [p]Level 01:[/p]
    • [p]Armor Damage increased from 314 to 343. [/p]
    • [p]Shield Damage increased from 300 to 307. [/p]
    • [p]Ammo increased from 54 to 58.[/p]
  • [p]Level 02:[/p]
    • [p]Armor Damage increased from 330 to 352. [/p]
    • [p]Shield Damage increased from 300 to 307. [/p]
    • [p]Ammo increased from 54 to 58.[/p]
  • [p]Level 03:[/p]
    • [p]Armor Damage increased from 330 to 352. [/p]
    • [p]Shield Damage increased from 300 to 307. [/p]
    • [p]Ammo increased from 60 to 61.[/p]
  • [p]Level 04:[/p]
    • [p]Armor Damage increased from 347 to 361. [/p]
    • [p]Shield Damage increased from 300 to 307. [/p]
    • [p]Ammo increased from 60 to 61.[/p]
  • [p]Level 05:[/p]
    • [p]Armor Damage increased from 347 to 361.[/p]
    • [p]Shield Damage increased from 316 to 320.[/p]
    • [p]Ammo increased from 60 to 61.[/p]
  • [p]Level 06:[/p]
    • [p]Armor Damage increased from 365 to 366. [/p]
    • [p]Shield Damage increased from 316 to 320.[/p]
    • [p]Ammo increased from 60 to 61.[/p]
  • [p]Level 07:[/p]
    • [p]Armor Damage increased from 365 to 366.[/p]
    • [p]Shield Damage increased from 316 to 320. [/p]
    • [p]Ammo decreased from 65 to 64.[/p]
  • [p]Level 08:[/p]
    • [p]Armor Damage decreased from 384 to 372. [/p]
    • [p]Shield Damage increased from 316 to 320.[/p]
    • [p]Ammo decreased from 65 to 64.[/p]
  • [p]Level 09:[/p]
    • [p]Armor Damage decreased from 384 to 372. [/p]
    • [p]Shield Damage decreased from 333 to 332.[/p]
    • [p]Ammo decreased from 65 to 64.[/p]
  • [p]Level 10:[/p]
    • [p]Armor Damage decreased from 404 to 376. [/p]
    • [p]Shield Damage decreased from 333 to 332.[/p]
    • [p]Ammo decreased from 65 to 64.[/p]
  • [p]Level 11:[/p]
    • [p]Armor Damage decreased from 404 to 376. [/p]
    • [p]Shield Damage decreased from 333 to 332.[/p]
    • [p]Ammo decreased from 68 to 66.[/p]
  • [p]Level 12:[/p]
    • [p]Armor Damage decreased from 425 to 380. [/p]
    • [p]Shield Damage decreased from 333 to 332. [/p]
    • [p]Ammo decreased from 68 to 66.[/p]
  • [p]Level 13:[/p]
    • [p]Armor Damage decreased from 425 to 380.[/p]
    • [p]Shield Damage decreased from 350 to 340. [/p]
    • [p]Ammo decreased from 68 to 66.[/p]
[h2]Bug Fixes[/h2]
  • [p]Fixed various crash related issues.[/p]
  • [p]Fixed a bug where structures on the maps “Catalyst” and “Fissure” would not block projectiles.[/p]
  • [p]Fixed a bug where players would be matched against players from other platforms even if they turned off cross-platform matchmaking.[/p]
    • [p]This should no longer happen unless the Crew leader is playing on a different platform than the rest of the Crew members.[/p]
  • [p]Fixed a bug where muting players in a match would occasionally reset and unmute them again.[/p]
  • [p]Fixed a bug where the Supply Gear “Blink” would consume Fuel when used.[/p]
  • [p]Fixed a bug where Ares’ Core Gear “Wrath” would be affected by the Double Damage buff.[/p]
  • [p]Fixed a bug where Matriarch’s “Nanite Field” would be too bright on low graphics settings.[/p]
  • [p]Fixed a bug where the spawn indicator for Warp Probes in the game mode “Spearhead” would not be visible on uneven surfaces.[/p]
  • [p]Fixed a bug where the Titan Volta was able to use Dash or Jump while being caught in Grim’s Snare.[/p]
  • [p]Fixed a bug where Stickers would not be visible on Volta’s shoulders.[/p]
  • [p]Fixed a bug where Wraps in the Customization interface's icon would not appear until you create a new Wrap.[/p]
  • [p]Fixed a bug where in a match with only one Crew, that Crew would always start on the same side of the map. Now Crews will start on different sides of the map if they are the only Crew within the match.[/p]
  • [p]Fixed a bug where clicking on the Job Board widget on the PLAY screen would not take the player to the Job Board.[/p]
  • [p]Fixed a bug where Kate’s hair would not align with Kate’s model when playing on low graphics settings.
    [/p]
[p]Follow War Robots: Frontiers on X and Facebook, and join the official Discord server to get all the latest updates and intel from the Wild Ten.[/p][p]Need help? Contact our Support team, and we’ll get your battles back on the right track.[/p]