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War Robots: Frontiers News

Inventory and Item Transfers: All You Need To Know

Your War Robots: Frontiers Inventory is now live! The Inventory is a web-based interface that can be used to transfer purchased items and packs, gifts, items redeemed from codes, and earned items straight to your game.

You can start using it today to send items to the platform you play War Robots: Frontiers on, including the MGLauncher and Steam.



[h2]HOW TO TRANSFER ITEMS VIA THE HANGAR[/h2]

In the December 2022 Content Update, we introduced functionality that allows you to transfer items from your Inventory in-game. Simply go to your Hangar and press ‘C’ (or find the button in the lower left corner) to begin the item transfer process.

[h2]HOW TO TRANSFER ITEMS[/h2]
  • Log in to the War Robots: Frontiers website using the account associated with your Steam account.
  • Go to your Inventory.
  • Select the item(s) you wish to transfer, and verify that your details are correct.
  • Confirm by clicking ‘TRANSFER ITEMS’, and then ‘CONFIRM THE TRANSFER’.
  • You will receive any transferred items in your in-game inventory (please allow some time for your items to appear once sent).
  • Enjoy your items! If you’re having trouble receiving them, please contact Support.
IMPORTANT: The transfer process cannot be reversed. Ensure that your details are correct before confirming the transfer.







[h2]WHAT CAN I TRANSFER?[/h2]
  • Pack contents (including Pioneer Packs)
  • Newsletter rewards
  • Items from codes, promotions, competitions, and special events
[h2]PROGRESS WIPES[/h2]
We may conduct progress wipes while War Robots: Frontiers is in Early Access. If you transfer items to War Robots: Frontiers and the game later undergoes a progress wipe, don’t worry: your items are safely tracked and will be available to transfer to the game again from your Inventory.
[h2]ITEM TRANSFER RESTRICTIONS[/h2]
Not all items available in Pioneer Packs are available for immediate transfer from your Inventory to the game. At the release of Early Access, you will only be able to transfer Orkans and Varangian to your account. Please stay tuned for updates about when you can transfer restricted items to War Robots: Frontiers.

Visit your Inventory to start transferring your items to War Robots: Frontiers today!

War Robots: Frontiers Early Access is Live!


War Robots: Frontiers is now available to play in Early Access on PC via Steam and MGLauncher, with the purchase of a Pioneer Pack available from wrfrontiers.com and Steam.

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[h2]WELCOME TO WAR ROBOTS: FRONTIERS[/h2]
Get ready to unleash your fleet of War Robots! Engage in epic 6v6 team-based PvP battles, raze battlegrounds beyond the stars, explore a wealth of customization options, and smash through destructible environments in this new chapter in the War Robots series.

Check out the most recent Dev Diary video below to learn more about the world of War Robots: Frontiers.

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  • Robots: Jump into the action and pilot eight different hulking metal warrior Robots including Tyr, Bulgasari, Bulwark, Fury, Phantom, Ares, Lancelot, and Varangian.
  • Weapons: Shred through the opposition with ten weapons including Thunder, Shredder, Orkan, Trebuchet, Vortex, Punisher, Railgun, Scourge, Zeus, and Tusk, each delivering deadly strikes.
  • Abilities: Defend and destroy with abilities sure to cause a stir on the battlefield, including Shields, Infinite Ammo, Long Stealth, Rally, Repair, Homing Missiles, and Extra Fuel.
  • Map: Crash Site is the first map available in War Robots: Frontiers, so stomp into the fray!
[h2]HOW TO PLAY[/h2]
Purchase a Pioneer Pack to join the fight and play War Robots: Frontiers in Early Access, available from wrfrontiers.com and Steam

You can choose from four Packs, with each unlocking Early Access and exclusive bonus content:
  • Iron Pack: Contains Early Access and four (4) Orkans (Weapons).
  • Steel Pack: Contains Early Access, Varangian (War Robot), four (4) Orkans (Weapons), and 300 WarpReals (in-game currency).
  • Titanium Pack: Contains Early Access, Varangian (War Robot), Kate AKA Sparrow (Robot Pilot), four (4) Orkans (Weapons), one (1) legendary-quality Robot Decal, one (1) Premium Battle Pass, 90 days of Premium Status, and 750 WarpReals (in-game currency).
  • Platinum Pack: Contains Early Access, Varangian (War Robot), Kate AKA Sparrow (Robot Pilot), four (4) Orkans (Weapons), one (1) legendary-quality Robot Decal, four (4) Premium Battle Passes, 1 year of Premium Status, and 1,250 WarpReals (in-game currency).

All players can access basic War Robots to play with in Early Access, regardless of the Pioneer Pack purchased. For more details about Pioneer Packs, check out our dedicated article.
[h2]OUR GOAL[/h2]
War Robots: Frontiers is in active development, and our roadmap is packed with plans for the future. During Early Access, we welcome feedback from players on the game in its current iteration so we can continue to shape the future of its development. 

The full release of War Robots: Frontiers will be a free-to-play game currently scheduled to launch on PC in 2023. Further details about the console version of the game will be announced in the future. You can check out the full Development Roadmap for War Robots: Frontiers in 2022 and 2023 here.
[h2]JOIN THE WAR ROBOTS COMMUNITY![/h2]
Subscribe to the official newsletter to get more of the latest news like this straight to your inbox, follow the game on Twitter and Facebook, and join the official Discord server. You can also wishlist and follow War Robots: Frontiers on Steam to get the latest news there.

Dev Diary: Early Access


Get a sneak peek at the development of War Robots: Frontiers in Early Access. 

This video will give you a behind-the-scenes look from Zukata, the Creative Director of War Robots: Frontiers. Check out the roadmap for the months ahead, learn about Pioneer Packs and all the rewards you can claim, and even more from the world of War Robots: Frontiers in Early Access!

[previewyoutube][/previewyoutube] 

Subscribe to our YouTube channel and stay tuned for more War Robots: Frontiers videos!

Video: Pioneer Packs


Play War Robots: Frontiers in Early Access with a Pioneer Pack, now available from wrfrontiers.com (Packs will be available on Steam when Early Access begins)! There are four tiers of Pioneer Packs, with each granting exclusive access to the Early Access and a bunch of bonus content.

Feast your eyes on this in-depth look at Pioneer Pack exclusives like the hulking metal warrior known as Varangian (War Robot), the Robot Pilot Kate AKA Sparrow, and many other bonus items.
 
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Subscribe to our YouTube channel and stay tuned for more War Robots: Frontiers videos!

Tales From The Wild Ten: Kate and Varangian

Tales From The Wild Ten is a series composed by writer Patrick Kindlon. Read on to explore the second story from the War Robots: Frontiers universe focused on the origin story of one of the Robot Pilots who make their way to a clutch of new planets named the Wild Ten in pursuit of a new destiny. 

For generations, Kate Walker and her family did not know conflict—but it wasn’t always that way. Kate’s ancestor, Amalia Adams, was a Robot Pilot during the Walking Wars on Earth. Like so many others who fought in the dog days of the conflict, she was left behind when the warring factions brokered an armistice. With no war to fight and nowhere to turn, Amalia gave up her life as a Pilot and swore never to sit in a cockpit again. Having teamed up with other alienated Pilots, she moved to a zero-value site in the outlands of Mars. Free to make their own lives, the former mercenaries worked together to build the commune of Eirene, the only place Kate has ever known.

Eirene flourished, and Amalia kept her word. She raised her children to honor the freedom and pacifism that defined her new way of life, just as Kate’s mother taught her. In the centuries of cold war that followed, Eirene became a haven from the prying eyes of the Corpos, and they meant to keep it that way; but as Kate grew into a teenager, she became curious. She openly wondered about her past and her family’s connection to the Walking Wars, but considering such things meant reopening old wounds.

In Eirene, no one talked about the past. Many did not know, while others did not want to know. Information was carefully controlled on Mars, but Kate was clever. Piecing together what little she could, Kate began to form a picture of Amalia—and she was a hero. Under the call sign "Sparrow," Amalia was known for her courage and dedication to others, but it was her weapon of choice that made her a legend. While most Pilots chased the newest machines, Sparrow never gave up on her first-generation Vityaz. She believed these newer Robots didn’t win battles, squads did. Amalia believed putting your squad first is what made Pilots who they are. Working together, her team won countless battles. Soon, Sparrow became a symbol for squads everywhere.

Energized by this revelation, Kate’s passion quickly turned into an obsession. She scoured the Qnet and soaked up all the information she could about Vityaz. Studying schematics and code, she experimented with miniatures. As her confidence grew, so did her Robot builds. Using any spare parts and components she could get her hands on, Kate began to build a Vityaz of her very own, but for the people of Eirene, this was a step too far.

The community leaders were concerned. Kate was openly violating the very principles Eirene was founded on. Worse yet, Kate’s parents were put in the difficult position of choosing between their community and their daughter. As the debate came to a boiling point, news from the outer rim broke—a new World Gate has been established near a planetary system they called the Wild Ten. Corporations eager to control this new frontier announced they were offering contracts to Pilots willing to secure their interests, something they had not done for over two hundred years.

Kate was excited, but the community leaders were cautious. They pleaded with everyone to ignore this call. They reminded their citizens how the Corpos abandoned Pilots in the past and would do it again, but Kate believed this time would be different. On the Wild Ten, Pilots were going to fight on their terms. After much soul-searching, Kate chose to leave. The community leaders were disappointed, but they respected her decision.

Kate said goodbye to her parents and the unfinished Vityaz. After a few months, she landed on the other side of the galaxy. Having arrived at Tortuga Station, she was finally in her new home, but it didn’t feel that way. As Kate entered the complex, she felt overwhelmed and alone. She didn’t fit in; she didn’t have a squad, and she missed everyone in Eirene. Questioning her choices, she made her way to the hangar.

As she walked into the cavernous room, Kate was surprised to see her Vityaz, fully built and better than she could have imagined. This Robot was a gift from the people of Eirene. While they disagreed with Kate's actions, they remembered where they came from; putting your squad first is what makes Pilots who they are. The whole of Eirene stood with Kate; they would always be part of her squad. As she looked at the fully restored Vityaz, Kate knew this version was better than the original. This was Kate’s machine, and it was called Varangian. Filled with purpose, Kate fully realized who she is. 

She is a War Robot Pilot, and her call sign is Sparrow.

Stay tuned as the saga continues in War Robots: Frontiers, discover more Tales From The Wild Ten, and catch up on the first story; Old Wars Never End!