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War Robots: Frontiers News

Make Content and Earn Money in the Content Creator Program!

Exciting news for content creators! We’re thrilled to announce that revenue sharing is now available for members of the MY.GAMES Content Creator Program.

If you’d like to participate in revenue sharing, take a look at our Revenue Sharing Creator Guide to find instructions on how to sign up. 



The MY.GAMES Content Creator Program already has some great benefits including:
  • Earning rewards & resources
  • Participating in exclusive events
  • Access to the teams behind the games

These benefits are even better now we've partnered with Affise to bring this new opportunity to creators! With revenue sharing, you’ll be able to earn more from your content and collaborations with MY.GAMES.

To kick things off, revenue sharing will first be available for War Robots: Frontiers, where creators can earn 25% of all purchases made on MY.GAMES Market for the first two months when players enter your Creator code.

If you're not yet a member of the MY.GAMES Content Creator Program, now is the perfect time to join! Enroll today and start benefiting from revenue sharing, exclusive rewards, and more.

Revenue Sharing is currently only available for War Robots: Frontiers on PC (Steam and MY.GAMES Launcher) but we have plans to expand to many more platforms and MY.GAMES titles in the future. This is just the beginning, and we’re working hard to bring this opportunity to even more games in our portfolio.

Stay tuned for updates as we continue to roll out new ways to support and reward our amazing creator community!

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Maintenance – 20/03/2025

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:
  • Maintenance Time: 20/03/2025 at 08:00 UTC
  • Estimated Downtime: 2 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!

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Hotfix Patch Notes — March 20, 2025

Attention, Pilots! The following hotfix will be deployed for War Robots: Frontiers following a short period of maintenance on March 20, 2025.
[h2]Gameplay Adjustments[/h2][h3]General[/h3]
  • Increased the likelihood of launching the game mode “Warp Rush” when queuing up for Matchmaking Battles.
  • In the game mode “Team Deathmatch”, the Gear Power-Up “Orbital Strike” now snaps to enemies during the targeting phase.
  • Blueprint Cards now display the required Player Level at which the Blueprint unlocks.
  • Visual clarity for Jobs has been optimized:
    • Changed the tag “tracked” to an eye symbol.
    • Removed the faction icon. Only the tag remains.
    • Jobs in the “PLAY” tab now display the rewards on the right side.
    • Jobs in the “JOB BOARD” tab now display the rewards at the bottom.
  • When converting a Factory Build into a Custom Build, if the War Robot was part of the Drop Team in the Hangar, the Factory Build will be automatically replaced with the Custom Build.
  • The counter shown on Modules in both the Warehouse and Workshop now displays the corresponding amount of Modules the player owners. (Blueprints are excluded).
  • Added a indication for buttons that require "HOLD" interactions. For example, when accepting a friend invitation or viewing details of Modules in the Workshop.
[h3]Store[/h3]
  • Items in the Store now display how many copies of the corresponding item the player owns in their inventory.
  • Added a banner to the “Featured Deals” section of the Store to help new players identify where they can find and obtain War Robot Modules.
  • Added a text indicator above the Daily Deal banner on the left-hand side of the PLAY interface to help new players identify where they can find and obtain War Robot Modules.
Developer Note: We are continuing to review player feedback about the Store and UI/UX to improve readability and understanding so players can make informed choices about their Credit and WarpReal spending. The above changes have been added based on player suggestions.
[h3]Matchmaking[/h3]
  • Players in Bronze will now only match with other Bronze players, and no longer match with Silver.
  • Players in Silver will only match with other Silver players, and no longer match with Bronze.
  • Gold and Platinum players will now only match with each other.
  • Emerald, Diamond, and Noachium players will now only match with each other. 
  • Adjustments made to make team victory more important for players with a League Ranking of Platinum and above.
Developer Note: We will continue to refine matchmaking as players continue to climb the League.
[h2]Balancing Adjustments[/h2][h3]Titans[/h3]
Grim
  • Reduced Katzbalger’s damage to Armor from 12,500 to 8,750.
  • Reduced Katzbalger’s damage to Shields from 12,500 to 9,875.
Matriarch
  • Reduced Hive’s projectile spread by 35.7%.
[h3]Gear[/h3]
Core Gear: Ragnarok (Fenrir)
  • Reduced the regeneration effectiveness from 85% to 45% at the highest level.
Core Gear: Absorber Sphere (Bulwark)
  • No longer absorbs flames from Incinerator.
Supply Gear: Energy Wall
  • Reduced wall durability from 90,000 to 75,000.
  • Reduced wall lifetime from 12s to 9s.
[h3]Weapons[/h3]
Incinerator
  • Reduced effective range from 140m to 100m.
  • Reduced maximum range from 250m to 180m.
Lighter
  • Reduced effective range from 80m to 65m.
  • Reduced maximum range from 180m to 120m.
  • Improved the reloading SFX.
Scatter
  • Reduced damage to Armor from 8,500 to 6,630.
  • Reduced damage to Shields from 8,500 to 4,250.
Shredder
  • Increased effective range from 100m to 180m.
  • Increased maximum range from 350m to 400m.
Thunder
  • Reduced projectile spread by 28.6%.
  • Increased effective range from 90m to 110m.
[h2]Technical Improvements[/h2][h3]Crashes[/h3]
  • Fixed a bug where some players would crash when interacting with the Battle Pass on PlayStation®5.
  • Fixed a bug where some players would crash when creating a new War Robot Build on Xbox One and Xbox Series X|S.
[h2]Bug Fixes[/h2]
  • Fixed a bug where players did not receive the correct amount of Salvage when scrapping a Gemini Weapon.
  • Fixed a bug where the Vortex Weapon did not show any improvements to attributes when upgrading to Level 3.
  • Fixed a bug where Harpy’s Napalm Shell (Core Gear) could get stuck mid-air when launching it towards a Bulwark player with an active Absorber Sphere (Core Gear).
  • Fixed a bug where the match announcer announced the team’s advantage at four captured Warp Gates. They now correctly announce it at three captured Warp Gates.
  • Fixed a bug where the Premium icon was not displayed on Premium Jobs.
  • Fixed a bug in the Workshop where when editing a War Robot’s appearance and adding Stickers, the camera zoomed too close to the War Robot when selecting certain Modules.
  • Fixed a bug where players with Premium Account would receive lower rewards from matches.
  • Fixed a bug where players with Premium Account did not receive additional Jobs and were unable to replace additional Jobs.
Developer Note: We are monitoring both issues related to the Premium Account to ensure they are resolved for all affected players. Once we’ve verified this, we will issue compensation to all affected players. However, this will take some time to identify everyone affected. We will keep you up to date on the status of compensation on Discord.

                                                

Get more of the latest news like this by following the game on X and Facebook and joining the official Discord server

Need help? Contact our Support team to report any issues you’re facing on the Wild Ten.
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War Robot Spotlight: Cyclops

As a Wild Ten Pilot, it’s good to get to grips with your partner in battle—the War Robot. With 18 War Robots to choose from, each with their own unique attributes, picking the best ally for each fight is crucial.

Meet Cyclops, a powerful War Robot with a lethal ability that leaves destruction in its wake.

[previewyoutube][/previewyoutube]
[h2]COMBAT ANALYSIS[/h2]
  • War Robot Model: Cyclops
  • Class: Assault
  • Dominion: Mayflower

This Assault Class War Robot was once deemed an overpowered failure due to the immense collateral damage it caused, and thousands of these units were retired and put into long-term storage. However, the trade embargo in Tortuga has brought them back into service.
[h2]UNDER THE HOOD[/h2]
Make the most of your Cyclops by learning about its Core Gear and recommended Weapons, Supply Gear, and Cycle Gear.

Don’t forget—you can always customize any War Robot with your favorite elements! 
  • Death Ray (Core Gear): Soup up this wide energy beam that deals intense damage It is so powerful that Cyclops can't move while it's active.
  • Gemini (Heavy Weapon - Rocket Launcher): A two-barrelled rocket launcher that fires heavy rockets in rapid succession.
  • Homing Missile (Cycle Gear): Fires a homing missile that deals damage to shields or armor.
  • Blink (Supply Gear): Teleport over a short distance in a direction you're facing.

[hr][/hr]Download War Robots: Frontiers for free today:

                            PlayStation®5PlayStation®4Xbox Series X|S™Xbox One™

                                                          SteamMY.GAMES Launcher

Stay tuned to our official DiscordX, Facebook, Instagram, YouTube, and TikTok channels, and join the War Robots: Frontiers subreddit for all the latest news and updates.

                                                
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Maintenance – 18/03/2025

War Robots: Frontiers servers are scheduled to enter maintenance at the following time:
  • Maintenance Time: 18/03/2025 at 08:00 UTC
  • Estimated Downtime: 2 hours

The game servers will be inaccessible during this time. Keep an eye on our official social channels and Discord for further updates, and to find out when War Robots: Frontiers servers are live again.

Thank you for your patience!

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