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Silica News

[Update] Silica V0.8.105 - New map: Crimson Peak

Greetings, Sol and Centauri soldiers!
Back in mid-October, we gave you an exclusive sneak peek at Crimson Peak in our first devblog. Now, the wait is officially over—the highly anticipated new map is live and ready for action!
Breaking away from the arid, sprawling sand plains of Baltarus, Crimson Peak introduces a stunning new biome. Picture a battlefield with sparse vegetation, partially covering the landscape, all bathed in a haunting crimson glow.

[previewyoutube][/previewyoutube]

Nestled within the Southern Tablelands, this top-secret balterium seeding site on the Centauri homeworld has become the epicenter of ferocious clashes for control over the precious resources. Get ready to fight tooth and nail for dominance in this breathtaking new frontline.



But that’s not all! This update packs even more changes and enhancements. Check out the full patch notes below for all the details.

[h3]Gameplay:[/h3]
• Added: Crimson Peak

[h3]AI:[/h3]
• Fixed: AI better aims at targets (eg: Scorpion misses)

[h3]UI:[/h3]
• Added: Winner notification at the end of Siege
• Added: Upcoming resources shown in UI for Siege
• Changed: Objectives are now in yellow - both in map & in the list for Siege
• Improved: Siege virtual building icons

[h3]Sound:[/h3]
• Changed: Fighter MG sound

[h3]Technical:[/h3]
• Fixed: Nulls in Siege
• Fixed: Non-unlocking side spawn points in Siege
• Fixed: Projectiles continued to make sounds and were visible after 'deletion'
• Fixed: Projectile delete FX played wrong
• Fixed: Dragonfly could sometimes shoot itself
• Fixed: Hit detection on aliens and infantry used the wrong hit zone size causing strange misses
• Fixed: Player aiming at unit detected a phantom sphere around the unit causing turrets to look away close-up

[h3]Multiplayer:[/h3]
• Fixed: Sneaky spots behind Heavy vehicle factory in Siege
• Fixed: Holes in Rift Basin map 

[h3]Controls:[/h3]
• Fixed: Free-fly camera could not latch onto individual hit zones on aliens and infantry.

[h3]Balance:[/h3]
• Added: Hover Bike switches off when out of bounds (in defender or attacker zones)
• Added: Air vehicle turbo thrust engage time and cooldown time
• Added: Air vehicle may not fire weapons while turbo thrusting
• Added: Gunship MG aim compensation
• Added: Gunship turbo thrust engage/cooldown times to 1s/2s
• Added: Fighter turbo thrust engage/cooldown times to 0.5s/2s
• Added: Air vehicle turbo thrust limited by time
• Added: Air vehicles cannot fire while turbo thrusting
• Added: Turbo thrust to Bomber
• Changed: Fighter MG range from 600m to 250m
• Changed: Fighter MG magazine size from 40 to 30
• Changed: Fighter missiles replaced with unguided dive bomb
• Changed: Fighter front MG changed to two side-mounted MGs
• Changed: Colossus speed changed from 12 to 14
• Changed: Firebug manoeuvrability increased
• Changed: Wasp attacks turn to face target
• Changed: Bomber bomb drop rate doubled, reload time halved
• Changed: Bomber speed from 30 to 35
• Changed: Fighter levels out if not moving forward
• Changed: Gunship speed from 25 to 30
• Changed: Gunship turbo speed from 40 to 50
• Changed: Scorpion health from 12000 to 9000
• Changed: Scorpion shot damage from 500 to 400
• Changed: Quantum Cortex health from 10000 to 50000
• Changed: Thorn Spire shot damage from 100 to 300
• Changed: Defiler swarm damage from 1200 to 800
• Changed: Defiler move speed from 12 to 20
• Changed: Removed Goliath underbelly weak point
• Changed: Increased max targeting distances of units




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Social Media contest: Winners

Hey everyone,

The past few weeks have been packed with thrilling announcements and updates for Silica. To help you keep track of everything, here's a quick recap of what’s been happening:

Gleam campaign and winners:


From November 11th to 18th, we ran an exciting Gleam campaign, giving fans a chance to win a Silica digital key by engaging with our social media platforms.

The results are in! 🎉 Five lucky winners have been chosen. Check your email—if you're among them, your prize is waiting for you!
For those who didn’t snag a win this time, don’t worry, more events are just around the corner, so you’ll have plenty of chances to participate in future giveaways.



Amazing support from the community.


We’re constantly blown away by the amazing support from our community. Whether you're battling it out on the Baltarus battlefields or creating hilarious memes and stunning art, you’re the heart of Silica. Thank you for keeping the game alive and thriving!

Here are some of the standout contributions from our talented community:

Art that captured the spirit of Silica beautifully.


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Screenshot Contest Winners:


While the winners of our recent Screenshot Contest have already been announced on social media (and received their well-deserved prizes), we couldn’t resist giving them another shoutout here. Your work was absolutely incredible and deserves the spotlight!

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More Fun on the Horizon


Stay tuned for more contests, community events, and updates coming your way.

Thanks for being part of the Silica journey—your creativity and passion make this game extraordinary. Keep playing, keep sharing, and we’ll see you on Baltarus! 🚀

Developer stream with LycanMB

This week as been packed with updates from the brand new Siege game mode to the arrival of a new map : The Maw!

Want to dive more into our plans for the future and discover the works behind the scene from those last update ?

Curious about what’s next or the magic behind these updates? Don’t miss our Developer Stream happening today, November 17th, at 8 PM! Hosted by our Ambassador LycanMB and lead developer Martin 'Dram' Melichárek, we’re diving into future plans, behind-the-scenes insights, and more.



For more updates, discussions, and sneak peeks, hop into our Discord community.



🌍 See you on Baltarus!
Over and out.

[Update] Silica V0.8.102: New map: The Maw!

Exciting News: A New Map Has Arrived!


Earlier this week, we released the highly anticipated Siege Mode! But wait, there’s more—because great news never comes alone. We’re thrilled to announce the release of a brand-new map today: The Maw.

This unique battlefield features a colossal, insatiable mouth at its center.
Whether you’re flying solo or teaming up with friends, prepare to face the unrelenting enemy on this brand new battlefield.



And don’t miss out—our giveaway campaign is still running on all our social platforms until November 18th! Seize the opportunity to win additional Silica digital keys for yourself or your friends. Stay connected with the game’s development by participating.



We’re eager to hear what you think about this exciting new map, so don’t forget to share your feedback in the comments or in our discord.



See you on Baltarus,

OVER AND OUT!

[Update] Silica V0.8.98 : Siege Mode!

Hey everyone!

A brand-new update just dropped on Baltarus, and it’s bringing the action to a whole new level.

[h2]Introducing Siege Mode[/h2]

[previewyoutube][/previewyoutube]

The long-awaited Siege mode is here!
This exciting new game mode is all about intense, close-quarters combat, whether you are playing solo or teaming up with friends.
Protect your base against relentless hordes of enemies or fiercely attack your opponent as a Soldier or commander! The choice is yours!
Load your weapons, suit up and prepare for battle to stay in control of the battlefield. Are you ready to face the relentless enemy onslaught?



[expand] [/expand]

[h2]More Updates in This Patch[/h2]

Although the focus has been on the new Siege game mode, there have been numerous fixes and improvements. See the patch notes for all the details:

• Added: Siege game mode (heavy WIP!)
• Added: Cinematic stripes
• Added: Suicide command
• Fixed: Human FPS weapon lowers correctly now
• Fixed: Editing rally enemy points
• Fixed: Alien camera would face zero by default, despite spawn orientation
• Fixed: Dead aliens would slide across the ground
• Fixed: Occasional NaN error for projectile hits
• Renamed: Prospector to scenarios
• Changed: Intro mission optimized and improved


We hope you're as excited as we are about this update! We’d love to hear what you think, so jump into the comments and share your feedback!

[h2]That’s not all! [/h2]



We're thrilled to announce that we'll be part of the CZ / SK Week, happening from November 11-18! To celebrate, we’re expanding our online presence and officially launching our TikTok, Instagram, YouTube, and Twitch channels. Follow us and stay tuned for exciting updates on the game's development—big news is coming your way!
To make things even more thrilling, we’re hosting a special giveaway for our most dedicated fans. Simply subscribe or visit our social media pages and enter the raffle for a chance to win. We’re giving away 5 game keys, so you can invite your friends to join you on the battlefield. Don’t miss out!