V0.4.3
Note: Due to major changes, this update again resets save games :)
1. New side quest added to Mission 1 - Save a ranger who is stuck up a tree, from a wild animal. [Hippo]
2. Added new highly experimental side-quest to mission 1 [Hornets Nest].
3. Added new illegal rave side-missions, either shut down the parties happening on the reserve or take a bribe to let them resume
4. Added new hidden radios in each level that play bonus music by the developer
5. Improved caravan interior
6. Made able to complete mission 10 simply by returning to camp
7. Fixed issue with snore (tranquilized enemies) being heard for miles [lol]
8. Added snails. (Snails are awesome)
9. Improved performance slightly
10. Made the day time longer in certain parts
11. Fixed bug where saving inside caravan broke everything
12. Various tweaks & fixes
Thanks for all your bug reports, while I have attended to many of them - I have not yet been able to fix every single bug reported. I am currently trying to finish as much of the content as possible and once that is done then I will focus 1000% on the bugs. :)
1. New side quest added to Mission 1 - Save a ranger who is stuck up a tree, from a wild animal. [Hippo]
2. Added new highly experimental side-quest to mission 1 [Hornets Nest].
3. Added new illegal rave side-missions, either shut down the parties happening on the reserve or take a bribe to let them resume
4. Added new hidden radios in each level that play bonus music by the developer
5. Improved caravan interior
6. Made able to complete mission 10 simply by returning to camp
7. Fixed issue with snore (tranquilized enemies) being heard for miles [lol]
8. Added snails. (Snails are awesome)
9. Improved performance slightly
10. Made the day time longer in certain parts
11. Fixed bug where saving inside caravan broke everything
12. Various tweaks & fixes
Thanks for all your bug reports, while I have attended to many of them - I have not yet been able to fix every single bug reported. I am currently trying to finish as much of the content as possible and once that is done then I will focus 1000% on the bugs. :)