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Far Lands News

1.1 Beta Server fix

- Server performance will be better
- Mercenaries are fixed
- Random metal sound wont play anymore
- Molotov, Spikes and Barbed wire will damage clients now
- Building repairing now works on Server
- Garage doors only for clans and owning players now
- Bullets now damage players always

Europe PvP Test Server

A Europe test Server has been deployed.
It is accessible in the Join tab with a special red Button.

A clan system has been implemented.
To have the same priviliges as other players with items, buildings and NPC companion you have to create a clan and invite them.

Please report any bugs.

1.04 Update

Additions:
- Bear

- Iron Chest Plate

- Grenade Launcher (Can be found in High Grade Military Boxes)

- Grenade Launcher Ammo (Crafted or found in High Grade Military Boxes)

- Easy Difficulty option is now available
- Crosshair(Center Dot) can be enabled in General Settings

Changes:
- NPC will require a bit less food to gather resources
- Clouds lighting has been changed too look more realistic
- Reduced Volumetric Lighting for Light Bulbs

Bug Fixes:
- Zombies knocked back animation plays on clients too
- Dying with pause menu open will close it
- Electrical Items dropping 1 Electrical Wire when picked up is fixed
- Placing items on walls is fixed
- Ore Miner will turn off after its full
- NPC not receiving gathered recources is fixed

1.03

- Zombies won't attack your base in the first 2 days
- Mouse Sensitivity setting is working again
- Picking up an Item wired to electricity will cause the wires connected to get dropped

1.0.2 Patch

- Picked up items will prioritize the non hotbar slots in Inventory
- Concrete Buildings have the correct HP now (repair them if its still low)
- Items are displaying stats while hovering on them with the cursor now
- Mercenaries will have a higher chance of dropping Pistol Ammo
- Merchant. Titanium Ore and iron ore are more expensive
- Looting a body should not randomly auto cancel anymore
- Crafting timer still working while paused is fixed
- NPC gather wood and stone tasks will be grayed out if he's too far away from them