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The Ranchers Community Update

👨‍🌾 Hello Ranchers👩‍🌾


[h3]Welcome to the Beta version of The Ranchers! [/h3]

We want to celebrate this new step by showing you the very first update in this phase.

Let's take a closer look at the big changes in the new update:

[h2]🌟Revamped UI/UX[/h2]
[h3]We have introduced a brand new, modern, and immersive user interface that enhances the player experience.[/h3]
The entire game UI has been rebuilt from scratch, with careful attention to detail.

There is A LOT to list here, but i will keep it simple => Experiencing it firsthand is a must! (see the video at the end)

I have invested a significant amount of time learning about effective game UI design, ensuring that it enriches the gameplay without being intrusive.

Today, I'm incredibly proud of the final results, as it has truly taken the game to a new level. ⏫⏫⏫

💖I hope you love it too! 💖





[h2]⌨️ Inventory hotbar with shortcuts [/h2]
The HUD now features a convenient hotbar for your inventory, complete with keyboard shortcuts. This includes equipping/unequipping items, pressing [M] for the map, [T] for the phone, and using [Enter] to display the multiplayer chat.



[h2]🐮 Redesigned icons[/h2]
All game items, tools, equipment, and vehicle icons have been redesigned to meet our new quality standards and align with the updated game UI. We revamped over 1200 icons! 🤯



[h2]🕹️ Full compatibility with joystick [/h2]
All game UI elements are now fully compatible with the joystick, ensuring a seamless gaming experience.

[h2]🪓 Enhanced equipment interactions [/h2]
Tools, equipment, and anything that players can hold now display all possible interactions with corresponding key bindings or joystick buttons. These interaction helpers are now grouped by equipment, making it easier to understand when you have items equipped in both hands simultaneously (such as a torch and an axe...).



[h2]🛒 Bulk crafting and buying[/h2]
You can now perform bulk crafting in the Craft App and at workbenches. Additionally, all shops support bulk buying, and players can sell items in bulk to shop managers.



[h2]🎥 Camera customization[/h2]
You can now move the camera using the middle button of your mouse. Adjustments for camera movement speed, zoom, and auto-zoom reset have been added to the settings app, allowing for more precise customization.

[h2]⚡Zesty Metrix Smartphone App[/h2]
Introducing a new app called "Zesty Metrix" that provides real-time tracking of your ranch's energy efficiency.



[h2] 👕 Extensive character customization 👗[/h2]
We have introduced a comprehensive character customization system with an infinite number of combinations and possibilities.
[h3]We've added over 400 new customization items, including hairstyles, beards, shirts, hats, and sunglasses. [/h3]
All clothing and accessories are now interchangeable between body types, and they seamlessly blend with each other without any mesh overlap.



[h2]📡 New HUD indicators[/h2]
We have implemented new HUD indicators to show your online/offline status and whether your ranch is open for friends to join. You can easily toggle your ranch's exposure to friends in the game settings.



[h2]🔨 Enhanced hammer interaction [/h2]
The hammer interaction system has been overhauled, making it easier and clearer to manipulate objects. Additionally, when the hammer is equipped, you can now interact with other elements in the game.

[h2]🚗Simplified vehicle interactions [/h2]
Interacting with vehicles has been significantly simplified, allowing for easier animal transportation, manual refueling from any position around the vehicle, and more.

[h2]🌟 Building interiors loading time reduced by 80%[/h2]
The loading time when entering or exiting a building interior (such as the Barn or Coop) has been significantly reduced by 80%!
Now you can seamlessly transition between the outdoor and indoor environments, enhancing your gameplay flow.

[h2]🖧 Multiplayer autosave and save file integrity[/h2]
In multiplayer mode, an autosave system will automatically trigger after each "important" action to prevent hacks, cheating, and item duplication.
Save file integrity and authenticity are now verified server-side before any multiplayer session.
The online integrity verification of save files does not impact offline mode. You can still enjoy The Ranchers at 100% when you are on the go or offline.

🎞️ how about a preview of those features?


[previewyoutube][/previewyoutube]

⏭️ So, what's coming up next?


Since the update was entirely inspired by the valuable feedback we received from our amazing community and our next priority is to personally respond to each feedback posted in Feedback channels: https://open.codecks.io/ranchers/decks/18-community-feedback

On a broader note, I want to keep the details of the next big update as a surprise! 😄

That's all I can reveal for now, but expect more information in the upcoming weeks.

Thank you very much for taking the time to read this, and stay tuned for more exciting news! ❤️

Best,

Ethan

The Ranchers, Ranching v2 update! 🐐

Hello Ranchers 🧑‍🌾

Long time no see! Since the last time we posted, we’ve been busy with our alpha version of The Ranchers and with all the amazing feedback that we received from everyone who’s played this version. Thank you to each and everyone of you who’s taken the time to help us make The Ranchers the best possible version of itself for the future ahead.💕



Our latest and final update in the alpha stage entails a lot of new mechanics, Quality of Life updates and new elements to the gameplay:

🌼Addition of new animals species
🐰 Rabbits 🐐 Goats
🐓 Addition of 2 new variations for the Rooster, new Calves for cows and bulls and chicks for chickens to represent their early growth stage

➕Read more here: http://wiki.ranchers.game/Ranching/Mammal-Animals



🐮Additional new animal mechanics and QoL

🌱New livestock feeding system. Now each species has its unique diet.
🌱New Pregnancy mechanic for Mammals Animals.
🌱New Eggs hatching mechanic for Oviparous Animals.
🌱New Animal Sickness mechanic.
🌱All livestock can be raised outdoor without necessary having a barn or a coop. There will be consequences with time, but hey that also means you can have them early!

➕➕ Read more here: https://wiki.ranchers.game/en/Ranching


🏡New Barns, Coops, Silos, Water Towers, Troughs and Fences!

🌱 Addition of new farm fences and fence doors that can be crafted by the player.
🌱Addition of 3 new Barns types with their exclusive interiors design.
🌱Addition of 3 new Coops types with their exclusive interiors design.





➕➕ Read more about here: http://wiki.ranchers.game/Ranching/Barn

🌼 All the Barns and Coops can now have Feature Kits

🌱Auto-Feeding Kit, it will feed your animals automatically.
🌱Air Conditioning Kit, It will prevent your animals from becoming ill by keeping them warm in Winter and cool in Summer - You can see how your buildings/features kits are linked to each other by hovering your mouse on them with the hammer equipped.
🌟This whole building feature kits "linkage system" will open a lot of great new game mechanics that will come in the future.
🌱All Coops and Barns doors can be opened or closed as you wish (with benefits and consequences of course).
🌱Introduction of Silos.
🌱Introduction of Water Towers.
🌟By combining Feature Kits, Silos and Water Towers you can now automatize your whole livestock feeding needs.
🌱Introduction of animal Troughs that can be crafted and placed in the ranch to feed your livestock when they are outside of the barn/coop or if you are raising them outdoor.

➕➕Read more about Feature Kits here: http://wiki.ranchers.game/Items/Barn-Auto-Feeder-Kit
➕➕Read more about Silos and Water Towers here: http://wiki.ranchers.game/Buildings/Silo





[h2]🐄 All livestock do use a new "systemic food seeking" algorithm to find food and drinks sources in your ranch (Water troughs, different food troughs, wild grass, vegetables, etc).[/h2]
🌱Addition of new models to the existing species: 2 new variations for the Rooster, new Calf's for cows and bulls and chicks for chickens to represent their early growth stage 🐓
🌱The quality of all the animals' 3D models has been upgraded for better visual quality
🌱Polishing round for all the livestock animations!
🌱Meat, Milk and Eggs are now animal specific (this is will make the cooking very precise!)
🌱Animals do play a specific sound to let you know if they liked your gifts or not! 🌱Animals can now be named!



🌟Quality of Life updates

🌱 Wild grass do produce Hay regardless of their growth stage.
🌱 New sprinkler 3D model for "basic sprinkler".
🌱Items that have "grid coverage" mechanic, like Sprinklers, Scarecrows and Silos do now show their coverage with a visible grid in game.
🌱 All the crafted buildings give 50% back of resources when destroyed accidentally.
🌱 All the tools, animals, vehicles, and so on, can now have multiples rarity variations that will affect the item internal statistics (price, storage capacity, speed..)
🌱 Addition of a new section in "the end of the day summary" that will have all the important notices that happened during the night (ex. new animal give birth)
🌱 In "the end of the day summary", if nothing happened (results at 0 Coins and 0 notices), the animation duration is much much faster!
🌱 New Player animations: When eating and drinking.
Filling the watering can.
Tired and holding the phone or the gun/rifle.
Aim with the gun/rifle.

🌱Balancing the Player energy and health.
🌱Long range weapons can now be used when player is in the air (jumping, falling, etc.)
🌼 A new day will only start when you hit "Start new day" button in "the end of the day summary". And that's how you can pause the game. This also works when playing in multiplayer.

🐧The Ranchers runs natively on Linux and Steam Deck!

We are thrilled to announce that The Ranchers now runs natively on Linux, SteamOs, and the Steam Deck!
➕➕Read more here: https://wiki.ranchers.game/en/HowTo/TheRanchers-Linux-SteamDeck-Version



While performance optimization is an ongoing process, this update is a significant step toward our goal of having The Ranchers fully optimized for its release day and certified Steam Deck ready!

[h2]Besides from all these features, we have also improved on the general experience when playing The Ranchers and fixed various Bugs and Crashes in the game: [/h2]

🌼 As part of our optimization efforts, we have reduced the game's memory usage (VRAM) by a whopping 45% through some wizardry and extensive "cleaning", resulting in a much more stable game even during heavy load/stress!
🌼 A much faster loading time, between menu screen and when the gameplay start. (reduced by 20.4% to be precise )
🌼 We have also balanced the summer weather by reducing the amount of rain and fog.
🌼 We have significantly reduced the mass of birds' physics to prevent them from causing traffic mayhem when they collide with NPC cars.
🌼 All known "ropes bugs" have been fixed!

Finally, I hereby announce, with the delivery of this update and the full legislative authority granted to me by The Ranchers Country, that the Alpha version is officially deemed complete! 🎊🥳

[h2]🥳Let's start the Beta chapter! 🥳[/h2]

So, what's next?

The next update will be a Community Update! 🎉
We will be studying and implementing all the great alpha-feedback we have received from you with a big focus on quality of life and in-game onboarding!

If you haven't given your feedback on the alpha yet, or if you have anything else you want us to seriously consider, now is the time to share your thoughts with us! Feel free to post your feedback here: The Ranchers - Official Roadmap & Community feedback

💖 Thank you so much for taking the time to read this, and stay tuned for more exciting updates! 🔥

Ethan
-----------------------------------------

For more information about everything, check out our Wiki page: http://wiki.ranchers.game/

Click here to see our Roadmap for the development: http://ranchers.game/roadmap

Click here to joining our Discord to make sure that you don’t miss a thing: https://www.ranchers.game/discord

Click here to see our dev update videos for Ranching v2:
[previewyoutube][/previewyoutube]



🍷Vintner & Brewmaster🍺 Unlocked + 🎁Our gift to this incredible community!

Hello Ranchers !!

We did it !!! The 🍷Vinter & Brewmaster🍺 stretch goal is unlocked! Thank you sooooooooo much for making our dreams game come true ❤️❤️❤️



Now you will be able to transform a variety of fruits and even vegetables into exquisite wines, beers and whiskeys and other exotic liquors! You can also transform your truffles, corns, sunflowers to delicious oil that can be used to cook your favorite dishes!

The quality of your liquors will depend on:
  1. The type of water used (when applicable) - Some secret receipt needs Ocean water!
  2. The quality of the fruits and vegetables
  3. The duration and conditions of the “Fermentation” and the “Aging” process.


You can add one secret ingredient to each liquor that will give it its unique flavor and greatly boost its quality! (If you know what you are doing 😉)

Like anything else in The Ranchers, the final quality of your liquors will highly affect its statistics and therefore its value! Some liquors will give you an energy boost, some can increase the “pain tolerance” of your character for a limited duration of time and others can be used to flavor your dishes or to celebrate with your friends and loved NPCs!

And of course, you have to use them “in moderation” otherwise they can also bring a lot of negative effects :)

Crafting liquors is a very profitable business too! You can sell your liquors to other well-paying NPCs, shops, restaurants… or to other players via the Auction Market!

This stretch goal also brings new elements that can be placed in your ranch/house like bottles holders, wine/whiskey displays and other elements to store your collection proudly!

As always, we are open to more ideas! Leave a comment or join our discord server to let us know what you have in mind ;)



What’s next?

It has been an incredible kickstarter campaign and words will never be enough to thank you all for the love and support we have received from the whole community!

As a thank you gift for this incredible community! We decided to unlock the "🐈Helpful Pets🐕" stretch goal and have it implemented in priority before the final release of the game!🥳



And yes! Your kickstarter exclusive pet (with his special statistics), will now also help you protect your ranch, go hunting with you and fight beside you when you are diving deeper into the mines!!!

We are truly thrilled to have you all with us in this incredible journey and we can’t wait to see you all playing The Ranchers Alpha, having your feedback, ideas… and more importantly continue shaping the future of The Ranchers together!


🚨Also, Only 12 hours left to our kickstarter campaign. If you didn’t secured your 🌟exclusive access to The Ranchers Alpha🌟 yet, this is your last chance ;)



💖Thank you from the bottom of our hearts! 💖

Ethan

🐦Birds & Insects UNLOCKED!🦋

Happy Monday Ranchers!!

Our first Stretch Goal is reached!! 🥳 We've unlocked "Birds & Insects" thanks to your amazing support and trust!❤️‍🔥



The Ranchers sky will now be populated with flying birds and insects making it more alive than ever!

We are introducing a variety of flying birds and insects including -but not limited to- Crow, Parrot, Pigeon, Seagull, Eagles, Vultures and colorful other birds and butterflies!

Some birds and insects will only appear in some specific zones, some only on a specific time of the day, weather conditions and/or specific season!


Thanks to The Ranchers systemic engine, birds and insects are totally aware of their surrounding, they will be able to land on the open world elements (NPC houses, city buildings, light pole ...), on your own custom buildings (player house, tent, fences...) and they will adapt their behavior by making autonomous decisions based on what's happening in the open world!


Not all birds and insects are just here to fly around and make your day in The Ranchers open world enjoyable! Some can be harmful to your plantations by feeding them self from your crops and planted seeds, and some can take advantage of your livestock!

“Can I hunt/catch the harmful ones?” Of course you can!

Catched/Hunted birds and insects can be used to decorate your house, sold to well-paying NPCs, help accomplish quests or donated to The Ranchers Museum to help document them all!



As always, we are open to more ideas! Leave a comment or join our discord server to let us know what you have in mind ;)

What’s next?


At 130K, we will be expanding the cooking mechanic… Adding Bee Houses and introducing a totally new gameplay when it comes to how storage conditions will affect the quality and the value of your veggies, fruits and cooked dishes.

🚨If you haven’t taken part of Kickstarter campaign yet, this is your chance to secure your exclusive access to our 🌟closed Alpha🌟 by supporting us on Kickstarter: https://ranchers.game/ks while also helping reaching the next stretch goal!!

Let's go Ranchers!

Thanks for reading,
Ethan

Expansive open world country-life sim The Ranchers gets funded in less than a day

The Ranchers from French developer RedPilz Studio is a very promising looking open world country-life sim, which will be coming with Native Linux support and optimized for the Steam Deck.

Read the full article here: https://www.gamingonlinux.com/2022/07/expansive-open-world-country-life-sim-the-ranchers-gets-funded-in-less-than-a-day