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Untrusted News

Untrusted - v1.152 - Changelog

New Features

+ Added 7 new badges: Knowledgeable, Good Boy, Bad Boy, Dangerous Playground, PB&J, Full House, Natural Talent
+ Added 1 new avatar for upcoming giveaway
+ Added September Supporter token and avatar (Available for purchase from September 1st)

Balance Changes

+ "Salted Meat", "Pencil" and "Soda" purchase requirement has been lowered to Level 1.

Server Side Changes

+ Removed mistakenly awarded Season 4 badge from affected players and fixed the bug causing it
+ Minor performance improvements

Client Changes

+ Fixed breakline issue in logs introduced in 1.151
+ Minor miscellaneous improvements

Known Issues

+ August token's avatar (Script Kiddie Hallucination) isn't Script-Kiddish enough. It will be re-hallucinated soon.
+ Opening the game log from the in-game link may leave untrusted as "running" on steam

Untrusted - v1.151b - Changelog

New Features

+ August supporter token available for purchase
+ Added two new avatars for upcoming giveaway

Known Issues

+ Opening the game log from the in-game link may leave untrusted as "running" on steam

Murderous Summer!

Good news, everyone!

With this patch, the summer 4-weeks long event, “Murderous Summer” begins!

One or two random players per OPSEC will obtain, during a non-specified night a new skill, called “Murderous Night”. This skill can be selected normally and will be listed as usual in the skill panel (some classes may lose temporarily one of their skill to make room for this one).

When selected, this UI will show up:



You can then select a proper weapon and a target: if you correctly deduce the target operative class type (based on the weapon selected – read the description of each weapon by clicking on it) that operative will die that night. Note that it is still possible to prevent you from doing your nightly action, and the target operative can use protection skills to thwart your murder attempt.

If you are successful, you will gain 4 event points. If you are not successful, your target will instead gain 4 event points.

Can you unlock the new 7 avatars and the new 5 badges before the event ends? good luck!

Untrusted - v1.151 - Changelog

New Features

+ The " Murderous Summer 2022 Event" is live! The event will stay live for the next 4 weeks, ending on August 14th, 2022.
+ 5 new badges that can be obtained only during this event.
+ 7 new avatars that can be unlocked by obtaining event points during this event. You may obtain additional event points by purchasing the July Supporter Pack and by equipping the "Weird Pouch" consumble.

Balance Changes

+ ACTIVE DURING MURDEROUS SUMMER EVENT ONLY: During each OPSEC, some players may receive, for one night only, the "Murderous Night" skill. When activated, you can pick a target and a weapon. Each weapon is "linked" to the murder of a specific class type. Correctly deducing the class type of your target, will result in the target getting murdered and you obtaining Event Points. The target can still use protection skills as usual. Escaping a murder attempt from this skill (or if the class type has not been deduced correctly) will instead grant Event Points to the target. All extra event points will be converted into profile experience at the end of the event. This skill visits the target, but does not occupy them.

Client Side Changes

+ Minor miscellaneous fixes

Known Issues

+ Opening the game log from the in-game link may leave untrusted as "running" on steam

Untrusted - v1.150 - Changelog

Untrusted - v1.150 - Changelog

New Features


+ Season 5 is live! No new class this time, but some important changes! Please make sure to leave your feedback in #suggestions so that adjustments can be made if necessary!
+ Added the "Famed Operatives Series 3" avatars! They can be purchased in the identities browser from now until the beginning of the July event, which will start on [REDACTED]th of July 2022!

Balance Changes

+ "Resentful Criminal" gains the "Insurance" passive skill when "Looking for an old friend" is successfully used on the Operation Leader.
+ "Sociopath" gains "Unskilled Attack"
+ "Sociopath" maintains the "Unstable Mind" passive after becoming Operation Leader
+ "Forensics Specialist" spawn chance rebalanced
+ "Forensics Specialist" passive skill "Ambitious AGENT" will now trigger after the original AL and FA are out of play
+ "Computer Forensics Background" now includes "Impersonate" in the pool of possible skills that can spawn
+ "AGENT Training" now includes "Misdirection" in the pool of possible skills that can spawn
+ "Spearphishing Execution" is now more effective
+ "Exploit vulnerability" chance to fail has been significantly lowered
+ "Unsecured Device" chance to spawn as "X is not role" significantly lowered
+ "Hack" base chance minor rebalance


Client Side Changes

+ Added scrollbar to log panels (both personal and other players). Be aware that pushing "down" the log over the line limit with the 'ENTER' key in your logs will truncate the logs that are pushed "below" the limit.
+ Improved Streamer Mode
+ Miscellaneous minor improvements

Server Side Changes

+ Fixed a bug that would expose a mole in the game events, when an enforcer protecting someone was arrested by a sting operation while simultaneously getting dealed.
+ Fixed a bug that would make the target of "Setup" visit themself when paired with "Throw Under the Bus".
+ Miscellaneous minor improvements

Known Issues

+ Opening the game log from the in-game link may leave untrusted as "running" on steam