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Paper Planet News

Demo Patch 12

Added seeded runs!

You can now input a seed on the main menu that will determine which items and waves the game generates.

Seeds are visible on the main menu, death page, win screen, and pause menu.

A new seed will generate when you restart your run.

Have fun!

Item Pack Hotfix 2

- Added a missing item from the item update
- Nerfed Zenith's lightning beam attack to be slower
- Made Zenith's lightning beam a bit easier to see
- Made Zenith wait longer to slash after his starstorm attack is over
- Enemies are now cleared when a boss is defeated
- Nerfed waves with beamers in them, so that no more than 2 beamers will be out at a time
- Fixed prism buddy not copying sprites from split bullets properly

Item Pack Hotfix 1

- Replaced the cruiser with a new enemy in zone 5
- Reworked how Bayblade works
- Made Castle crusher quieter
- Made Castle Crusher properly apply to multishot
- Made the curse skull render on the proper layer
- Prevented Bayblade from spinning on the pause menu

Paper Planet Item Pack 1

Changes:
- Added 10 new items!
- Removed the continue button and replaced it with a continue box that you shoot during shop and item waves
- Gave bosses their own item wave instead of having them drop their item directly
- Polished up all main musical tracks in the game!
- Gave red bullets a small distinguishing aura
- Moved the health and wave stats to the side of the screen with the rest of the UI
- Rebalanced Violet's Petals item to only slow you 50% when you're shielding instead of 90%
- Violet's music now loops properly

BOOOOOOOOLETS 2

Come watch us generate obscene amounts of boolet and hopefully not crash the game!