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HORROR TYCOON News

Hotfix 0.9.8c

  • Fixed an issue where the test guest would immediately dissapear in The Forest.
  • Players can no longer build items when in the guest camera mode.
  • Unlocked Items will now carry over from level to level.
  • Spiderwebs are now easier to see when being placed.

Hotfix 0.9.8b

  • Fixed an issue where the UI was invisible on The Forest level.

0.9.8 Update

Greetings Haunters,
Thank you so much for your continued support and all of your help identifying bugs or issues that you may have experienced. Keep these reports coming in, I am working through fixing them as quickly as possible. Some bugs may take longer to fix than others, but they are being worked on. Also, I value and welcome your feedback and suggestions on my discord or here in the Steam discussion forums for Horror Tycoon.

With the holidays quickly approaching here in the USA there will be fewer updates in the month of December but will resume in January.

Horror Tycoon will see the first major content update coming sometime in the first quarter of 2023, more details will be revealed at a later date.

Please find the new update patch notes below: Note: Previous saves may cause crashes or unknown behavior. It is recommended for you to delete any previous saves.

  • Save/Load system is functional. There may still be some bugs or issues regarding some saved stats or item properties, but this should now at least allow you to save your progress and return at a later date.
  • Fixed an issue where a traps blue trigger sphere would be visible once a game has been loaded.
  • Added a new splash helper image to explain game mechanics.
  • Loading should now detect if a wave was already in progress and spawn guests accordingly.
  • UI should now load after loading a saved game.
  • Added 2 new input options for camera control/remapping.
  • - Rotate Camera
  • - Zoom
  • Body Disposal Employee can now be unpossessed and re-possessed (will cost an additional soul)
  • Item placement Grid size now reflects the changes visually when increased or decreased.
  • Guest HP Bar now shows Phobias.
  • Phobias are now in color for easier identification.
  • Updated fear reputation requirements for upgrading existing traps.
  • Grid size now shows the correct selected grid size when placing new items.
  • Fixed an issue with the chandelier blocking guests.
  • Adjusted guest spawn amounts.
  • Guests will no longer attempt to cut through the neighbor's yard to enter the backyard.
  • Police officer will no longer attempt to cut through the neighbor's backyard.
  • If loading a game and the intro and contract have already been signed, the game will now start at the build location.
  • Added "=" and "-" keyboard mapping to increase and decrease grid size for players that do not have a num pad keyboard.

New TEST PATH, Bug fixes and more!

  • New TEST PATH option for testing your haunted house layouts without calling a new wave. Located next to the game speed buttons.
  • New GUEST CAM button, explore your haunted house without using the keyboard shortcut (you can still use them if you desire) This icon can be found next to the game speed buttons.
  • Possessed Body Disposal workers should no longer get stuck as easily.
  • Dumpsters no longer show FULL after being emptied.
  • Contract no longer needs to be signed in Sandbox mode.
  • If a Body Disposal Employee removes all bodies, the police will leave without detecting any bodies.
  • Fixed an issue where players were unable to play current or previous levels again after completing the current level.
  • Guests now have death sound FX.
  • Guests should now take damage more consistently.
  • Updated item title font to be easier to read.
  • Police should now leave if there are no bodies detected upon arrival.
  • Fixed police report to prevent the player from moving until the police report is closed.
  • Flashlight turns on when level starts.
  • Adjusted the brightness level in The Forest.

Hotfix for Fatal Crashes and Body Disposal

  • Implemented a fix for Fatal Crashes some players were experiencing.
  • Implemented a fix for body disposal workers getting stuck.
  • Implemented a fix for the installed app data directory name. This should now show up under Appdata/Local as HorrorTycoon.
  • Save/Load system is currently being investigated.