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Settlement Survival News

Hotfix(Stable/Alpha version)- v1.0.70.42

[h3]After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.[/h3]

Feature Adjustments:
  • Added the option 9 people to Initial Population when starting a new game.
  • Improved the logic of the Adult School. When citizens enter Adult Schools to study, laborers will automatically fill the vacant jobs.
  • Improved the logic of tourists picking hotels. Tourists will choose hotels randomly and Premium Tourists have the priority to choose Luxury Hotels first.
  • Shortened the protection period for Tornadoes and Sandstorms.
  • Improved the animation of citizens drinking raw water. Now citizens will go drink water by the riverside.


UI Improvements:
  • Added the display of the number of people cremated at the Crematorium.


Bug Fixes:
  • Fixed the problem that the Housing Policy was ineffective for the Great Castle.
  • Fixed the problem that some processing policies were ineffective.
  • Fixed the problem that tourists spent less Silver Coins than required on requests under certain circumstances.
  • Fixed the ineffective Technology Wearable.
  • Fixed the problem that it was ineffective when choosing Reject All for Immigration Policy.
  • Fixed the storage classification error in the Transfer Station (the built one needs to be rebuilt).
  • Fixed frequent refreshing of the Town Hall panel.


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Hotfix(Stable/Alpha version)- v1.0.69.42

[h3]After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.[/h3]

Feature adjustments:
  • Added display of decree unlock styles
  • Improved the display effects of the policy interface.
  • Optimized display of educated citizen avatars
  • Optimized order of classified ordering
  • Reduced price of seeds that can be gathered in the wild
  • Added English description for decree policy configuration


Bug fixes:
  • Fixed the issue where books could not be sold at the Docks.
  • Fixed issue where pricing interface displayed abnormally
  • Fixed the performance issue of Reap First.
  • Fixed issue where the position of tourist bubbles in the shipping interface was abnormal under certain conditions
  • Fixed issue where the data table interface displayed abnormally
  • Fixed the issue where, even after unlocking the Palace of Justice, the Edict menu could not be accessed through the Town Hall and top bar in certain situations.
  • Fixed the issue where the display of silver coin and reputation in certain conditions during caravan trading was incorrect.


Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Hotfix(Stable/Alpha version)- v1.0.68.41

Display Optimization:
  • Added prompt for City Hall completion
  • Optimized bathhouse model
  • Improved details of policy and edict interface


Bug Fixes:
  • Fixed issue where using River Burial policy and filling in rivers caused game to crash
  • Fixed issue where edict coins prompt incorrectly displayed under certain circumstances
  • Fixed issue where tourist behavior prompt did not match current need
  • Fixed issue where making a save without pausing the game causes tourists unable to complete their needs
  • Fixed issue where clicking on certain citizens after loading a save caused abnormal behavior
  • Fixed issue where policy and edict interface was unable to be zoomed in and out.
  • Fixed the issue of ships not calling at the port due to the exclusive orders policy.



Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
Contact us: Email - send your problem to [email protected], we will solve it ASAP.
Discord - Join our community Discord Steam community - Join Steam community

Settlement Survival - Tourism now available

After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.

The tourism pack is actually for a later stage of the game. We still hope our players have enough time to deal with the basic survival problems in the early stages. After your town is stabilized, it is time to try the tourism pack. Tourism is intended to provide wider access to immigrants and more ways to earn Silver Coins.

[h3]Key Features:[/h3]
The basic gameplay is building scenic attractions and using the item Souvenir to promote your town and attract tourists. You can gain Access Points by satisfying tourists' requests. Use Access Points to unlock more attraction structures and commercial structures to increase Town Attractiveness. Finally, you will earn more Silver Coins and attract more immigrants from tourists.
The Town Attractiveness is composed of 4 positive factors and 1 negative factor:
  1. Happiness and Health.
  2. Tourist Satisfaction.
  3. The number of built attractions and commercial structures.
  4. Decorations in scenic areas.
  5. Pollution buildings in scenic areas.


New Art Resources:
  • Added 9 attraction structure models.
  • Added 10 commercial structure models.
  • Added the regular tourist model.
  • Added premium tourist carriage model.
  • Added the Access Point Shop panel.


New Features:
  • Town Attractiveness: it affects the prices in scenic areas and the number of immigrants from tourists.
  • Satisfaction: comments from tourists based on whether their requests are satisfied.
  • Access Points: obtained from tourists' visits, and can be used in the Access Point Shop.
  • Tourist Requests: click tourists to check their requests.


Feature Adjustments:
  • Added the Attraction Structure section to the bottom menu bar.
  • Added the Access Point Shop where players can redeem items or structures.
  • Added an immigrant source. Tourists can immigrate to your town, but Town Attractiveness affects immigration numbers. Immigrants from tourists don't carry the plague.
  • Town Attractiveness will decrease when processing-type structures are built in scenic areas.
  • Town Attractiveness will increase when decoration structures are built in scenic areas.
  • Health and Happiness also have impacts on Town Attractiveness.
  • After scenic areas are built, merchant ships may bring some tourists.
  • Added tourism-related policies.



https://store.steampowered.com/app/2511170/Settlement_Survival__Tourism/

Contact us: Discord - Join our community Discord Steam community - Join Steam community

Stable/Alpha version Patch Notes -Settlement Survival - v1.0.67.41

[h3]Some Policies and Edicts are not available in old saves. Recommend starting new features in a new save.[/h3]
After the big update, there may be issues with the mods that have not been updated. It is recommended to turn off all mods before starting a new game.

Policy: Policies are ongoing effects that usually bring positive and negative effects.
  • Added the feature Policy. You can boost growth in the town by changing policies after building the Town Hall.
  • Added Policy and Edict related technologies.
  • Added the Water Policy that regulates whether citizens can drink river water or not.
  • Added the Education Policy that determines the direction of education in the town.
  • Added the Burial Policy and two new options: River Burial and Cremation.
  • Added the Housing Policy that affects the number of residents.
  • Added the Farmland Policy that can affect the harvesting process.
  • Added the Food Import and Export Policy that determines food prices in trade.
  • Added the Overland Trade Policy and Dock Trade Policy. They affect the gains from trade.
  • Added Manufacture Policy, Industrial Structure Policy, Immigration Policy and Religious Policy. Some policies may lead to fights among citizens.


Edict: Edicts are temporary effects that require enough Edict Coins to activate.
  • Added the feature Edict, available after building the Palace of Justice.
  • Added the structure Office of Edict Dissemination which provides Edict Coins.
  • Added a new currency: Edict Coin. They will be used to activate Edicts.
  • Added edict-related technologies.


Edicts can only be unlocked by meeting certain conditions:
  • Strong Shelter: unlock by default.
  • Subsurface Water Supply: unlock by default.
  • Water Cleaning Technology: unlock by building the Reservoir.
  • Extend in All Directions: unlock by default.
  • King of the Jungle: unlock by building the Gatherers Hut and Hunters Hut.
  • Green Forests: unlock by building the Foresters Hut and Apiary.
  • Rich Mineral Deposits: unlock by building the Senior Mine or Open Mine.
  • Deep Exploration: unlock by building the Deep Mine and Open Deep Mine.
  • Rolling Hillocks: unlock by building the Senior Quarry and Mountain Quarry.
  • The Midas Touch: unlock by building the Deep Quarry and Deep Mountain Quarry.
  • Restore The Land: unlock by reaching 1 star in Agriculture Proficiency Level.
  • Booming Marketplace: unlock by reaching 1 star in Logistics Proficiency Level.
  • Simple Construction: unlock by reaching 1 star in Construction Proficiency Level.
  • Bodybuilding: unlock by reaching 1 star in Livability Proficiency Level.
  • Practice Makes Perfect: unlock by reaching 1 star in Science Proficiency Level.
  • Reasonable Space Planning: unlock by building the Durable Storage Yard.
  • Systematic Management: unlock by building the Mountain Warehouse.
  • Neat and Tidy: unlock by building the Latrine.
  • Central Heating: unlock by building the Boiler Room.
  • Agricultural Experience: unlock by reaching 2 stars in Agriculture Proficiency Level.
  • Raise Retirement Age: unlock by population reaching 250.
  • Efficient Healthcare: unlock by unlocking Hospital in Town Technology.
  • Grafting Skills: unlock by unlocking Farming Efficiency in Town Technology.
  • Deep Water Ports: unlock by unlocking Water Trading Post in Town Technology.
  • Wave of Civilization: unlock by unlocking Book in Town Technology.
  • The Gold Rush: unlock by unlocking Gold Mining in Town Technology.
  • Sugarcoated: unlock by unlocking Candy Workshop in Town Technology.
  • Gem Collection: unlock by unlocking Jade House in Town Technology.


Improvements for Schools:
  • Graduated citizens will receive education certificates, and their buffs obtained from studying textbooks will appear in the citizen details panel.
  • Classified schools. Primary Schools will retain their current effect, while students graduating from Advanced Schools have the possibility of gaining additional output during their work.
  • Added the feature Textbooks. You can collect rare books and let schools teach the contents of the collection. Citizens who have studied textbooks have a better chance of acquiring additional abilities after graduation.
  • Textbooks can be obtained from the Merchant Ship, random events and factions.
  • Added 3 textbook-related technologies.


Functional Adjustments:
  • The age of administrators will be shown in the Town Hall panel. When they reach retirement age, you will need to appoint a new one.
  • Improved the button display in the upper right corner so that the menu appears when the mouse hovers over it.
  • Enhanced the effect of Travel Light technology. Now the round-trip time is reduced by 30% when the total weight of goods is less than 80%.
  • Increased the basic output of Groves.
  • Enlarged the effect range of the Mill and Water Mill.
  • Increased the required Reputation to upgrade the Reputation Level.
  • Slightly increased the probability of immigrants carrying the plague.
  • Reduced the cost of building decoration structures.
  • Reduced the frequency of traveling merchant arrivals at the late stage of the game.
  • Changed the name of Hardwood Nursery to Hardwood Forest Farm.
  • Updated the background of the Main Menu screen.
  • Improved the model of iron in the wild.


Bug Fixes:
  • Fixed the abnormal UI display that occasionally appears in house-type buildings.
  • Fixed the problem where students could transfer to schools unavailable for them when transferring.


and DLC is now available.
https://store.steampowered.com/app/2511170/Settlement_Survival__Tourism/



Guides of switching to Alpha version:
  1. Switching Method
    Right-click Survival Settlement in the Steam LIBRARY, select 👉Properties - 👉BETAS, and choose the game version👉(alpha) you want to participate. No need to fill in any code and the game will switch to the version of your choice after closing the window. (In some cases the game may need update and Steam restart.)
  2. Game Saves Compatibility
    In cases of major content changes or new contents, game save file in Alpha and stable version may not be compatible.
    We will try to avoid this situation as much as possible and will post a notice about save file usage in advance if necessary.
  3. Warning
    In Alpha version, you may come across more bugs or crashes. No need to panic. Just contact us through the following ways.


Contact us: Discord - Join our community Discord Steam community - Join Steam community