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2nd Gunning DLC Hotfix 1.50f

Another day, another hotfix.

  • Fixed an issue that would prevent trophies from appearing on the pilots that you've beaten a zone with. This fix will retroactively make some trophies appear, but not others. You may need to beat a zone with certain pilots again (Sorry!).
  • Fixed an issue with bosses unlocking the wrong codex entry (this will not change entries already unlocked, but prevent the issue in the future)
  • Fixed an issue that made Symbionic descriptions appear for the wrong entries in the codex
  • Updates to the options menu: Particle FX changed to Visual FX and "on/off" for that category changed to "low/high." A handful of newer effects were also tied into this option.
  • Various small typos fixed

2nd Gunning DLC Hotfix 1.50e

I probably could have waited and combined some of these hotfixes, but hopefully we're nearing the end of the launch fixes.

  • Fixed some issues with elemental rounds, and fireside that could cause issues with scope. The game could get confused and think every enemy at once was being hit by a single projectile.
  • Fixed an issue with choosing the Aimbot augment on Ace that would instead grant no augment
  • Removed the text that indicated Beta Backup had a recharge timer

2nd Gunning DLC Hotfix 1.50d

So I got some sleep for real, and I put together this patch to address some lingering issues. Things otherwise seem to be going smoothly though, and the feedback has been great so far. Thanks!

  1. Fixed an issue that gave Echo Lock an extra level that did nothing
  2. Fixed an issue that caused Circuit Maker to break if you equipped or upgraded Radar Array right after creating new targeters (but before they found targets and activated)
  3. Achievement "Infinite Improbability" should now correctly unlock with 30+ trial level (and the other conditions met)
  4. Abzorber's powerup icon is no longer blank when active (in the bottom right corner). This will apply to people on version 1.25 as well.

2nd Gunning Hotfix 1.50c - Achievements

Woke up for some water...found a bug.

  • Achievements should be active now! Seems I left a debug command on that locked them. Will check back in the morning. The proper morning.

2nd Gunning Hotfix 1.50b

One more quick update before bed...more to come.

  • Fixed an issue with certain symbionics unlocking the wrong codex entries
  • Fixed an issue with Moon Moth creating lasers upon dying and the lasers remaining on screen
  • Fixed an issue where the Moon Moth could trigger projectile attacks for a few seconds after dying
  • Added additional shields to the Moon Moth 2 and 3 fights (more adjustments may be necessary)