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Wild Country News

The Road Ahead

Hey, folks.

It’s been a while since our last update, and for good reason—the team took a well-earned break over the winter to recharge and step away from our screens for a bit. Now, we’re back, recharged, refocused, and ready to shape the next chapter of Wild Country.

A lot has been happening behind the scenes. We’ve been hard at work crafting new challenges, unexpected twists, and maybe even a few surprises you won’t see coming. We’re not quite ready to share everything just yet, but trust us—it’ll be worth the wait.

Here’s a glimpse of what’s ahead:

🌟 Regular Updates – Starting this Friday, we’ll be rolling out updates every two weeks to keep the game fresh and exciting.
🌟 2025 Roadmap – A closer look at what’s coming next—including Steam Deck support, localization updates, and console news—is coming soon™. Got requests? Let us know!
🌟 Steam Spring Sale – Wild Country is hitting its lowest price yet during the Spring Sale! The perfect time to grab a copy for a friend and battle it out online.

[h2]Version 1.0.0.2.0 Coming Soon[/h2]
Your feedback continues to shape the future of Wild Country. Keep the ideas coming on the Steam Community page or our Discord server—we’re always listening (and so is Mystic Mike).

[h2]Until Next Time[/h2]
Keep exploring, keep discovering, and most importantly—have fun.

Thanks for reading, and see you soon!

Beck Snow ✌️
Design Director on Wild Country 🦝🏡

🌟 VER. 0.1.0.1 - PATCH NOTES 🌟

[h2]⚔️ CAMPAIGN CHANGES[/h2]
[h3]Battles[/h3]
  • Willow and Snickerdoodle are back in action and ready to be challenged at Beartooth Point! 🐾
  • Sandy was acting like a sore winner (even when they lost). That’s been fixed—fair play restored! 🎉

[h3]Conversations[/h3]
  • Patch & Deano can now be found causing trouble at both The Entrance and Mystery Falls. 😈
  • Marty Bay has settled in Mystery Falls, happily chatting about his special interest. 🎨

[h3]Quests[/h3]
  • Completing Sad Pancakes now earns you an exclusive reward: Spoons’ Chef Hat! 🍳🧑‍🍳
  • Completing Real Card Blues now earns you another exclusive reward: Jet Valentine’s Cowboy Hat! 🤠


[h2]🛠️ OTHER FIXES & TWEAKS[/h2]
  • The cursor will now disappear while exploring the campaign, making it easier to capture clear, beautiful screenshots of the canyon. 📸✨

🌟 DAY 6 & 7 PATCH NOTES 🌟

Adventurers, we’ve made it to the last of our daily updates for launch week!

From here on, updates will roll out weekly every Friday, giving us more time to fine-tune, polish, and deliver exciting new improvements. 🚀

This update clears out the clutter and smooths the edges: Amos has finally settled into the right spot 🗺️, Sandy’s stopped her endless chatter (phew! 😅), and those vanishing ties and badges? Back where they belong! 🧑‍🎩✨ We’ve also welcomed more tutorial NPCs to help new players hit the ground running and brought back the match timer ⏱️ to keep your online battles fast and focused.

But wait, there’s more! 🌟 We’re working on a roadmap to share what we’re cooking up next 🍳 and what you can get excited about in the weeks to come. Stay tuned—we’re just getting started, and it’s going to be a wild ride! 🎢

Full patch notes below:

[hr][/hr]
[h2]🏡 MATCH CHANGES[/h2]
[h3]Gameplay[/h3]
  • Timers are back! Online matches now have a timer to ensure games stay quick and competitive.


[h2]⚔️ CAMPAIGN CHANGES[/h2]
[h3]Battles[/h3]
  • You can no longer face Amos before learning the basics from Hawthorne. He’ll now wait his turn.
  • Amos was mistakenly hanging out at The Entrance. He’s been moved to his proper place in Spring Valley.

[h3]Conversations[/h3]
  • CeCe and NaNa have joined The Entrance, chatting (or squawking?) about their favorite new movie. 🍿
  • Six new tutorial NPCs have been added to The Entrance to explain game mechanics and tips for new players. Three more tutorial NPCs have been added to Spring Valley.
  • Sandy was accidentally repeating herself during conversations. This has been fixed, so she’ll keep things fresh now.

[h3]Quests[/h3]
  • Fantastaco has been rebuilt from the ground up and is now a fully functional quest—time to get delivering! 🌮
  • It’s easier to understand who’s working for Bob the Job at the Lumbermill versus who’s just hanging out. We’ve updated the setting with clearer environmental storytelling.


[h2]🛠️ OTHER FIXES & TWEAKS[/h2]
  • Competitors and quest givers in The Entrance and Spring Valley are now correctly tracked on your map. 🗺️
  • Cosmetic items (like ties, makeup, scars, and badges) are no longer disappearing or acting strangely—they’re fixed and ready to show off! 💄✨
  • Online Play & Campaign highlights weren’t displaying properly in the second and third mayor’s offices. This has been corrected.
  • A new tutorial popup explains the mulligan phase during your second match (vs. Robbie), so you’ll know exactly how it works. 🔄
  • Ranger Tom suggested you change your deck, but it wasn’t clear how to do it. We’ve added a helpful popup to guide you after his advice. 🃏


[hr][/hr]
That's all for now, adventurers!

Keep exploring, keep discovering, and keep having fun. As always, let us know if you run into more weirdness over on our Discord server—we're always listening (and so is Mystic Mike).

Thanks for an incredible launch week, and here’s to the exciting adventures ahead! 🎊


🌟 DAY 5 PATCH NOTES 🌟

Welcome back, adventurers, to Day 5 of post-launch updates!

We’re in the home stretch of our first week, with just two more days of daily patches to go before the initial release week wraps up. It’s been amazing to see your creativity and strategy in action—every build, every battle, and every bit of feedback helps us make the game even better.

Thanks for being part of this journey with us! Now, let’s dive into what’s new in today’s update: 🎉


[hr][/hr]
[h2]🏡 MATCH CHANGES[/h2]
[h3]Gameplay[/h3]
  • 🏠 Inspecting a building at the start of your turn no longer freezes your hand. The game will now let you inspect in peace!


[h2]⚔️ CAMPAIGN CHANGES[/h2]
[h3]Battles[/h3]
  • 🛡️ Winning the MJ and Nate quest will now properly end the battle without endless repeats or false loss messages.
  • 🐦 Benjamin Bird has finished chatting about his latest obsession - online play - and is ready to face you in a proper duel. Prepare to bring your A-game! 🎮
  • 🏆 Repeated battles with Nate, Jellybean, and Kensington are no longer possible. One duel is all you need—save the farming for Timberton.🌲

[h3]Conversations[/h3]
  • 🕵️ Skip is no longer pretending to be Benjamin Bird. Everyone’s identities are back in order!

[h3]Quests[/h3]
  • 🍋 Bertie will now properly recognize when you’ve collected the cups for the 'Lemonade is Life' quest, so you can finally complete it. 🥤

[h3]Items[/h3]
  • 🪝 Two messages in bottles (Galactic Report Log #327-A & DESTROY AFTER READING) now have their descriptions restored!


[h2]🛠️ OTHER FIXES & TWEAKS[/h2]
  • 🐻 Billy Bearclaw now has a collider and properly interacts with the world around him.
  • Graham’s transformation into a beaver is complete—his character model now reflects his true self. 🦫
  • 🧍‍♀️ Lucy Claws and MJ no longer overlap with other characters. Everyone’s got their space back.
  • 🎚️ The key items scrollbar is fully functional again, making it easier to navigate your inventory.
  • 🆙 There was a bit of confusion with level progress not syncing correctly between the Player Profile and the Mayor’s Office. Now the level-up bar updates perfectly across all screens!🌟


[hr][/hr]
That's all for now, adventurers!

Keep exploring, keep discovering, and keep having fun. As always, let us know if you run into more weirdness over on our Discord server—we're always listening (and so is Mystic Mike).


🌟 DAY 4 PATCH NOTES 🌟

Welcome back, adventurers, to Day 4 of post-launch updates!

Happy Thanksgiving to all who celebrate! 🦃

It’s been awesome seeing the creative builds and clever strategies you’ve come up with so far—you’re already surprising us in the best ways. Your feedback and enthusiasm keep us motivated as we keep making the game better and better.

Let’s check out what’s new in this update!: 🎉


[hr][/hr]
[h2]🎮 SYSTEM CHANGES[/h2]
[h3]Cards & Card Packs[/h3]
  • Rebel Riot
    - Rebel Riot was only targeting Commercial buildings. Now? No one is safe from the chaos! 🌆🔥


[h2]🏡 MATCH CHANGES[/h2]
[h3]Statuses[/h3]
  • Buildings were sometimes showing two level-up icons by mistake—double trouble! That’s been fixed, so things are back to leveling up smoothly. 📈✨


[h2]⚔️ CAMPAIGN CHANGES[/h2]
[h3]Battles[/h3]
  • Pico was giving everyone the silent treatment, making battles impossible. He’s ready to fight again—good luck! 💥
  • Kiara couldn’t let go and kept challenging players after losing. She’s now taking time to recover. 😅
  • Amos was speaking pure gibberish after defeat, blocking his quest. He’s now back to making sense. 🗨️
  • Jellybean thought she won even when she lost—and even handed out rewards for losing! That mix-up is now sorted. 🍭

[h3]Quests[/h3]
  • Squirrel Me Timbers has had a complete revamp! Visit Captain Cloverfield in Mystery Falls to kick off this exciting adventure. 🐻✨


[h2]🛠️ OTHER FIXES & TWEAKS[/h2]
  • Oops! There was a sneaky entry to Beartooth Point from Mystery Falls that let players in early. We’ve blocked it off with rocks—no shortcuts now! 🪨⛔
  • Skip was impersonating Benjamin. Identity theft is no joke, and Skip now has his proper name. 🙃
  • Player level in the Mayor’s Office wasn’t lining up with the Match Results Screen. We’ve fixed it so everything matches perfectly now! ✔️
  • You can now see your exact XP progress toward the next level, displayed on both the Match Results Screen and your player profile—making it easier than ever to track your growth! 🌟


[hr][/hr]
That's all for now, adventurers!

Keep exploring, keep discovering, and keep having fun. As always, let us know if you run into more weirdness over on our Discord server—we're always listening (and so is Mystic Mike).