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  3. BATTLEFIELD 2042 UPDATE #8.4.1

BATTLEFIELD 2042 UPDATE #8.4.1

Today we have a small Quality of Life Update taking place with Update #8.4.1, this is a fast following update centered around resolving some of your feedback since Update 8.4 and the introduction of two IFV’s to All-Out Warfare with the M3A3 Bradley and BMP-2. //The Battlefield Team Community Calendar Discover a wide variety of Community Events, Featured Experiences and Double XP moments taking place on Battlefield 2042 via our frequently updated [url=https://www.ea.com/en-gb/games/battlefield/battlefield-2042/community-calendar]Community Calendar![/url] Stay Informed Follow us on [url=https://www.reddit.com/user/battlefield/]Reddit[/url] and [url=https://twitter.com/Battlefield]@Battlefield[/url] to stay informed on the latest news, and on [url=https://twitter.com/BattlefieldComm/]@BattlefieldComm[/url] for the rollout of updates and other live service changes. Join the official Battlefield Discord server over at [url=http://discord.gg/Battlefield]discord.gg/Battlefield[/url]! [h2]Changelog[/h2] [list] [*] Fixed a few different situations where aiming down sights would not properly zoom in your view to the correct magnification. This could for example happen when you ADS quickly after a reload or while jumping between seats in vehicles. [*] Switching between the first and second stance of the driver seat with the IFV now has a brief cooldown time before the weapon is ready to fire. [*] Guided missiles on the IFVs will now interact with the flares like the rest of the missiles. [*] Improved Warhead ability now correctly applies the increased damage on the BMP. [*] Slight adjustment to the damage relation between the vehicle and other assets. [*] Reduced AP rounds damage relation vs medium armored vehicles. [*] Draugr now has hints for its free-look input. [*] SD. KFZ 251 vehicle now correctly tracks wheel damage when disabled. [*] Fixed an issue where under certain scenarios, the player could bypass the grapple hook cooldown. [*] Fixed an issue where The Swift Harvest Skin obscures the 1.25 Iron Sight of the Target 8T Sight on the DM7. [*] Fixed an issue where Paik's "Gwisin" headgear flickers when used with "Quantum Shift" body. [*] The Scatter Grenade now tracks properly in the statistics tab. [/list] This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.