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Battlefield™ 2042 News

Battlefield 2042 - Update #2.1.1

On October 11 @ 08:00 UTC we are releasing Update 2.1.1.

The main focus of this smaller Quality of Life Update is to improve gunplay. Included are several weapon balance changes and bug fixes to ensure a consistent gameplay experience between our weapon offerings:

  • The M16A3 and M60E4 now have correct recoil reduction on Consoles to ensure their performance is consistent across all platforms
  • The M16A3 and M60E4 have received balance changes to improve their performance
  • The Avancys, K30 and MP9 have received balance changes to reduce their performance
  • We have resolved an issue that was preventing some players from being able to Aim Down Sights (ADS) after exiting a vehicle
  • A hit registration issue has been resolved which could occur when using a controller and firing weapons over a sustained period


[h3]What can you expect from the next game update?[/h3]
The second major game update for Season 2 includes the Orbital map rework, alongside new Vault Weapons. We’ll follow-up with full details closer to its release

[h3]Stay Informed[/h3]
Follow us on the @BattlefieldComm Twitter account to stay informed on the roll out of our updates. You can also follow along with our tracking of Known Issues and further game changes we’re making via our Battlefield forums.

[h2]General[/h2]
  • Setting Mouse Raw Input to Off in Settings will no longer disable mouse movement in-game


[h2]Maps[/h2]
  • Renewal - It was sometimes possible to deploy under the map in the first sector of the US HQ. This no longer happens
  • Renewal - Fixed several areas on Conquest 64 that would incorrectly flag you as Out of Bounds


[h2]Weapons[/h2]
  • Firing continuously with weapons while using a controller would sometimes desync recoil between the client and the server. As a result, shots missed their target when they should have hit. This has been resolved
  • The AC-42 sights are once again useable after equipping the UH-1 Smart 1.5x Scope in the default slot
  • Fixed an issue where the mesh of the UH-1 Smart 1.5x Scope was missing from the AC-42
  • Vault Weapons now properly apply recoil reduction when playing on Console
  • The range of weapon draw speed for Vault Weapons now matches those of All-Out Warfare weaponry
  • Fixed an issue where users cannot ADS after exiting a moving vehicle if the equipped weapon has an underbarrel attachment equipped
  • ---- This bug reappeared after we previously rolled out a fix. Please let us know if you continue to experience it after this update
  • The M16A3 now has the correct Headshot Multiplier for Assault Rifles (2.15x)


[h2]Avancys[/h2]
The Avancys was highly accurate, and coupled with its large magazine size meant it was too powerful during sustained fire. We have reduced its accuracy to compensate.
  • Base Recoil increased 0.32 -> 0.36
  • Dispersion Per Shot increased 0.03 -> 0.06


[h2]K30[/h2]
The K30 is intended to be a close range SMG, and was too accurate at medium distance. Its accuracy at range has therefore been decreased.
  • Min Dispersion Angle increased 0.15 -> 0.18
  • Dispersion Per Shot increased 0.09 -> 0.15
  • Dispersion Decrease Rate reduced 20 -> 4


[h2]MP9[/h2]
The MP9 is also intended to be a close range SMG, and similar to the K30 received an accuracy penalty to reduce its effectiveness at medium distances.
  • Dispersion Per Shot increased 0.06 -> 0.11
  • Min Dispersion Angle increased 0.14 -> 0.17


[h2]M16A3[/h2]
The M16A3 did not match the performance of other Assault Rifles. To compensate we have reduced its recoil and improved its accuracy during sustained fire.
  • Base Recoil reduced 0.44 -> 0.36
  • First Shot Recoil Multiplier reduced 1.45 -> 1.15
  • Dispersion Per Shot on ADS reduced 0.13 -> 0.1


[h2]M60E4[/h2]
The M60E4 did not match the performance of other LMGs. To compensate we have reduced its recoil and improved its accuracy during sustained fire.
  • Base Recoil reduced 0.6 -> 0.54
  • Dispersion per Shot on ADS reduced 022 -> 0.17
  • Reduced Stepped Recoil Multiplier from 6 bullets to 4
  • Damage Increased on all ranges




This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible.

Battlefield 2042 Liquidators limited time event dates revealed

A new Battlefield 2042 limited time event called The Liquidators is set to run this month, and it features a new game mode for the multiplayer FPS game. The Liquidators introduces the new Tactical Conquest mode, which is based on smaller teams fighting in tighter playspaces in infantry-only combat. The event is set to run October 11-25.


Read the rest of the story...


RELATED LINKS:

Battlefield 2042 update 2.1 includes Renewal map rework

Battlefield 2042 update 2.0.1 will tweak Paik's scanner

Battlefield campaign coming from a brand new EA studio

Battlefield Briefing - The Liquidators Event

[h2]You are The Liquidators.[/h2]

When a competitor threatens their business, the Dark Market sends their Liquidators - a vicious hit squad that specializes in "involuntary asset liquidation". Your job is to dissolve enemy squads from the Battlefield and capture areas critical to the Dark Market's bottom line.

The Liquidators are here to get the job done.

[previewyoutube][/previewyoutube]

From tighter playspaces, smaller teams to infantry only, this 2-week only, mid-season event is prime close-quarters combat. Play your cards right and make the difference. Your squad will need it.

Come join us as a vicious hit squad in the time-limited The Liquidators Event between October 11-25, and earn unique rewards.



[h3]New Mode: Tactical Conquest[/h3]

Play a smaller infantry focused and fast-paced close-quarters variant of Conquest. You’re pitted against opposing squads where you’ll try to capture and hold three flags. Win the round by depleting the enemy tickets.

Squad-based gameplay is going to be key here when attempting to retain control of objectives. Make ample use of Spawn Beacons, potential flank routes, and charge enemy-occupied objectives as a team. The more people on the objective when capturing, the faster the capture speed.

We’ll rotate the player count for Tactical Conquest during the event:
  • Week 1 - 8v8
  • Week 2 - 16v16


[h3]Tighter Playspaces[/h3]
Fight to eliminate the competition on tight playspaces in Arica Harbor, Breakaway, Caspian Border, Discarded, Renewal and Stranded.



[h3]New Missions & Rewards[/h3]
Earn Ribbons in Tactical Conquest to unlock unique rewards during the event:
  • 10 Ribbons - Epic “The Shield” Player Card Background
  • 30 Ribbons - Epic “Kinetic Caliber” AM40 Weapon Skin
  • 60 Ribbons - Epic “Wrecking Crew” Dozer Specialist Set
  • 100 Ribbons - Legendary “Trojan Horse” M1A5 Vehicle Skin

During the event you’ll also be able to grab a Login Reward and a free themed Headgear and Weapon Skin from the Store.



We are excited to get this event into your hands and see you try out the new Tactical Conquest gameplay.



GLHF,
Tom // @Straatford87 & Kevin // @T0TALfps
Community Manager, Battlefield

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https://store.steampowered.com/app/1517290/Battlefield_2042/

*CONDITIONS, LIMITATIONS AND EXCLUSIONS APPLY. SEE https://tos.ea.com/legalapp/eaplay/US/en/PC/ FOR DETAILS.

Battlefield 2042 update 2.1 includes Renewal map rework

It's almost time to head back to sunny Egypt, as Battlefield 2042 update 2.1 arrives September 27 with the Renewal map rework that developer EA/DICE discussed at the launch of Season 2. The multiplayer game's latest update includes the renovated version of Renewal, as well as three new vault weapons, the new Polaris RZR buggy, and a bunch of bug fixes and improvements.


Read the rest of the story...


RELATED LINKS:

Battlefield 2042 update 2.0.1 will tweak Paik's scanner

Battlefield campaign coming from a brand new EA studio

Battlefield 2042 Season 2 patch notes include a SMG nerf