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[Neolithic]To the End News

Update, Version 20220814 - 2


20220814 - 2
English
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[Deal with the Devil]New offer: Fire Imp Pet at the cost of 2% of your soul.
[Deal with the Devil]Added a dialog option to ask Mephisto if there is any way that you can get your soul back from him. He will reveal a more sinister agenda.
[Lost in the Sand]Added a dialog option to ask Saad about the missing professors.
[The Unlucky-13 Motel]The possessed now drop some money if you defeat them.
简体中文
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【魔鬼交易】新的交易内容:火焰小恶魔宠物,价格:你5%的灵魂。
【魔鬼交易】加入了询问梅菲斯特是否可以拿回你的灵魂的选项。他会告诉你一个更为邪恶的计划。
【迷失于沙粒中】追加了一个萨阿德的对话选项,询问失踪的教授的事情。
【厄运13旅馆】被附体之人现在会在被击败后掉落现金。

Previous Emergency Fix:
20220814 Emergency Fix
English
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New enemy & pet: Imp
They appear near the Unlucky-13 Motel.
They will attack with nearby possessed enemies.
##########DEBUG##############
[Critical Bug]Fixed a crash when starting combat without a full group. (It's a bug caused by a previous change made in version 20220812)
Fixed a crash if an enemy group is mixed with enemies that have customized initialization code and enemies that do not have that.
简体中文
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新敌人和宠物:小恶魔
出现在厄运-13汽车旅馆附近。
会和附近的被附体之人一起发动攻击。
##########DEBUG##############
【重要BUG修复】修复了在队伍没有满员情况下开始战斗会报错的BUG。(该BUG由版本20220812的一个变动引发。)
修复了敌人队伍中如果存在有自定义初始化代码和没有自定义初始化代码的敌人时的崩溃。

Update, Version 20220814 Emergency Fix


English
##########Content############
New enemy & pet: Imp
They appear near the Unlucky-13 Motel.
They will attack with nearby possessed enemies.
##########DEBUG##############
[Critical]Fixed a crash when starting combat without a full group. (It's a bug caused by a previous change made in version 20220812)
Fixed a crash if an enemy group is mixed with enemies that have customized initialization code and enemies that do not have that.
简体中文
##########Content############
新敌人和宠物:小恶魔
出现在厄运-13汽车旅馆附近。
会和附近的被附体之人一起发动攻击。
##########DEBUG##############
【重要BUG修复】修复了在队伍没有满员情况下开始战斗会报错的BUG。(该BUG由版本20220812的一个变动引发。)
修复了敌人队伍中如果存在有自定义初始化代码和没有自定义初始化代码的敌人时的崩溃。

Update, Version 20220813


English
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[Deal with the Devil]New offer: Spell Book: Darkness at the cost of 2% of your soul.
[Deal with the Devil]New offer: Skill Book: Devour Corpse at the cost of 2% of your soul.
[Devour Corpse]This skill can now be used outside a battle.
[Devour Corpse]Healing effect was reduced from 25% of MaxHP to 16% of MaxHP. (Eventually, we will face some enemies that have this skill as well. Thus, let's not make it too overpowered.)
[Deal with the Devil]New offer: Demonic Knowledge (+66% Mgi. until the end of the battle.)
简体中文
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【魔鬼交易】新的交易内容:法术书:黑暗涌动,价格:你2%的灵魂。
【魔鬼交易】新的交易内容:技能书:食尸,价格:你2%的灵魂。
【食尸】这个技能现在可以在非战斗时使用。
【食尸】治疗效果从25%的最大生命值下调到了16%的最大生命值。(之后可能会出现拥有这个技能的敌人,所以先削弱一下。)
【魔鬼交易】新的交易内容:恶魔知识(+66%的魔力,直到战斗结束。)

DD#82 The Road Beyond Queensmouth

Hi, everyone. It's time for another week's developer's diary.

It's also the time to announce the main story in Queensmouth is complete.
(Well, as the development is endless, there may also be more to be added to this. For example, we just added another new path in today's update.)
A walkthrough of the quest "Sins of the Father" is now also on the wiki. Be alert, it contains spoilers.
https://neolithia.fandom.com/wiki/Quest:_Sins_of_the_Father

There are also memes:

Right after what happened in Queensmouth, the story shall move on to another new area which is a lost city in Egypt. However, just as the previous story is not quite linear, I pretty much want everything to have a certain degree of freedom. The new areas will not be blocked by the story.

But, there is no rush to add more main story content right now. The new Egypt locations need to be constructed before the story can get in. We also still have some unfinished business and more alternative solutions to the problems in Queensmouth and other existing areas. During the next 4 weeks, those will be worked on.

Something fun just happened this week. Our game got a very special change number on Steam among all games and software.
https://steamdb.info/changelist/15666666/
The change number 15666666 belongs to us. Cheers! :D

It has two sets of 666 in it. I wonder if it may be a sign or something.
So, we got a new game mechanic. Get ready to make deals with Mephisto at the cost of your soul. :)
Mephisto has been with us since the release of the game.
It's time to let him have more useful interactions than just appearing in stories.
Because of what happened in the Prologue, he is kinda trapped with you. So, you will become his only available client that can make contracts with him. He can use his demonic power to instantly restore your HP or MP at the cost of a tiny bit of your soul. (More deals will be added in the future.)
Well, of course, it's a trap. If you lose 100% of your soul, it's game over for you.
On the good side, we also have a Steam achievement for this. :D
(Alright, this is just as silly as the traffic fraud achievement. Please don't make deals with demons in real life unless you are desperate and it's totally necessary. Also, even in that case, you may want to make sure you have a lawyer on your side, and the said lawyer must not be another demon before you sign any contracts.)

Now, let's talk about what it means to the game itself when the main story of Queensmouth is finished.
As mentioned previously, the game price will dramatically increase. That will happen at least 4 weeks after this DD is published. Thus, expect that to happen sometime after September 12th. There will also be one last discount before the price increase. Something I suggested to Paradox before they increase their regional price last time. I consider it a good practice. So, I will do it as well.

Unlike other games that keep getting lower and lower discounts, the price of our game will always increase, as long as new content gets added. So, existing players will be rewarded both by receiving endless new game content and an increase in their Steam account value. As this is a true indie game and my personal project, I can care quite a bit less about taking efforts into marketing and attracting new players. However, as a cult leader, or so someone calls me, I care more about bringing more benefits to existing players. Just as I am always on the side of shareholders when I run a company. And, I am a shareholder of many game companies myself. I usually leave the marketing to other more talented people in this trade. Except, I don't have any in this indie game. But, so be it. I have no financial goal for this game at all. Let's just see what will happen. :)

Regarding the demo version. The previous plan was to retire it after the Queensmouth milestone is achieved. However, the demo version now has another purpose, which is to penetrate the censorship of China, to bring the latest news from Ukraine, and to let the truth be known by having that information among other game content. I have decided to keep updating the demo version until the end of this war.
It will still be free as I want to make it easy for people to acquire that information. Thus, technically, the game is somewhat free if you only play the demo version with no advanced steam features such as achievements and Steam Workshop. As I said, I have no financial goal for this game. And as Churchill once said, "The destiny of man is not measured by material computations."
Slava Ukraini!

So, the demo version will stay. It will just be moved to the right side of the store page instead of right above the purchase button to avoid confusion.


That's for this week. Let's march towards the future. One update at a time.

Today's changelog:
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[Sins of the Father]Added Deputy Judy's path to finish the story. (It will cause the quest <> invalid if not previously complete.)
[Sins of the Father]We now have 3 different paths to finish the story. The wiki has been updated.
[Queensmouth]Increased the width of Deputy Judy's dialog option window.
[Deal with the Devil]New offer: Restore full MP at the cost of 1% of your soul.
##########Wiki###############
[Sins of the Father]Added a walkthrough of this mission on the wiki. (Spoiler Alert!)
##########DEBUG##############
Fixed a bug that a character's battle image may not display if they start the battle in an unmovable state. (For example, Sleeping)

Update, Version 20220811


English
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New game mechanic: Deal with the Devil.
When you leave the safe house for the first time after the Prologue, Mephisto will now talk to you.
He purposes you to sell a percentage of your soul to him in exchange for certain benefits that he can provide.
You will learn a new skill: Deal with the Devil. (Instant act, you can use this skill for an unlimited amount of time during each turn in a battle.)
You can use this skill at any time, during a battle, or from the menu.
You can ask him for more details and check what he offers.
However, if you lose 100% of your soul, it will be game over. (More details can be found in Mephisto's conversation with you.)
Current offer: Restore your HP at the cost of 1% of your soul.
Relationship with Mephisto can be improved when you sign a deal with him. However, it's not recommended.
New Steam Achievement: Not-So-Hostile Takeover
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Added the wiki page of Deal with the Devil: https://neolithia.fandom.com/wiki/Deal_With_the_Devil
##########System#############
Made a change to the windows message class so that dialog in combat can be configured to follow generic rules. (Details are in Window_Message -> reset_window)
Added a new system module: SoulManager
Made the skill category window a bit wider so that localization texts in some languages will not get scaled down.
简体中文
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新游戏机制:魔鬼交易。
现在当你在结束序章后,首次离开安全屋的时候,梅菲斯特会和你有一段对话。
他提议你可以用你的部分灵魂换取他能为你提供的各种服务。
随后,你将学到一个新的技能:魔鬼交易。(瞬发技能,可以在战斗的一回合中使用无限次。)
你可以在任何时候使用这个技能,无论是战斗还是平时菜单中。
你可以在使用技能后询问他更多细节。
你可以检查他提供的服务内容和报价。
但是,如果你失去100%的灵魂,那么会导致游戏结束。(具体原因参照和梅菲斯特的对话。)
目前提供的服务:恢复你的全部生命,价格1%的灵魂。
每次和他签订契约都会增加和他的关系。但是,这并不是一种值得推荐的做法。
新的Steam成就:非恶意收购行为
##########Wiki###############
加入了魔鬼交易的维基页面: https://neolithia.fandom.com/wiki/Deal_With_the_Devil
##########System#############
改变了windows message类,使战斗中的对话可以被配置为遵循非战斗时的通用规则。(具体参照Window_Message的reset_window函数)
加入了新的系统模块:SoulManager
技能选择界面上的技能分类选单宽度增加,确保了某些语言本地化文本不会因为过长而被缩小。