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[Neolithic]To the End News

Update, Version 20220627




English
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[Wrong Side of History] Add a new way to break Jake out of Queensmouth Police Station by combining your or your teammate's persuasion and lockpicking skills. Details are below.
[Wrong Side of History] You can now directly pick the lock of Jake's cell. But, a police officer is nearby, he will stop you.
[Wrong Side of History] You can now convince the police officer near Jake's cell to go out to fight zombies instead of staring at the prisoner 24/7.
Changed Jake's cell a bit on the map.
New Quest: Junkyard Defense Part I
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Mission logs can now have dynamic scripted values in their description. (For example, add a sector of current progress.)
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Added a new page about Wrong Side of History quest: https://neolithia.fandom.com/wiki/Quest:_Wrong_Side_of_History
Added a new page about Junkyard Defense quest: https://neolithia.fandom.com/wiki/Quest:_Junkyard_Defense
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Fixed some bugs related to tracking booby trap kills.
简体中文
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【历史的错误一边】加入了一个新的把杰克救出王后镇警局的方法。需要结合你或你队友的说服技能和开锁技能。具体细节见下方。
【历史的错误一边】你现在可以尝试直接对着杰克的牢房开锁,但是如果附近有警察,你会被阻止。
【历史的错误一边】你现在可以说服看守杰克的警官出去和僵尸大战三百回合而非一直在警局里盯着杰克的牢房发呆。
对杰克的牢房的地图稍微进行了一些修改。
新任务:垃圾场防御行动 第一部分
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任务履历现在可以带有动态脚本生成的字段。(比如加入一个记录当前进度的段落。)
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加入了一个新的页面关于任务【历史的错误一边】: https://neolithia.fandom.com/wiki/Quest:_Wrong_Side_of_History
加入了一个新的页面关于任务【垃圾场防御行动】:https://neolithia.fandom.com/wiki/Quest:_Junkyard_Defense
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修复了一些追踪诡雷杀敌数量时发生的bug。

Hail Hydra. :P

Update, Version 20220626


English
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You can now select a teammate to do the 3D printing instead of doing everything all by yourself.
Added three new dialog options to a character in the Junkyard House of Queensmouth. (Additional content if Alicia is in your group. However, the story is not developed further at this moment.)
The mission logs of all procedurally generated missions shall now display their remaining time before they are timed out. (The change shall automatically affect all previously generated missions as well.)
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Booby traps now record some information about their victims.
Maps now have a temporary variable to record the number of hostiles that have been killed by traps. (Reset when you leave the map.)
Unified the text process function of different window classes. Major changes in the mission log window. If the changes are not noticeable, then nothing is broken.
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Fixed a time format display bug when the minute or second count is exactly zero.
简体中文
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你现在可以选择一名队友来进行3D打印工作而非让主角完成这项工作。
为王后镇垃圾场小屋里的某个角色加入了三个新的对话选项。(艾丽西亚在队伍里的时候有额外的剧情。不过这段故事目前还没有进一步的发展。)
所有带有时间限制的过程生成任务现在会在任务履历中显示当前的剩余时间。(该变化将会自动作用在此版本前已经产生的随机任务。)
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诡雷现在会记录一些关于它们的受害者的信息
地图现在会有临时变量记录被陷阱杀死的敌意实体的数量。(会在离开当前区域时重置)
统一了不同的窗口类的文字转义过程。主要改动发生在任务日志窗口。如果该变动无法被察觉,则此过程没有产生bug。
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修复了一个在分钟或秒钟为0的时候的时间格式显示错误。

Update, Version 20220625


English
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When recycling stopped clocks, you can now get springs.
Stopped clocks have their value a bit more randomized when generated.
Both changes above only affect newly generated stopped clocks. All previously existing stopped clocks will not be affected.
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The 18th Anniversary Video is online. https://www.youtube.com/watch?v=sX4q7wWGxNw
#####RECORDS OF THE WAR IN UKRIANE####
The 100th entry has been added. From now on, I will only mention it if I miss a day instead of I update it as I always keep it up to date so far.
简体中文
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当回收一个停滞的时钟时,现在你可以获得弹簧。
停滞的时钟的价值现在会在产生时有更多样的变化。
以上两个改动只影响新生成的停滞的时钟。此前已经存在的停滞的时钟不会受到影响。
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十八周年纪念视频上线。https://www.youtube.com/watch?v=sX4q7wWGxNw
#######乌克兰小剧场####################
加入了6月26日的新闻,小剧场已运转超过100天。现在开始,这个部分只会在如果我错过一点的时候才会提及,毕竟在过去的100天之内没有一天发生过中断。

DD#75 More Toys

Hi, everyone. Welcome to another week's Developer's Diary.

The Steam summer sale is currently running and a -20% discount is active.
Some may wonder why the discount is less than any of the previous discounts.
It is because, as we are getting more and more content added to the game every day, it will only be illogical to have a discount more significant than any previous ones. I will also not betray anyone who purchased the game earlier by allowing the game devalues. Let's consider this as another unique trait of this game. After all, the game, after almost 18 years, is still well alive.
Unless some significant historical events that I consider we shall celebrate happen to make an exception, I will stick to this price policy.

Now let's go down to what happened this week.
First, as the title says, we are getting more interesting new toys to fight against supernatural threats.
For example,
[previewyoutube][/previewyoutube]
The new alarm device combined with our booby traps can help clear an area without direct confrontation.
The device itself can also be used to wake up anyone who fell asleep, in addition, its noisy sound makes all enemies in the battle more willing to attack the user. It's a multi-purpose item that can be useful in different circumstances.
To make the strategy more accessible, the blueprint of the booby trap has been added to the game. It can be found in a new area inside the Junkyard House of Queensmouth. Just as I mentioned before, ammonium nitrate, which can be found in fertilizers, can be also used to make explosions. Combine it with some springs, adhesives, and aluminum, you can make your very own booby traps that can bring the kingdom come to most of the enemies who unfortunately step on them.
Adhesives can also be used in alchemy to add a slow effect to the potion or poison you make.
By the way, we also get some other new alchemy materials added this week.
The change has been updated to the wiki page: https://neolithia.fandom.com/wiki/Alchemy

With the new toys added to the game, it also comes with more customization options.
We can now use Scroll of Item Illusion to copy the icon of one item to another.
With the magic pens we already have in the game, we can go wild to wield all kinds of strange weapons, and wear all kinds of funny-looking armors. Although the illusion does not really change the inner nature of an item, to able to have diversity is all that matters. Some games sell skins, I'd prefer to allow you to have all the possibilities.

The above are the things about making fun and joy.
Yes, it's our human nature that wants to enjoy our life. However, that's just a facet many try to maintain on the surface. Another dark story has been indirectly added from the dialogs of the new enemies of this week: the Cat Face Old Ladies. For the modern urban legends in China, the first incidence was reported in 1995. There were many different versions. That was documented in Officer Lim's office in Liu's PSB. However, the encounters that may take place in the sewer may now tell a different story spells sorrow.

If the sadness from a mystery story based on the legend of a long-forgotten past is too detached from many of our audience, let's talk about the real-life story that is ongoing right now. Once again, it's about Ukraine. As many of you may have noticed I have added another sector in every day's update log known as the "Records of The War in Ukraine." Some may feel annoyed. But, I consider that a necessary step to help break through the censorship of China to bring the truth across the Great Firewall. The suspension of one of my accounts on China's social media proves it's necessary. The censorship is tightened and I shall do something against it. Previously, that was just another of my side projects to translate and provide the daily news about Ukraine outside the Great Firewall to combat the misinformation the mainstream Chinese media copies from the Kremlin. Now, each copy of the game shall also have a copy of up-to-date news in one of the game's folders. Although that cannot achieve blockchain-level undeletable records, it can certainly make censoring it harder. Those records are just some small text files. They will not have any direct impact on the gameplay other than telling some background stories about why we have some Ukraine-related content in our game. But, by having those files among the game files, together we are preserving a memory we are experiencing right now from the censorship. Thanks to Steam's auto-update feature, whenever the game updates, which happens quite frequently, the news will also be updated. If that annoys you, feel free to delete those files. I only hope such efforts can bring some help to the brave people of Ukraine even if that may just be a tiny little.

That's for this week. Next week's developer's diary will be about the 18th anniversary of the game.
Some may call my persistence in supporting Ukraine naive and stubborn as it basically wipes out the game's sales in China and Russia.
But, if those are not my traits to keep doing what I think is right, it's unlikely we can still have this game updated after almost 18 years.

"The destiny of man is not measured by material computations. When great forces are on the move in the world, we learn we’re spirits—not animals." --- Winston Churchill


Today's changelog:
English
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New crafting material: Spring
New crafting material: Adhesive (It can also be used for alchemy.)
New crafting material: Aluminum (Special mention of French engineer Paul Héroult and American engineer Charles Martin Hall, they made such material quite common nowadays.)
All the above can be purchased from the 3D Printing Store of Liu at a relatively high price.
Changed the way that adjusts the material price in the 3D Printing Store of Liu. Previously, it directly changed the value of items. Now, it uses a modifier.
Added sound effects when gaining new blueprints.
New blueprint: 3 x Booby Traps. (Located in the 3D printer in the Junkyard House of Queensmouth)
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The crafting material requirement texts are now dynamically generated based on the required material list. (Previously, it was hardcoded in the localization files.)
#####RECORDS OF THE WAR IN UKRIANE####
The new entries have been added. The records have been running for more than 99 days.
简体中文
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新的物品制造原料:弹簧
新的物品制造原料:粘合剂(同时可以作为炼金材料使用)
新的物品制造原料:铝 (特别提及法国工程师Paul Héroult与美国工程师Charles Martin Hall让这种原料在现代更容易获得。)
以上均可在疁城3D打印店买到,不过价格略高。
调整了疁城3D打印店出售原料的定价方式。此前使用的是直接调整物品的价值。现在使用的是一个价格修改器。
在获得新的3D打印设计图时现在会有一个音效播放。
新的3D打印设计图:3 x 诡雷。(设计图位于王后镇垃圾场小屋的3D打印机内。)
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物品铸造所需要的原料文本现在会基于物品制造的需求列表动态产生。(此前,是直接写在文本文件里的。)
#######乌克兰小剧场####################
加入了6月25日的新闻,小剧场已运转超过99天。

Update, Version 20220623


English
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Added a new room in the junkyard house of Queensmouth.
There are new stories and crafting equipment in this area.
You can sell fertilizers to a new character here for a small profit. If you have already sold a large amount of fertilizer, there will be a small cooldown(about 1 minute) before you can sell more.
[Minesweeping] A victory sound effect will now play on successfully clearing a map.
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Fixed a bug that sometimes causes the amount of money received not to match the list price when selling an item.
[Minesweeping] Fixed a bug that A'Ti sill mentions to reward you even when you are minesweeping in a customized map.
#####RECORDS OF THE WAR IN UKRIANE####
The new entries have been added. The records have been running for more than 98 days.
简体中文
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在王后镇垃圾场的小屋里加入了一个新的房间。
这里有新的故事剧情和一些物品制造设备。
你可以向当地新增的NPC出售肥料赚取小额的利润。但是,如果你已经出售了较多的肥料,那么会有一个大约1分钟的冷却时间。
【扫雷】在胜利时现在会播放一个音效。
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修复了一个BUG有时导致卖出物品获得的金额和交易界面上的金额不符。
【扫雷】修复了就算是在玩自定义地图时阿提依然会表示要奖赏你的BUG
#######乌克兰小剧场####################
加入了6月24日的新闻,小剧场已运转超过98天。