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[Neolithic]To the End News

Update, Version 20220412


English
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Removed the zombie population in the secret tunnel. Thus, reduced the enemy density a bit while also making the enemy more consistent.
New skill: Holy Smite
New item: Martyr's Shield (It can have prefixes.)
A coffin in the secret tunnel can now be searched, revealing another part of the dark history of Queensmouth.
There is a special vengenful spirit here, too.
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Fixed typo of Vengeful Spirit in English localization.
简体中文
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移除了秘密通道中的僵尸。从而降低了这个区域的敌人密度,并且让敌人种类的一致性更高了一点。
新技能:神圣惩戒
新物品:殉道者之盾 (可以带前缀)
秘密通道中某个棺材现在可以被调查,将会揭示又一段王后镇的黑暗历史。
这里还有一个特殊的复仇怨灵。
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修复了英文文本中复仇怨灵的拼写错误。

Update, Version 20220411


English
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The empty supply boxes you pick up are now container-type furniture.
If it has contents, the chest will show as closed. If it's empty, the chest will show as open.
This change does not affect old empty supply boxes generated previous to this version. (They will be considered as legacy items and slowly get removed from the game while the old items remain)
The furniture merchant in No.181 River Road now sells the new version of such chest instead of the old versions.
He now also sells campfire supplies.
[Quarantined Neighborhood]Added a set of recycling bins in a relatively safe location. (There is something inside.)
[Quarantined Neighborhood]There is a new 3D printing blue print in this area to make "Empty Glass Bottles" from glass
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[Steam Workshop]Localization data will now try to reinitialize after resync mod paths so that localization text from mods will display correctly without the need to restart the game.
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Fixed a bug that broken glass bottles generate wood instead of glass when getting scavenged.
简体中文
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空的补给箱现在变成了一种可以拿起的容器类家具。
在存在物品的时候,箱子会以关闭的形态表示。在空的时候,箱子会以开启的形态表示。
该改动不会影响这个版本出现前的空补给箱物品。(此类旧的补给箱会作为历史遗留物逐渐淡出游戏的更新。)
清河路181号的家具商人现在贩卖这种新的箱子而非旧版本的箱子。
他同时开始贩卖野营工具包。
【被隔离的小区】在相对安全的区域加入了一组分类垃圾回收箱。(里面有一些物品。)
【被隔离的小区】这个区域里现在有了一张新的3D打印图纸,可以用玻璃制作空玻璃瓶。
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【创意工坊】在同步订阅内容后本地化数据库会重新载入,从而使MOD中的本地化文本可以正常显示,不需要再重启游戏了。
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修复了破碎的玻璃瓶在被分解时产生木头而非玻璃的BUG

Update, Version 20220410

English
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New item: Cultist Robe. (It can have prefixes)
New item drop list to Skeleton Cultists. They now drop cultist items in addition to normal skeleton items. (Technically, if you have a high item drop boost, you can have one Skeleton Cultist drop three items at once.)
New furniture: Recycling Bins. (It's a container.)
To avoid accidentally losing items in the container, you will need to empty the content of a container before you can pick it up.
Please be aware. When you leave an unowned location, any furniture you previously dropped in this location disappears. So do the contents inside.
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Made a usable container system that can store/retrieve items. (In theory, it shall be smart enough to do the auto-merge. To achieve such goals and cover all cases, the code is quite tedious, 226 lines.)
A UI for retrieving items will likely be added later. (For now, it just dumps out all items in the container.)
简体中文
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新物品:邪教徒长袍。(可能带有前缀)
骷髅邪教徒现在有了新的掉落列表,他们会在普通骷髅掉落列表的基础上再额外掉落邪教徒装备。(从技术上讲,如果你有足够的物品掉落增加的属性,那么,一个骷髅邪教徒可能一次掉落三件物品。)
新家具:分类垃圾回收箱。(这是一种容器。)
为了防止物品意外都是,拿起一件作为容器的家具前,系统会要求你把容器的内容清空。
请注意,离开一个你没有占有的场景时,此前在这里放置的家具会消失,而容器中的内容也会一并消失。
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加入了一种物品存储系统。(理论上,这个系统有充分的智能会对物品进行合并。为了覆盖所有可能情况,代码量是冗长的226行。)
以后可能会在提取物品时加入一个UI。(目前,提取物品时会把里面存储的所有物品全部一并拿出。)

DD#64 We Stand Together

Hello, everyone. Welcome to another week's developer's diary.

As always, the developer's diary will focus on the behind scenes stories. After all, all the almost-daily update details can be found in the update logs, and our "An Incomplete Chronicle."

So, let's begin with the situation in Shanghai. If you read the last week's April Fool's dark joke diary, you know the situation here is not beautiful. The city has been locked down for a month and the government is still firmly executing its Zero-COVID policy at the cost of people's daily life and the economy. Many have run out of food and other supplies. People post online to call for help only to find their posts disappeared momentarily. The good news is, as a cult prepares for the doomsday every day, I don't think many of us are affected much by the situation. The game is still updating without delay during the lockdown.

What people fear will control them.
They seek security while giving up freedom.
In the end, they shall lose both.


The lockdown also seems to have a limited impact on many rich people. They don't mind paying 10 times of food price. They still have stable income sources elsewhere. Some of them are even bragging on social media causing dramatic EMOTIONAL DAMAGE to those who are suffering.

Yes, the EMOTIONAL DAMAGE is something real in the game now.
Bragging about your wealth is one way to cause it on others. (No use on the undead.)
Life can be tough. But, let's not forget to make fun.
Just like this guy. :)
[previewyoutube][/previewyoutube]
Call me heartless if you want. I have warned many since the beginning of March but only a few people that is not the game's player took my advice. Sorry but not sorry.

That's just about the Shanghai Lockdown. There are two more important events that happened this week.
The first one is something that I believe many people have learned about. That is the Bucha Massacre. Each time I recall the images and videos, I have to stop. It's just that astonishing. I don't know how that can happen in the 21st century. As one of my responses to such tragedy, I declared the price change in the Ukrainian regional store of Steam. The price has been set to almost as low as Steam allows me.
https://store.steampowered.com/news/app/1519140/view/3202629790219412037
I know that's not enough. No help at this point is enough for those who lost their lives will never come back. But, the good thing to be an indie game developer is, that I can do whatever I believe is the right thing to do. I can provide whatever help I can provide. And no government, no marketing data can stop me from that. I will stand with the Ukrainian people to the end of this war. That's almost like a tradition in NEOLITHIC by now. We are always involved in the history we live, trying to be on the right side. Some of us just forgot that.

When talking about history, another event that took place this week is that all previous versions of the games are now on Steam. They are this game's workshop items free of charge, accessible from the Dark Cloud Cyber Cafe. That's the entire 2 game worlds that exist before this one. That's the history of NEOLITHIC. (The second game's DLCs are still working in progress to be bought onto Steam.)
https://steamcommunity.com/sharedfiles/filedetails/?id=2733876470
https://steamcommunity.com/sharedfiles/filedetails/?id=2789020792

That's the history, now let's look into the future.
No matter what happens. Should that be COVID or the war, nothing can stop the evolution of NEOLITHIC as we are backing to the main story.


That's for this week. And we will try to make sure the world does not end next week. :)

Today's changelog:
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New enemy: Skeleton Cultist (They appear in the secret tunnel.)
They are using the same item drop list as normal skeletons for now. This will change.
New skill: Darkness

Update, Version 20220406

English
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[Sins of Fathers] Story continues.
With the development of the story, the Illuminati merchant will move to a new location.
She will have different types of ammo to sell after relocation.
This location will be secured by mercenaries and become a safe location where you can rest.
The bed in this location is now usable furniture.
简体中文
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【父辈的原罪】故事继续发展。
随着剧情的发展,光照派的商人将会移动到一个新的地点。
在到达那里之后,她会开始贩卖各类枪械的弹药。
该地点将会被雇佣兵清理干净成为一个安全的区域,从而允许你在这里进行休息。
这个区域的床现在被修改为了可以使用的家具。