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Iragon: Prologue 18+ News

New Build!

[previewyoutube][/previewyoutube]

[h2]New Build![/h2]

Hi guys, we’re back with more improvements made to Iragon. Most of the improvements and new content is in the Experimental Hall.

Skirt Physics Improvements

First, we have adjusted the skirt physics to the BDSM girl and the new village girl in Third Person. There were issues where the skirt was colliding with the player and it went crazy, so we fixed that and it should be all fine now. All the girls in the WIP content room have intractable skirts. Go ahead and give them a try and leave some feedback.
The village girl also has new colour variations made to her outfit.

New Merchant Animations

Another new thing we added is locomotion animations for the Merchant woman that have physics. She’s located in the room next door showcasing all her in combat movements, running animations, and ability animations.

New Music

We’re excited to say we have new music for our cutscenes. The end of the sewers where Brianna and Darick look at the road ahead now has an ominous sound when the dark elf appears. And as for the BDSM character cutscene, now it has music and sound effects.

A few bug fixes we made were:

  • The downed state of the followers now properly works by long pressing “F” and it “gives the followers enough health” to get back into action.
  • We also made fixes to the Merchant woman’s ranged attacks and made them more accurate.
  • And the followers no longer attack enemies that are already dead.



[h2]What are the best VR games with sex?[/h2]

We're constantly looking for ideas to improve our sex scenes and mini-games. Do you have any examples of VR games with nice sex scenes or interactions that we can draw inspiration from?


New Build!

[previewyoutube][/previewyoutube]

[h2]New Build![/h2]

Background stat changes

Welcome back to another Iragon weekly changelog. As you know, we are in the middle of reworking the combat system and right now we are integrating some significant changes to our stats and inventory systems. This is so that we prepare for new combat mechanics and if everything is working properly you shouldn't see any changes in the way enemies take and deal damage. However, please keep an open mind that everything is still work in progress and there might be bugs.

New UI
We also updated the in-game UI - a new design for the health and mana bars, an inventory and spell prompts and icons as well as an overall repositioning on the screen. We also implemented a new design for the pause menu but keep in mind that all of this is a work in progress and we are open to all and any feedback you have.

Follower Damage
Another new feature is damage done to followers in the Misty Forest level. When your followers take a certain amount of damage, they get into a “downed” state and you might have to go and resurrect them.

Enemies disappearing after death
Some of the enemies, like the small spiderlings, have a new disappearing effect when they die - they dissolve into a blue particle. Soon all enemies will have that effect.

Improved Skirt Physics
In the Experimental Hall’s “Work in Progress models” for VR, you can find a new village girl and a BDSM girl that have improved skirt physics. The skirt is now a lot easier to pick up and play around with, so feel free to test that. The village girl is the one in white and blue and the BDSM girl is right next to her.

Misty Forest changes
Last but not least, we did some level design reworks and improvements in the Misty Forest greybox level. Greybox means that the level still has no art, keep that in mind. But we have reworked the main path after you exit the cave passage that’s on the left side of the level. We’ve also been adding signs and waypoints in the level as well as active quests, so the waypoint system should work now. You activate it by pressing “V” on your keyboard.

[h2]What would you like to see in the Backers only discord chat?[/h2]

As we've started filling up the backers-only chat we wanted to ask if you have any ideas for fun things that we can do there? Are there things that you would like to see us post in that chat or some sort of events that we can have? We're open to ideas.


New Build!

[previewyoutube][/previewyoutube]

[h2]New Build![/h2]

Non-VR Combat
Back with another weekly changelog for Iragon. Continuing with the melee combat improvements, this week we added a blocking option for 3rd person. It’s still in a very early stage and a work in progress but we will keep on improving it.

Transition Scene
In the Misty Forest level which is still in grey box and has no art, you can see a new type of scene - the transition scene that will quickly showcase the level ahead of you and the path you’re going to take.

New UI
We updated our main menu, the chapters menu and soon all of the user interface with a new design.

New Outfit Colors
And last but not least, in the Experimental Hall “work in progress models” room, we added outfit color variations for the new villager girls - the ones with the long ginger hair.

[h2]Which game has the best story?[/h2]

We'd like to know which game has the best story in your opinion, so we can get a feel for what you like.


New Build!

[previewyoutube][/previewyoutube]

[h2]New Build![/h2]

Interactive Girls Outside of VR

Welcome to another Iragon weekly changelog! Starting off with a very exciting feature that we brought back for 3rd Person and that you can test in the Experimental Hall’s “WIP Models” room. Interactive girls in third person - once you get in the room, you can walk up to any of the girls (except for the spider girl and the skin tone girls) and interact with them. Once you get into the interaction you will be able to touch them, play with them, they will react, etc.

Interactive Destructibles

For VR, we now have small destructible interactive objects in the Tavern in Grasspoint, in the Avoch interview room, and in the Ecchi area after that interview. Those objects vary from different colored bottles, to plates, vases, etc. So have fun breaking and throwing stuff now.

Melee Combat Improvements

We keep on improving the reworked melee weapon system for 3rd person. Apart from technical improvements, there are also a few new attack animations now, if you wanted to check those out as well.

[h2]Do you want a gallery of girls?[/h2]

Do you like the idea of having a gallery of all the girls you've encountered, where you can look at them and all their outfits? You could also play some fun scenes and interactions with them.


New Build!

[previewyoutube][/previewyoutube]

[h2]New Build![/h2]

Melee Combat Rework

In the Experimental Hall, in the room between the portals, you will be able to test the new melee combat system rework for 3rd person. A new addition is a heavy attack on the sword, which you activate by holding down the attack button. However, please keep in mind that this rework is still a work in progress, so we want to know all of your thoughts on it, how it feels, etc. so that we can improve on it.

Skirt Physics Improvements

Another interesting thing is that we managed to significantly improve the skirt physics for the girls that wear them. As you know in VR, the outfits for the girls that have skirts are interactive, and we’ve been struggling to make the cloth move nicely and realistically. But now we are trying something new that seems to give the best results so far, so please test that and let us know what you think in the questions after you exit the Experimental Hall.

Grabbing Improvements

Grabbing things in VR has been slightly improved. You can grab items from a bit further away and the grabbing itself should be a lot more accurate. This is testable again in the Experimental Hall.

Sewers Changes

What is more, we made some slight changes to the Sewers level, more specifically the skinny bridges in the second part of the level. To make it more interesting and less linear, we made the bridges wider, broke them apart, and overall added more combat space there.

[h2]Lifting skirts or touching boobs?[/h2]

You've been able to touch boobs in Iragon for a long time, but lifting skirts is a recent addition and we've been working on improving it. We'd like to know if you like it and do you think it's as fun as touching boobs in the game.