1. Iragon: Prologue 18+
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Iragon: Prologue 18+ News

New Build!

[h2]New Build![/h2]

Click here to check out our new Update Video!


[bNew Jenna Camp Scene
Welcome back to another Iragon changelog. This week, we've prepared a new final camp scene. This time around, Jenna takes the lead as our main character. She opens up about her innermost thoughts to Darick, and he provides comfort in return. This is testable in the Experimental Hall in both TP and VR through the "Jenna Final Camp Scene" portal.


[h2]What game would you like to play in VR?[/h2]
There are so many awesome games that just don't suit the VR format or were made before the VR became a common thing. What are some games that don't have VR and maybe wouldn't work with VR at all, but you would play the hell out of if there was a way? Imagine anything is possible and any game can be VR, which would you choose?


New Build!

[h2]New Build![/h2]

Click here to check out our new Update Video!


New Erika Scene
Welcome back to another Iragon changelog. We are going strong with another camp scene. This week we have Erika's final camp scene. Erika shares her worries and Darick comforts her. This scene is testable in the Experimental Hall through the "Erika Final Camp" portal in both TP and VR. Please have a look and tell us what you think.


[h2]Are you playing Baldur's Gate 3?[/h2]
We were all excited about it, and it's finally here. Baldur's Gate 3. Are you planning on giving it a try? Maybe you're already playing it.


New Build!

[h2]New Build![/h2]

Click here to check out our new Update Video!


New Camp Scene
Welcome back to another Iragon changelog. We have a new camp scene, the final camp before the big fight. Brianna feels guilty for previous events and tries to express that to Darick, but he isn't convinced. They share a tender moment at the end and Darick shows his support. This scene is testable in the Experimental Hall in both Regular Mode and VR through the "Brianna Final Camp Scene" portal.

Music and SFX
Last week, we mentioned that we’ve been working on the audio of the camp cutscenes following the New Solis level. This week, we have all of the audio finished and ready for you.

Optimizations
Lastly, we’ve been optimizing the performance throughout the levels and will continue to improve it across the entire game.


[h2Your favorite tabletop or card game?[/h2]
Video games are awesome, but sometimes you just want to play something physical. Boargames, pen & paper games, trading card games and other tabletop games can be really fun with friends. Do you play any physical games and if you do, what are your favorites? Do you dive deep with D&D and MTG or do you prefer something simpler like UNO or monopoly?


New Build!

[h2]New Build![/h2]

Click here to check out our new Monthly Update Video!


Swordbreak Raid Scene
Welcome back to another Iragon changelog. This week we have prepared a WIP scene with Darick, Jenna, and Brianna. After the encounter with the Harbinger, our heroes try to flee the harem but are met only with chaos and destruction. And at that moment a very terrifying and sad thing happens to Darick. Please have a look and tell us what you think. This scene is testable in both Regular Mode and VR in the Experimental Hall through the "Exit Harem Scene" portal.

Camp Scene Audio
We’ve also been working on the audio of the camp cutscenes that are found after the boss fight following the New Solis level.


[h2]Subtle vs. Over-acted face animations.[/h2]
In anime games do you expect to see very subtle facial animations or do you expect them to be move over the top line in anime shows?


New Build!

[h2]New Build![/h2]

Click here to see our new update video.


Harbinger Reveal Scene
Welcome back to another Iragon changelog. As promised last week we have the Harbinger scene finished and ready for your feedback. This is the first close-up encounter Darick has with the Harbinger. We finally get the opportunity to see who the masked villain really is. There's a portal in the Experimental Hall called "Meeting The Harbinger", where you can test the scene in both TP and VR. We hope you like the scene.

Enemy Sound Effects and Scene Audio
We’ve also finished all the sound effects for the demon girl enemies found in the Cursed Lands. Not only that, but the Post Climb boss cutscenes are all now fully voiced.


[h2]Does clipping in animations bother you?[/h2]

Pretty often in games there'll be a dude in big armor doing a backflip or something and you can clearly see parts of his armor clipping into each other. Or when a tavern maiden sits down and parts of her dress clip slightly into the chair. Does that ruin the experience in any way for you? Does it break your immersion, or is it something that you've learned to not notice or not care about?