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Dysterra News

📢Notification of Known Issues as of November 29th, 2022

Greetings, survivors!
This is Team Dysterra.

[h2]📢 Notification of Known Issues for November 29th, 2022📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.


[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Optimized server related to Lagging(rubber banding) issue
✅ Fixed issue of some NPCs freezing
✅ Modified so that the security status is set as a default when installing a door
✅ Strengthening anti-cheat and security proceeds from time to time

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 Scheduled to allow Single-player mode and Custom servers use during service maintenance
  🎤Dev Comments🎤
  💬We plan to allow Single-player mode and Custom servers to be available for those who
  wish them to be open during maintenance. However, please understand that the service
  may be unavailable if the maintenance content includes Single-player mode and
  Custom server related content.

🔧 Fixed an issue where NPCs did not respond when attacking nearby NPCs

🔧 Scheduled modification to prevent vehicles from entering the Facilities

🔧 Fixed an issue where the result is not reflected when the daily mission is progressed in advance
  🎤Dev Comments🎤
  💬We plan to reduce the inconvenience of recreating installations that have already been
  installed for daily missions.

🔧 Planning to improve the Buildingcore resource-to-energy conversion rate
  🎤Dev Comments🎤
  💬We plan to adjust the energy conversion rate for resources to make it easier to maintain
  the Buildingcore energy.

🔧 Improved Floor installation method when constructing housing
  🎤Dev Comments🎤
  💬There were some users who had difficulty installing the Floors, so we plan to make
  housing installation more convenient.

🔧 Planning to improve Gamepad support

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area,
  and will reflect some in the next update.

🔧 Adjusting the cooldown time of beds and sleeping bags
  🎤Dev comments🎤
  💬Since the cooldown time of beds and sleeping bags are directly related to the balance of
  combat and attacking major facilities, a rather conservative balance was applied.
  We plan to adjust the reuse time through the opinions of survivors and game data analysis
  during the early access, and these balance adjustments will continue.

🔧 Fixed an issue where some words could not be used as nicknames or on chats

🔧 Scheduled to be improved so that daily missions can be performed while riding in a vehicle

🔧 Hunger reduction mitigation system to be introduced in residences(housing)
  🎤Dev comments🎤
  💬In situations where survivors are away due to various reasons, we are making improvements
  so that hunger status effects lessen in player bases with a building core installed and powered.
  We think seeing the death screen after a long phone call with a close friend should occur
  less often this way!

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Considering providing a skill reset method
  🎤Dev Comments🎤
  💬We sympathize with the need for skill reset, and we are thinking about how we would
  apply it on Dysterra. For example, we are reviewing a way to reset skills by acquiring items
  through crafting or Facility raids.

🧪 Fixing an issue where building parts connected to Repeater or housing are not properly demolished

🧪 Hardcore PVP server in preparation
  🎤Dev Comments🎤
  💬We are preparing a Hardcore PVP server for experts who want to fight tough without
  the help of secure slots and armor protection. It will be reflected in some regions and
  operated in the form of a test.

🧪 Fixing an issue where survival time information is displayed abnormally in ranking information(leaderboard).

🧪 Scheduled to strengthen Strider and Strider EX's hacking security function
  🎤Dev Comments🎤
  💬We deeply sympathize with the survivors' opinions about the lack of security capabilities of
  crafted vehicles(Strider, Strider EX), and we plan to upgrade more powerful security features
  compared to the general world spawn vehicle (Dynamo).

🧪 Scheduled to modify the UI of storage box use around the character to be more intuitive

🧪 Fixed an issue where the character could not aim below fully

🧪 Shots(Syringe) and armor balance improvements related to the radiation area
  🎤Dev comments🎤
  💬We are adjusting the performance of shots(syringes) and armors in consideration of
  the difficulty of the Orbis base and facilities.

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

🧪 Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center
👁‍🗨 AMD graphics card frame drop issue
- Please submit PC specifications through the customer center along with a detailed description of the situation in which frame drops occur.
🔗 How to attach PC specifications (DirectX diagnostic tool) - Link

👁‍🗨 The issue of quickslot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Updated anti-cheat and other security measures
✔ Fixed abnormal decrease in ranking scores
✔ Issue of Terra Shop rewards are displayed abnormally
✔ Fixed an issue where stored items were deleted when retrieving sleeping bags
✔ Fixed to prevent abuse of the Hyena Portal Base and Delta Plant facility central building collision.

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
🖋️ Competition and conflict on PVE servers
🖋️ Decorate characters
🖋️ Adding a "Rack"
🖋️ Option to use Left-hand Mode
🖋️ Auto-snap function when installing Housing
🖋️ Terrafire eruption period(cap adjustment, etc.)

📢 Notification of Known Issues for November 28th, 2022

Greetings, survivors!
This is Team Dysterra.

[h2]📢 Notification of Known Issues for November 28th, 2022📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.


[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Optimized server related to Lagging(rubber banding) issue
✅ Fixed issue of some NPCs freezing
✅ Modified so that the security status is set as a default when installing a door
✅ Fixed Single-Player mode synchronization delay
✅ Strengthening anti-cheat and security proceeds from time to time

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 Scheduled to allow Single-player mode and Custom servers use during service maintenance
  🎤Dev Comments🎤
  💬We plan to allow Single-player mode and Custom servers to be available for those who
  wish them to be open during maintenance. However, please understand that the service
  may be unavailable if the maintenance content includes Single-player mode and
  Custom server related content.

🔧 Fixed an issue where NPCs did not respond when attacking nearby NPCs

🔧 Scheduled modification to prevent vehicles from entering the Facilities

🔧 Fixed an issue where the result is not reflected when the daily mission is progressed in advance
  🎤Dev Comments🎤
  💬We plan to reduce the inconvenience of recreating installations that have already been
  installed for daily missions.

🔧 Planning to improve the Buildingcore resource-to-energy conversion rate
  🎤Dev Comments🎤
  💬We plan to adjust the energy conversion rate for resources to make it easier to maintain
  the Buildingcore energy.

🔧 Improved Floor installation method when constructing housing
  🎤Dev Comments🎤
  💬There were some users who had difficulty installing the Floors, so we plan to make
  housing installation more convenient.

🔧 Planning to improve Gamepad support

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area,
  and will reflect some in the next update.

🔧 Adjusting the cooldown time of beds and sleeping bags
  🎤Dev comments🎤
  💬Since the cooldown time of beds and sleeping bags are directly related to the balance of
  combat and attacking major facilities, a rather conservative balance was applied.
  We plan to adjust the reuse time through the opinions of survivors and game data analysis
  during the early access, and these balance adjustments will continue.

🔧 Fixed an issue where some words could not be used as nicknames or on chats

🔧 Scheduled to be improved so that daily missions can be performed while riding in a vehicle

🔧 Hunger reduction mitigation system to be introduced in residences(housing)
  🎤Dev comments🎤
  💬In situations where survivors are away due to various reasons, we are making improvements
  so that hunger status effects lessen in player bases with a building core installed and powered.
  We think seeing the death screen after a long phone call with a close friend should occur
  less often this way!

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Hardcore PVP server in preparation
  🎤Dev Comments🎤
  💬We are preparing a Hardcore PVP server for experts who want to fight tough without
  the help of secure slots and armor protection. It will be reflected in some regions and
  operated in the form of a test.

🧪 Fixing an issue where survival time information is displayed abnormally in ranking information(leaderboard).

🧪 Scheduled to strengthen Strider and Strider EX's hacking security function
  🎤Dev Comments🎤
  💬We deeply sympathize with the survivors' opinions about the lack of security capabilities of
  crafted vehicles(Strider, Strider EX), and we plan to upgrade more powerful security features
  compared to the general world spawn vehicle (Dynamo).

🧪 Scheduled to modify the UI of storage box use around the character to be more intuitive

🧪 Fixed an issue where the character could not aim below fully

🧪 Shots(Syringe) and armor balance improvements related to the radiation area
  🎤Dev comments🎤
  💬We are adjusting the performance of shots(syringes) and armors in consideration of
  the difficulty of the Orbis base and facilities.

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

🧪 Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center
👁‍🗨 The issue of quickslot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Updated anti-cheat and other security measures
✔ Fixed abnormal decrease in ranking scores
✔ Issue of Terra Shop rewards are displayed abnormally
✔ Fixed an issue where stored items were deleted when retrieving sleeping bags
✔ Fixed to prevent abuse of the Hyena Portal Base and Delta Plant facility central building collision.

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
🖋️ Competition and conflict on PVE servers
🖋️ Decorate characters
🖋️ Adding a "Rack"
🖋️ Option to use Left-hand Mode
🖋️ Auto-snap function when installing Housing
🖋️ Terrafire eruption period(cap adjustment, etc.)

📢Notification of Known Issues for November 27th, 2022

Greetings, survivors!
This is Team Dysterra.

[h2]📢 Notification of Known Issues for November 27th, 2022📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.


[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Measures against the Satellite Station boss Grima and some NPC freezes are in progress
✅ Strengthening anti-cheat and security proceeds from time to time

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 Planning to improve the Buildingcore resource-to-energy conversion rate
  🎤Dev Comments🎤
  💬We plan to adjust the energy conversion rate for resources to make it easier to maintain
  the Buildingcore energy.

🔧 Improved Floor installation method when constructing housing
  🎤Dev Comments🎤
  💬There were some users who had difficulty installing the Floors, so we plan to make
  housing installation more convenient.

🔧 Planning to improve Gamepad support

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area,
  and will reflect some in the next update.

🔧 Adjusting the cooldown time of beds and sleeping bags
  🎤Dev comments🎤
  💬Since the cooldown time of beds and sleeping bags are directly related to the balance of
  combat and attacking major facilities, a rather conservative balance was applied.
  We plan to adjust the reuse time through the opinions of survivors and game data analysis
  during the early access, and these balance adjustments will continue.

🔧 Fixed an issue where some words could not be used as nicknames or on chats

🔧 Scheduled to be improved so that daily missions can be performed while riding in a vehicle

🔧 Hunger reduction mitigation system to be introduced in residences(housing)
  🎤Dev comments🎤
  💬In situations where survivors are away due to various reasons, we are making improvements
  so that hunger status effects lessen in player bases with a building core installed and powered.
  We think seeing the death screen after a long phone call with a close friend should occur
  less often this way!

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Scheduled to strengthen Strider and Strider EX's hacking security function
  🎤Dev Comments🎤
  💬We deeply sympathize with the survivors' opinions about the lack of security capabilities of
  crafted vehicles(Strider, Strider EX), and we plan to upgrade more powerful security features
  compared to the general world spawn vehicle (Dynamo).

🧪 The issue where the result is not reflected when the daily mission is progressed in advance
  🎤Dev comments🎤
  💬We plan to reduce the inconvenience of recreating installations that have already been
  installed for daily missions.

🧪 Scheduled to modify the UI of storage box use around the character to be more intuitive

🧪 Fixed an issue where the character could not aim below fully

🧪 Shots(Syringe) and armor balance improvements related to the radiation area
  🎤Dev comments🎤
  💬We are adjusting the performance of shots(syringes) and armors in consideration of
  the difficulty of the Orbis base and facilities.

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

🧪 Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center
👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Optimized rubber banding issue occurring on some servers
✔ Updated anti-cheat and other security measures
✔ Fixed abnormal decrease in ranking scores
✔ Issue of Terra Shop rewards are displayed abnormally
✔ Fixed an issue where stored items were deleted when retrieving sleeping bags
✔ Fixed to prevent abuse of the Hyena Portal Base and Delta Plant facility central building collision.

[h3]📌 Reference 📌[/h3]
📒 'error: 0x20000, 0xd3', 'LowLevelFatalError [File:Unknown] [Line: 671]'
This error is caused by a corrupted client file and can be resolved by integrity check or reinstalling the client.
  🔗 Related solution FAQ Link

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
🖋️ Competition and conflict on PVE servers
🖋️ Decorate characters
🖋️ Adding a "Rack"
🖋️ Option to use Left-hand Mode
🖋️ Auto-snap function when installing Housing
🖋️ Terrafire eruption period(cap adjustment, etc.)

📢 Notification of Known Issues as of November 26th, 2022

Greetings, survivors!
This is Team Dysterra.

[h2]📢 Notification of Known Issues as of November 26th, 2022📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress). They will be announced as often as possible according to the progress of reports from players.

[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Optimization of the lagging issue (rubber banding) proceeds from time to time
✅ Strengthened anti-cheat and security proceeds from time to time

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 The issue where Satellite Station boss Grima and some NPCs operate normally

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, the Dev team is considering reducing the restricted area,
  and will reflect some in the next update. The Dev team will continue to consider scaling
  based on additional feedback trends.

🔧 Adjusting the cooldown time of beds and sleeping bags
  🎤Dev comments🎤
  💬Since the cooldown time of beds and sleeping bags are directly related to the balance of
  combat and attacking major facilities, a rather conservative balance was applied.
  We plan to adjust the reuse time through the opinions of survivors and game data analysis
  during the early access, and these balance adjustments will continue.

🔧 Fixed an issue where some words could not be used as nicknames or on chats

🔧 Scheduled to be improved so that daily missions can be performed while riding in a vehicle

🔧 Hunger reduction mitigation system to be introduced in residences(housing)
  🎤Dev comments🎤
  💬In situations where survivors are away due to various reasons, we are making improvements
  so that hunger status effects lessen in player bases with a building core installed and powered.
  We think seeing the death screen after a long phone call with a close friend should occur
  less often this way!

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
⬜ The issue where the result is not reflected when the daily mission is progressed in advance
  🎤Dev comments🎤
  💬We plan to reduce the inconvenience of recreating installations that have already been
  installed for daily missions.

⬜ Scheduled to modify the UI of storage box use around the character to be more intuitive

⬜ Fixed an issue where the character could not aim below fully

⬜ Shots(Syringe) and armor balance improvements related to the radiation area
  🎤Dev comments🎤
  💬We are adjusting the performance of shots(syringes) and armors in consideration of
  the difficulty of the Orbis base and facilities.

⬜ Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

⬜ Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

⬜ Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

⬜ Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center


👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Optimized rubber banding issue occurring on some servers
✔ Updated anti-cheat and other security measures
✔ Fixed abnormal decrease in ranking scores
✔ Issue of Terra Shop rewards are displayed abnormally
✔ Fixed an issue where stored items were deleted when retrieving sleeping bags
✔ Fixed to prevent abuse of the Hyena Portal Base and Delta Plant facility central building collision.

[h3]📌 Reference 📌[/h3]
📒 'error: 0x20000, 0xd3', 'LowLevelFatalError [File:Unknown] [Line: 671]'
This error is caused by a corrupted client file and can be resolved by integrity check or reinstalling the client.
  🔗 Related solution FAQ Link

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
🖋️ Competition and conflict on PVE servers
🖋️ Decorate characters
🖋️ Adding a "Rack"
🖋️ Option to use Left-hand Mode
🖋️ Auto-snap function when installing Housing
🖋️ Terrafire eruption period(cap adjustment, etc.)

📢 Notification of Known Issues for November 25th, 2022

Greetings, survivors!
This is Team Dysterra.

Prior to the announcement, we would like to apologize for the rollback issue that happend on 25th of November. We proceeded with rollback to recover from damage caused by illegal unauthorized use of cheating programs.

We will constantly strengthen our security function and try our best to minimize damage from use of cheating programs. When we get reports on possible use of cheating system, we will make sure we conduct a quick investigation and take measures.

In addition, those who get caught using illegal/unauthorized programs will be disclosed through a separate notice.

[h2]📢 Notification of Known Issues for November 25th, 2022 📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress). They will be announced as often as possible according to the number of received reports from players.

[h3]📌 Recently resolved or reflected 📌[/h3]
✅Optimized rubber banding issue occurring on some servers

✅ Fixed abnormal decrease in ranking scores

✅ Fixed the issue where vehicles owned by other players could be used without ownership

✅ Updated anti-cheat and other security measures

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 Problem with words restrictions. Not being able to use restricted words in nicknames and chat

🔧 Daily missions will be achieved while riding a vehicle.

🔧 Hunger will be mitigated in your own base.
  🎤Dev comments🎤
  💬 Due to various circumstances, survivors may need to be vacant for awhile.
  We are planning on mitigating hunger when you are at your base with your building core nearby.
  Now you won't come back to a death screen even when you are away for awhile.

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
⬜ Problem of daily missions not being achieved in cases where you have carried out the mission in advance.
  🎤Dev comments🎤
  💬 We are planning on reducing inconvenience so that players won’t have to re-build or re-craft something just achieve missions.

⬜ Modification of UI when players are using nearby storage

⬜ Fixing the problem with characters not being able to aim below themselves

⬜ Changing the balance of syringes (shots) and armor related radiation
  🎤Dev comments🎤
  💬 Balance of syringes (shots) and armor is being adjusted considering the difficulty of Orbis base and facilities.

⬜ Fixing problem with short cut keys being activated when searching items in your workbench

⬜ Problem with buildings not being installed in the right place.
  🎤Dev comments🎤
  💬 We've been getting feedbacks from users that our building system is inconvenient
  in way in which buildings automatically gets aligned to characters and to the direction they stand.
  We are going to be fixing this problem so that building can be done more freely.

⬜ Change in existing setting of single play
  🎤Dev comments🎤
  💬 We are considering modification function for players who must have felt frustrated because
  setting values cannot be changed. You can change the single play settings by modifying
  the contents through the files located in the folder below
  (You must restart the game after changing the file)
  - File location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

⬜ Fixed time balance in forge
  🎤Dev comments🎤
  💬The existing balance was designed considering the fact that the forge runs automatically,
  and it was to encourage players to try dominate landmarks. According to the gathered feedback,
  however, we are thinking of implementing 'forge upgrade system' in game.
  We will soon come back with a faster forge : )

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center


[h3]👁‍🗨 Problem where walls and doors can be installed on the opposite side of a closed door or window. [/h3]
- If you have videos for the above problem, please send us the video through our customer center.

[h3]👁‍🗨 Misdiagnosis of some anti-virus/security solutions[/h3]
- If you report the program name where the misdiagnosis occurs through the customer center,
 we will respond quickly.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Problem with Terra shop compensation being exposed abnormally
✔ Fixed an intermittent server crash issue
✔ Fixed an issue where stored items were deleted when retrieving sleeping bags.
✔ Fixed to prevent abuse of the Hyena Portal Base and Delta Plant facility central building collision.

[h3]📌 Reference 📌[/h3]
📒 'error: 0x20000, 0xd3', 'LowLevelFatalError [File:Unknown] [Line: 671]'
 📚 This error is caused by a corrupted client file and can be resolved by integrity check or reinstalling the client.
  🔗 Related solution FAQ Link

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
🖋️ Decorate characters 🖋️ Adding a "Rack" 🖋️ Option to use Left-hand Mode 🖋️ Auto-snap function when installing Housing 🖋️ Terrafire eruption period(cap adjustment, etc.)