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Dysterra News

[Dev.update] Housing system improvement

Base camp defending system has been strengthened with better housing facility management.🚧🦺

Now you can install turrets on the electric gate, and pile up fences over fences.





Further information will soon be shared in order as our development gets completed.
Catch you soon survivors!

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

[Dev.update] Robot NPC combat animation improvement

Combat animations are added for better combat experience against NPC.

All survivors will face new attacking patterns of dodging and dashing animations of NPC.

[previewyoutube][/previewyoutube]

Further information will soon be shared in order as our development gets completed.
Catch you soon survivors!

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

[Dev.update] Character balancing update

For better combat and convenience, Stamina and Hydration systems are removed.

From now on, all survivors can run and explore the world without stamina and dehydration.



With the following character balancing update, all the items, facilities, and UI related to the stamina hydration system will also be changed as well.

Further information will soon be shared in order as our development gets completed.
Catch you soon survivors!

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

[Dev.Update] Better AI for bears 🐻

For better experience in battles with NPCs,
we have added new movements for bears.

Bears will now jump further and added spin round motions will provide you with a better and smoother attacking pattern.

[previewyoutube][/previewyoutube]

We will be posting more development updates.
Please look forward to them πŸ˜‰

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

[Dev.Update] Better convenience for gunsπŸ”«

We are here to drop news about development that is currently being made.

For better gun management,
we have added automatic reload function and leftover bullet removal.

If you use up all the bullets during a battle,
you now don’t have to press the β€˜R’ button to reload, it will automatically reload itself.
[previewyoutube][/previewyoutube]

unloaded guns will automatically reload themselves when you try to shoot with them.
In addition, Leftover bullet removal can be done with a right-click in the inventory.
[previewyoutube][/previewyoutube]

Thank you for always supporting Dysterra.
We will share new updates through our official community channels!

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—