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Dysterra News

Patch Notes: v0.6.21 and TerraPoint Event

Hello, survivors!
To celebrate our 30% sale, we've prepared a few events and new firearms for you. We hope you enjoy even more exciting gameplay with these new additions. If you find any bugs or have ideas to improve the game, please report them on our Discord!


Update schedule: (for two hours)
  • Sep 12th, 2024, 08:00 AM (CET)
  • Sep 11th, 2024, 11:00 PM (PST)
  • Sep 12th, 2024, 3:00 PM (KST)


New Weapon MMP-T77 VIPER Added!

πŸ”« A new Epic grade physical submachine gun, the MMP-T77 VIPER, has been added!
- Damage: 23
- RPM: 468.4
- Magazine Capacity: 42 rounds
- Radiation Accumulation: 8
- Compatible with muzzle and Foregrip attachments

TerraPoint Event Begins

β€» After the update, the event will run until 06:00AM, September 25th. (UTC)

πŸŽ‰ Attendance Reward!
Daily Attendance reward will be increased to 100 TP!

🏷️ 50% Off Random Perk Purchases!
During the event, the price for random perk purchases will be reduced from 200 TP to 100 TP.

🏠 Somnium Signature Furniture Pack for Sale!
The Somnium Signature Furniture Set, which was originally part of the Founders Pack, is now available for purchase!
[Somnium Signature Furniture Set A]
- Somnium Signature Bed
- Somnium Signature Side Table
- Somnium Signature Vanity
[Somnium Signature Furniture Set B]
- Somnium Signature Wardrobe
- Somnium Signature Footstool
- Somnium Signature Chair


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Discount!

[h3]We’re lowering our price by 30% for a limited time!
This offer ends soon, so don’t miss out!

Join our amazing community and see if you have what it takes to survive in Dysterra![/h3]

Server Maintenance πŸ“’

The official servers are experiencing connection issues.

We're currently investigating the case and want to fix it as soon as possible.

We apologize for the disruption in gameplay.

Patch Notes: v0.6.20

Hello, Survivors!
We've seen a lot of feedback on Steam and Discord regarding the Shelter Raid event, so we've made some adjustments in this patch. Now, once you clear a Shelter Raid, it will take longer before it occurs again.
With this patch, we hope you'll feel less tied down to a single area while preparing for Shelter Raids and be able to explore Ararat Island with a lighter heart.
If you have more ideas to improve the game, please let us know on our Discord server!

Update schedule: (for two hours)
  • Aug 22nd, 2024, 08:00 AM (CET)
  • Aug 21st, 2024, 11:00 PM (PST)
  • Aug 22nd, 2024, 3:00 PM (KST)


Change in NPC Raid Frequency for Single Player Mode

πŸ›Έ We've fixed the issue where a raid could occur every time you log into single-player mode. Now, raids will happen at regular intervals instead!

Siege Battle Balance Adjustment

🏠 The minimum time a base cannot be sieged has been changed to 2 hours.

Direct Access to Custom Servers from Steam Launcher


🏠 You can now view and directly connect to custom servers from the Steam launcher without launching the game. Go to View -> Game Servers in the Steam menu.
Due to this new feature, all custom servers must be updated to the new version.

Bug Fixes and Optimization

πŸ¦‹ Fixed the issue where the damage of CLUSTER GRENADE was not tripled.
πŸ¦‹ Fixed the bug where the original item appeared in the preview when purchasing a box skin from the Terra Shop.
πŸ¦‹ Fixed the issue where housing door parts would disappear when viewed from a distance of 40 meters.


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Patch Notes: v0.6.19

It's been a while since we've greeted you all, and the development team would like to share some updates on the current development direction of Dysterra, along with a small balance patch.

We are planning to reintroduce some of the survival elements that were intentionally reduced in gameplay. We believe that certain systems, which were removed due to causing inconvenience in areas like difficulty, PvP, and NPC battles, should be revived. Specifically, we are reorganizing the temperature system. We are testing several systems, including bringing back the weather system from the previous open beta test and introducing temperature variations.
Regarding this week's balance patch, we have made several stat improvements to the gliding skill, which has been rarely used, to make it more enjoyable and useful. Additionally, we felt that some adjustments were necessary for the grenades, which were enhanced in the last patch. Therefore, we have made some downward adjustments to a few values, ensuring we do not undermine the original intent of the design.
Thank you for your continued support and feedback!

Update schedule: (for two hours)
  • Jul 11th, 2024, 10:00 AM (CET)
  • Jul 11th, 2024, 1:00 AM (PST)
  • Jul 11th, 2024, 5:00 PM (KST)


Gliding Skill Buff

πŸš€ The gliding skill has been adjusted for a smoother experience!
-Energy consumption per glide level decreased by 20-40%
-Movement speed during gliding increased by 47%

Grenade Performance Adjustments

πŸ’₯ The crafting and purchase prices of grenades have been adjusted overall.

[h2]Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Damage: 100 -> 90
Damage to NPCs: 300 -> 270
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20

[h2]Smoke Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Metal: 10 -> 15
Detonator: 1 -> 2
Transmitter price: 320 -> 400
Transmitter purchase limit: 100 -> 20

[h2]Cluster Grenade[/h2]
Max stack: 40 -> 10
Material changes:
Advanced Metal: 5
Detonator: 2 -> Advanced Detonator: 1
Damage: 120 -> 130
Damage to NPCs: 360 -> 390

[h2]Impact Grenade[/h2]
Max stack: 40 -> 10

[h2]Radiation Smoke Grenade[/h2]
Max stack: 40 -> 10


Bug Fixes and Optimization

πŸ¦‹ Fixed an issue where gliding energy consumption was extremely low before unlocking the gliding energy consumption reduction skill.



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