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Servers added & Steam Next Fest Guide

Hi survivors,

First of all, we would like to thank all the testers who are currently participating in the on-going stability test. To provide better testing environment, we are planning on opening up more servers.

πŸ“Œ Maintenance schedule
- When:
(PDT) Mon, 30 May 2022. 18:00 ~ 19:00
(CEST) Tue, 31 May 2022. 03:00 ~ 04:00
(KST) Tue, 31 May 2022. 10:00 ~ 11:00
- What:
Adding following servers:
AMERICA 2(PVE), ASIA 1(PVP), ASIA 2(PVE), EUROPE 1(PVP), EUROPE 2(PVE)

Based on emerged issues during our stability test, we will continuously work to block cheats and optimize our servers.
We will always do our best to provide better play environment.
Aforementioned updates will be announced before proceeding.
(Custom servers and single player mode will also be opened through this update)

πŸ“Œ Joining the Steam Next Fest
Dysterra will be joining the upcoming Steam Next Fest in June.

The event will take place starting from the 13th (PDT) and last for 7 days. For this upcoming event, we are trying our best to rectify all issues reported in our previous Global Beta. Please anticipate better Dysterra!

We will be back with another announcement regarding the overall balance, bugs, and new contents.

We are glad that Dysterra is getting better and better along with our survivors. Please participate in our stability test and come check us out in the upcoming Steam Next Fest!

Thanks

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

Please participate in our upcoming Global Test!!

Dysterra official server stability test guide

Hi, survivors
We are sorry to keep you waiting. Server stability test is now open.

This test will be conducted in "Dysterra Demo" instead of "Dysterra Playtest".
Please download the demo from the Dysterra Steam store page and participate in the test.
https://store.steampowered.com/app/1527890/Dysterra/

The purpose of this stability test is to optimise the official server, so when participating in the test, please check the precautions we have previously informed you.

[Test precautions]
- You can participate in this stability test after installing the "Dysterra Demo" app.
- Currently, the end date of the test is undecided, and we will make an announcement when it is determined.
- Only one PVP server will be open for a better testing environment.
- Please understand that network latency differences may occur depending on the access area.
- If an issue occurs during the test, server restart and temporary maintenance may be carried out without any notice.
- Single Player and custom servers are not available for this test.

[Known Issue]
- Headshot damage not being applied when headshotting NPCs

After participating in the server stability test, please give us your feedback through Dysterra official Steam community and Discord.

Thank you.

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

Please participate in our upcoming Global Test!!

Server Stability Test Postponed

Hi Survivors,
We are here to give you guys an update on our stability test.

For this stability test, we’ve decided to run it through β€˜Dysterra Demo’ app to allow more testers in.

With the Demo app, everyone will be able to join regardless of your participation in previous betas.

However, the preparation for the Demo app is taking longer than we expected. For that, we won’t be able to open up our stability test as announced before. We sincerely apologize for keeping you guys waiting. When we are ready, we will make an announcement and open our test up immediately.

As mentioned before, only one official server will be open.
However, we will add more servers depending on the number of testers joining.

Through this stability test, we are looking to optimize our servers and strengthen our anti-cheat system. Received feedback about balance, bugs, and other suggestions from the global beta have not been taken into account yet, but we are trying our best to reflect on those feedback as soon as possible.

We ask for active participation!
We will try our best to deliver better Dysterra!
Thank you so much for enjoying our game : )

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

Dysterra Server Stability Test Guide

Hi Survivors,

We have witnessed frame drops, and server latency issues in our recent global test. Although we have made several updates and solved some of the reported issues, we feel like we could do better.

For that, we are planning on opening Server Stability test to fix remaining issues. The test will be starting next week.

[h3]πŸ“Œ Server Stability Test Schedule (End date is TBD)[/h3]
1. Goal
- Stabilize servers/overall optimization

2. Schedule
- (KST) Tue, 24 May 2022. 15:00
- (PDT) Mon, 23 May 2022. 23:00
- (CEST) Tue, 24 May 2022. 08:00
*The test will be opened 24 hours until further announcement

3. Candidates
- The test is opened for those who have joined our previous betas. (1st,2nd,3rd)
*Additional access requests won’t be available for this stability test

4. Additional info
- Join the stability test through β€˜Dysterra playtest app’
- We will only open up one server (America PVP)
- Depending on where you play from, you might experience network latency issues.
- During the testing period, server maintenance/server re-start might occur without any further notice.
- Single player mode and Custom servers won’t be available for this stability test.

This test is not for introduction of new contents but to improve the overall optimization of the game. Received feedback about balance, bugs, and other suggestions have not been taken into account yet, but we are trying our best to reflect on those feedback as soon as possible.

In addition, server optimization will be the top priority of this following test, so please bear with us throughout the test, and we ask for active participation as well because in that way we will be able fix more problems through this stability test!

We will try out best to deliver better Dysterra!

Thank you so much for enjoying our game : )

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—

End of Dysterra Global Beta Test

We would thank you to all the survivors for participating in our global beta test.

We have been through many things over the last two weeks of our test.
Based on gathered feedback and play data through the official community, we could identify crucial issues, and take time to fix problems that we have faced through this valuable time with survivors.



We couldn’t respond to all your valuable opinions and suggestions during the test period, but we will check everything carefully right after the test, and prepare for the next one.

In the next build, we will be able to provide quality game experiences for all our players with various and new contents of Dysterra.

Even after this test, we will continue to share our upcoming update through our official Discord and Steam community.

Thank you.

[Dysterra official community channels]

πŸ“Œ Steam community forum πŸ‘‰LINKπŸ”—
πŸ“Œ Discord πŸ‘‰LINKπŸ”—
πŸ“Œ Twitter πŸ‘‰LINKπŸ”—
πŸ“Œ Facebook πŸ‘‰LINKπŸ”—
πŸ“Œ Youtube πŸ‘‰LINKπŸ”—
πŸ“Œ Twitch πŸ‘‰LINKπŸ”—