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Scramble: Battle of Britain News

Feedback on Scramble demo after Steam Next Fest

Hello Pilots,

The demo version of Scramble: Battle of Britain was launched during Steam Next Fest.

Although the event ended two weeks ago, the demo has remained available on our Steam page. We are proud to see how many skilled pilots have taken to our planes and joined the battle in the demo version of Scramble: Battle of Britain.

We extend our heartfelt thanks to all our demo players for their valuable feedback.

Here is some information we have collected during these first weeks of the demo:

*updated: July 2nd

As a "thank you" and to continue showcasing Scramble at its best, we plan to patch the demo with bug fixes, performance improvements, and feature enhancements in the coming weeks. Fasten your harnesses and stay tuned for news on the future release of Scramble.

In the meantime, you can continue enjoying the demo on our Steam page until we open a new closed beta to test the exciting new features we are developing.

https://store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/

Scramble: Battle of Britain - Live Stream

Explore Missions, Simulation, Control, Cinematic Tools, and much more in Scramble: Battle of Britain, and experience intense dogfights.

Join us for an exclusive marathon stream starting June 10th. We have an intensive streaming schedule:

Tuesday, June 11th:
XTRG at 18:00 UK time

Wednesday, June 12th:
Richard Yorke at 18:00 UK time

Thursday, June 13th:
SgtZDog at 16:30 UK time

Friday, June 14th:
Hexaboo at 18:00 UK time

Saturday, June 15th:
Gamer_1745 at 18:00 UK time

Sunday, June 16th:
DasTactic at 20:00 UK time

They will showcase key highlights, provide a sneak peek into the game's features, and offer valuable suggestions on mastering the gameplay.

Don't miss out on this exciting preview!

Wishlist now:
https://store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/

Scramble: Battle of Britain - Demo out for Steam Next Fest

Hello pilots and flight captains!

We are thrilled to announce that Steam Next Fest has officially begun and the Demo for Scramble: Battle of Britain is now available

[h2]What does this demo contain?[/h2]

Missions
  • An Instant Action Skirmish Generator
  • Single-player missions featuring Spitfires, 109s, and Stuka bombers


Simulation
  • A dynamic 3D airspace with Six Degree-of-Freedom dogfighting simulation
  • Turn-based match structure transitioning from planning, through simulation, to turn review
  • Realistic damage modeling with leaks, explosions, smoke, and lost components
  • Aircraft aerodynamics that replicate the unique performance and failure modes of each airframe
  • Pilot physiology modeling blackouts and injuries


Control
  • State-of-the-art Turn/Climb Flight Assist for intuitive, analog piloting
  • Mechanics for escaping and bailing to salvage pilot lives and aircraft


Cinematic Tools
  • Tools for directing camera movement, reference points, and target tracking
  • Hideable UI layers suitable for content creation
  • Saveable match replays for capturing and sharing video and still images


Get ready to Scramble, download the demo now.

https://store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/

Scramble: Battle of Britain - Demo out for Steam Next Fest

Attention, pilots and flight captains!

Prepare for takeoff with Scramble: Battle of Britain.
We're thrilled to announce that a demo of our exhilarating aerial combat game will be available during the Steam Next Fest from June 10th to 17th. This is your chance to experience intense dogfights and intricate mechanics firsthand.

Here's what you can look forward to in the demo:

[h3]Missions[/h3]
  • An Instant Action Skirmish Generator
  • Single-player missions featuring Spitfires, 109s, and Stuka bombers

[h3]Simulation[/h3]
  • A dynamic 3D airspace with Six Degree-of-Freedom dogfighting simulation
  • Turn-based match structure transitioning from planning, through simulation, to turn review
  • Realistic damage modeling with leaks, explosions, smoke, and lost components
  • Aircraft aerodynamics that replicate the unique performance and failure modes of each airframe
  • Pilot physiology modeling blackouts and injuries

[h3]Control[/h3]
  • State-of-the-art Turn/Climb Flight Assist for intuitive, analog piloting
  • Mechanics for escaping and bailing to salvage pilot lives and aircraft

[h3]Cinematic Tools[/h3]
  • Tools for directing camera movement, reference points, and target tracking
  • Hideable UI layers suitable for content creation
  • Saveable match replays for capturing and sharing video and still images


Don't miss out on this thrilling opportunity to immerse yourself in the skies of WWII. Get ready to Scramble.

https://store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/

Scramble: Battle of Britain - Flight School, Episode #5

[h3]Welcome back to Flight School. [/h3]

In episode #5, we'll be discussing maneuvers. Hold thight, watch the video and read the full article below.

[previewyoutube]https://youtu.be/l0TJBNIXH7M[/previewyoutube]

[h3]Maneuvering & Aerobatics[/h3]

Aerobatics is the piloting of aircraft through maneuvers not typical of steady, stable flight. Most dogfighting, even the short and simple bounce out of the sun, involves aggressive maneuvering that falls into the category of aerobatics. Loops, rolls, and stalls, all aerobatic maneuvers themselves, are the building blocks of more complex aerobatics like the Immelman or the Split-S.

A Scramble turn simulates for roughly two and a half seconds. In aerobatic terms, with World War II aircraft, this converts to roughly a quarter of a loop, or a third of a roll. Players will chain these partial maneuvers naturally from turn to turn so every dogfight in Scramble resembles the fanciest airshow routines.

Scramble's Turn/Climb Assist couples roll and yaw control surface inputs, so one of the easiest maneuvers in Scramble is the barrel roll. With a little "climb" input and a little "turn" input players can initiate barrel rolls to re-engage a target or enter a rolling scissors with a pursuing enemy.

Scramble aerodynamics model sideslip-induced rolls, so yawing in the same direction of roll input will increase roll rate. The coupling of yaw and roll inputs in the Turn/Climb Assist assures all basic rolls in Scramble experience this boosted roll rate. Players using Traditional Aircraft Control, with access to all three axes independently, can command full yaw and roll inputs to one side to induce a maximum roll rate, and coupling these inputs with a heavy pitch input will flip an aircraft in a twist resembling a weak snap roll.

Aerobatic maneuvering in a dogfight is ultimately a means to an end, and graceful loops that wow crowds at airshow routines may not be the optimal tactics with an enemy in pursuit. But when thinking three-moves-ahead and flying clean, efficient aerobatics a player can execute a quarter loop, followed by a vertical climb, with a rudder turn at the apex to hammerhead their guns onto the unsuspecting enemy flailing to line up their shot in the climb.

Stay tuned for more Flight School episodes and exciting news coming soon!

https://store.steampowered.com/app/1530450/Scramble_Battle_of_Britain/