Distant Worlds 2: Return Of The Shakturi Out Now
[h3]DISTANT WORLDS 2: RETURN OF THE SHAKTURI IS OUT NOW[/h3]
Welcome back explorers,
an ancient evil is returned to the vast universe of Distant Worlds 2. The wait is over.
The Return of the Shakturi, the third DLC and first feature expansion for Distant Worlds 2, is now available.
The Shakturi, a sinister alien faction, nearly destroyed the galaxy in a past cataclysm. Originating from another galaxy, they possess abilities beyond normal understanding. Their return poses a dire threat, challenging even the strongest late-game empires.
It is now your choice whether to ally with them or fight them.
[previewyoutube][/previewyoutube]
Key Features:
[h3]“STRATEGY” UPDATE[/h3]
But that’s not all. Together with the DLC, we are releasing a new official update, free for all. The Strategy Update includes months of improvements made to support the Return of the Shakturi feature expansion, with a specific focus on refining player and AI management of mid to late game conflicts. We will continue to update, fix, and improve the base game to give the best possible gaming experience.
For those of you who want to know every detail of the Strategy Update, a detailed changelog is available at this link.
Also, don't miss today's showcase on Twitch with Erik Rutins, producer and co-designer of Distant Worlds 2, following the release of The Return of the Shakturi.
The Galaxy lives on
https://store.steampowered.com/app/2926560/Distant_Worlds_2_Return_of_the_Shakturi/
Welcome back explorers,
an ancient evil is returned to the vast universe of Distant Worlds 2. The wait is over.
The Return of the Shakturi, the third DLC and first feature expansion for Distant Worlds 2, is now available.
The Shakturi, a sinister alien faction, nearly destroyed the galaxy in a past cataclysm. Originating from another galaxy, they possess abilities beyond normal understanding. Their return poses a dire threat, challenging even the strongest late-game empires.
It is now your choice whether to ally with them or fight them.
[previewyoutube][/previewyoutube]
Key Features:
- Genetic Engineering in the game introduces a brand-new space creature and allows the Shakturi to manufacture these creatures for scouting and combat. It also grants the Shakturi influence over existing space creatures in the galaxy, enabling them to use these creatures to further their own goals.
- Biowarfare enables the Shakturi to deploy plagues that weaken other factions, making them more susceptible to Psychic influence and control.
- Psychic Abilities enhance the Shakturi's effectiveness in space and ground combat, diplomacy, espionage, and research. Countering these abilities requires innovative strategies that could potentially turn the Shakturi's strengths into weaknesses.
- Planet Destroyers and Mega Ships are powerful tools available to all factions, including those introduced post-release. These formidable assets are crucial in battles against the Shakturi, with Mega Ships offering unique functionalities, such as the Quameno Mobile Robotic Troop Foundry.
- New Space Creature – The Rift Strider introduces fresh challenges and opportunities within the game.
- Outposts allow factions to establish a presence on worlds unsuitable for full colonization, securing valuable territory for future expansion.
- The Multi-Empire Alliance System introduces new ways to coordinate and cooperate with allies, enhancing strategic collaboration across empires.
- New Space-based start with just a single colony ship and a small fleet.
- Ancient Guardian Vaults and Special Artifacts add depth to exploration and gameplay.
[h3]“STRATEGY” UPDATE[/h3]
But that’s not all. Together with the DLC, we are releasing a new official update, free for all. The Strategy Update includes months of improvements made to support the Return of the Shakturi feature expansion, with a specific focus on refining player and AI management of mid to late game conflicts. We will continue to update, fix, and improve the base game to give the best possible gaming experience.
For those of you who want to know every detail of the Strategy Update, a detailed changelog is available at this link.
Also, don't miss today's showcase on Twitch with Erik Rutins, producer and co-designer of Distant Worlds 2, following the release of The Return of the Shakturi.
The Galaxy lives on
https://store.steampowered.com/app/2926560/Distant_Worlds_2_Return_of_the_Shakturi/




Perhaps you would prefer not to risk multiple fleets to bombard a well defended planet and incur the reputation cost of bombarding a populated world as well? We have two new intelligence missions coming as well and one of them allows you to Destroy a Facility. In the example below, while this is a risky mission, it gives us a chance of success at a much lower cost if it succeeds. You can also now try to Capture enemy characters or encourage them to Defect to your side.
Finally, we’ve also done a major rebalance of economies, planetary suitability and the colonization and terraforming research trees and facilities. We’ve rebalanced these areas with the goal of improving economic scaling through the mid-game and late-games, to avoid situations where there is so much income that it effectively removed economic choices. We also wanted to address the issue of some factions having far more available suitable planets than others. The result overall should be fewer initially suitable planets for colonization, a better balance between factions, and terraforming facilities which are less expensive but may require ongoing maintenance on lower quality worlds.

















Humans: Planet Destroyer with a Super Mass Driver weapon
Ackdarians: Planet Destroyer with a Super Beam weapon
Mortalen: Planet Destroyer with a Super Mass Driver weapon
Haakonish: Mega Ship with a Massive Gravitic Pulse weapon
Teekan: Mega Ship with a Massive Ion Bomb weapon
Boskara: Planet Destroyer with a Super Firestorm Torpedo weapon
Zenox: Stealthy Mega Ship with Super Long Range Sensors (a mobile Stealth Mega Monitoring Station which can fight)
Dhayut: Planet Destroyer with a Super Beam weapon
Quameno: Mega Ship with a Mobile Robotic Troop Foundry
Gizurean: Planet Destroyer with a Super Beam weapon