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Farmer Against Potatoes Idle News

Update v0.35-1 Minor Fix:

Fixed:
  • Pet Capture after being offline wasn't activated for the area you were in (was fixed after changing).
  • Pet Loadout & Team could be broken leading to lower stats (was fixed 30-45min after the update in a sneak patch).

Farming, Grasshopper AND Assembly Feature & More Update V0.35

New:
  • Farming: You can access it right from the beginning at Area 1-2-50. It can feel slightly active very early on but you will quickly get Auto that will make it a check once or twice a day feature. As the game balance can't be changed too much this will start having impact on the main game way later so imagine this as a second game.
  • Plant various Potato plant that won't turn into weirdo attacking you but Healthy Potato instead, the game has an exponential mechanic which make you production skyrocket for each new plant unlocked, there is 10 plant right now but remember this is balanced for someone going from A#0 to A#10~ at the moment so don't expect to finish this new content in a week. There is also a shop with ~100 upgrades that can be bought, some related to the main game.
  • Grasshopper: This feature come with 8 "Contagion" where you can add your Grasshopper to fight and clean the farm, making it gain various bonus.
  • Assembly: You will be able to invest some resource into building differents Assembly line that will give you bonus all around the game. There is 10 line to start with and around 40 bonuses.
  • 3 Expedition that are added between the existing one and affecting Farming, they have a way different HP and Bonus curve.
  • 10 Pets in Area & Expedition added which also come with some new bonus. They also have a different bonus curve and rank isn't applied the same as on others Pets.
  • 10 already in game Pets have gotten a new bonus related to Farming, 3-6 (Primfeet), 4-1 (Nidhogg), 4-9 (Arizona), 5-7 (Tock), 5-8 (The Governess), 7-2 (Flafy), Expediton 2 (Huginn), Expedition 3 (Hera), Expediton 8 (Icare), Expediton 12 (Juba).
  • 10 Pets Combo with 2 new Combo bonus.
  • 25 Steam Achievements to earn.


Updated:
  • A lot of optimization have been done in the code which should improve the performance for everyone (thanks to asdfchlwnsgy1236).
  • Ascension requirement slightly lowered for A17+.
  • Achievements are now sorted in 2 Pages that can be scrolled.
  • Pet drop will check the pity before the random chance, you can still go above the pity when you increase the drop chance or ascend.


Fixed:
  • Returning player could have issue with some Expedition not being set properly leading to issue, this should be fixed.
  • It was possible to have more pet capture than the 70 limit before this patch when using a token and capturing a pet at the same time, this is fixed and now the pet count is refreshed on each capture.
  • On Reincarnation Cow are now bought without any limit (previously 50 per Reincarnation).
  • Cosmetic unlock should be calculated properly offline.
  • Auto Advance Area from 5-9 to 6-1 and 6-9 to 7-1 had an issue with Hard difficulty, it will now work properly and switch slightly earlier (could be further improved in the future).
  • Ascension button will appears if you have reach the requirement and 3h into this ascension (previously 24h), while it isn't reach you can still restart the ascension the first 24h.
  • In World 5 there were some issue offline that was spawning Potatoes a lot slower than online.
  • Inventory wasnt filled properly offline, it should now work the same as online and create equipment.
  • Pet capture chance offline have been increased to reflect online more.

Farming Feature Announcement

Greetings dear Farmers,

We have been working hard for the past few weeks on the new feature "Farming", which is a little bit different than what you have had so far. This time it will be accessible to everyone (unlock on A#0 at 1-2-50, so 30min after a new player start the game).

As the whole game balance is already pretty good (not perfect, but pleasant to play), having a new feature that early doesn't allow me to have a lot of bonus affecting the actual game. This will be an independant feature for a while (could compare it with whack if it didnt had tons of upgrade boosting the game), it start without much QoL so the feature could feel a bit 'active' even if i made sure that the various auto are unlocked and acquired very early on.

This update will also have 2 additionnal features working with Farming, which make it one of the biggest update to date (i bet you didn't seen this one coming ^^, they are actually pretty good feature, basic mechanic but really good :p).

Right now the code is fully done and it is only a matter of balancing, adding small upgrade around and testing over and over again, polishing the text, translating, adding some info & tutorial... This is by far the hardest part ^^.

I can't give an accurate ETA for the release of this feature but i'm fairly confident that it will go live in July, i will keep everyone updated if there is any change.

Thank you everyone for the amazing support

Update v0.34-3 Returning Player Fix:

Fixed:
  • Issue where returning player had issue with the new Big Double system.

Update v0.34-2 Minor Fix:

Fixed:
  • Few minor fix regarding potato & skull take away.