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Mars Update - 0.64 - Faster Than Light Technology & Three Ocean Planet Species

Dear Fermi Community,

We celebrate the end of 2021 with our new Mars update. This time we go Faster Than Light with a new post-Singularity technology level The Superluminal Age.



Our community voted for the name of a new species The Quasis ; they will join their evolutionary neighbours in the Ross System : The Frenner and The Shivan.

Many players asked us to add the possibility to trigger another evolution event after a sapient species died out. Once per game life will get a second chance to evolve again between the ruins of their precursors.

Additional we added modern outfits for all playable species that are shown from the Nautical Age to the Cyber Age and added a lot of events for aquatic species. Also we fixed some bugs ...



Changelog of Version 0.64.A.8 - MARS UPDATE ( contains spoilers )

  • New Species “Frenner from the Ross System” marine squid people
  • New Species “Quasis from the Ross System” giant anemone beasts
  • New Species “Shivan from the Ross System” jellyfish hive creatures

  • Technological Level 12 “Construct jump gates that allow faster-than-light travel, enable instant interplanetary communication; black hole harvesting; and antimatter creation”

  • 14 new Modern Outfits for all Species that are shown in the Industrial Age, Nuclear Age, Digital Age and Cyber Age ( Dolphins, Dinosaur, Damanis, Erbori, Bautir, Esh, Kular, Dorloth, Prun, Rao, Kaar, Maru, Odo, Rama )

  • Second Chance Evolution Feature : If a civilization goes instinct on its homeplanet; there is a rare possibility that a evolution event is triggered again - In this evolution event the two previous species of this planet can evolve again and the extinct species is replaced by Primates ( balanced ) Felines ( default ) or Scorpios ( unbalanced )

  • Background Art : New “Faster than Light” picture
  • Background Art : New “The Wormhole Grid” picture
  • Background Art : New “The Hyperjump Invasion” picture
  • Background Art : New “Feline Advent” picture

  • New Technology Ending “The Wormhole Grid”

  • New Sol System Event “The Fury of Mars”
  • New Sol System Event “Terraforming Mars”

  • New FTL Age Event “The Superluminal Age”
  • New FTL Age Event “The Superluminal Ship”
  • New FTL Age Event “The Superluminal Colony”
  • New FTL Age Event “Black Hole Network”
  • New FTL Age Event “Orbital Agriculture”
  • New FTL Age Event “Arc Reactors”
  • New FTL Age Event “Solar Harvest Noise”
  • New FTL Age Event “The Rebel Fleet”
  • New FTL Age Event “The School Project”
  • New FTL Age Event “Antimatter Smugglers”
  • New FTL Age Event “Whispers from the Void”
  • New FTL Age Event “The Sprawl Colony”
  • New FTL Age Event “Sunspot Energy Crisis”
  • New FTL Age Event “Powered by Q-Foam”
  • New FTL Age Event “Infinite Possibilities”
  • New FTL Age Event “Agony Accelerator”
  • New FTL Age Event “The Eigenstate Device”
  • New FTL Age Event “Through Any Means Necessary…”
  • New FTL Age Event “A Home in the Darkness”
  • New FTL Age Event “Hyperlight Fighters”
  • New FTL Age Event “The Corona Wars”
  • New FTL Age Event “The Eternal Body Swap”
  • New FTL Age Event “Wanted: Dead or Alive”
  • New FTL Age Event “Subspace Entertainment Channel”
  • New FTL Age Event “Hyperspace Freeport”
  • New FTL Age Event “Slow Mass Synthesizers”
  • New FTL Age Event “The Slipspace Liner”

  • New Aquatic Species Event “The Aquaculture Age”
  • New Aquatic Species Event “The Reefshaper Age”
  • New Aquatic Species Event “The Abyssal Age”
  • New Aquatic Species Event “The Landcrawler Age”
  • New Aquatic Species Event “The Tides are Changing”
  • New Aquatic Species Event “Canal Networks”
  • New Aquatic Species Event “The Chants of the Ocean”
  • New Aquatic Species Event “The Shark Mind”
  • New Aquatic Species Event “Swarm Sculptures”
  • New Aquatic Species Event “The Purple Menace”
  • New Aquatic Species Event “Kelp Forestry”
  • New Aquatic Species Event “Boiling Oceans”
  • New Aquatic Species Event “Reverse Islands”
  • New Aquatic Species Event “Dark Waters”
  • New Aquatic Species Event “Battle of the Trenches”
  • New Aquatic Species Event “Terror from the Depths”
  • New Aquatic Species Event “Bubble Pop”
  • New Ocean Planet Event “The Floating Colony”
  • New Ocean Planet Event “The Islands of Planet X”
  • New Ocean Planet Event “Descent into the Maelstrom”
  • New Ocean Planet Event “The Sirens of System X”

  • Unique Government, Leaders and Flare texts for all Stone Age species ( Example “Dolphins form Schools instead of Tribes” )

  • Planets : Renamed Tabby`s Star to Boyajian's Star

  • Balancing : Starships don't count for the minimum civilization to reach a Technology Ending Anymore ( Colonies count but can't reach the Final Tech themselves )
  • Balancing : 5 Singularity Civilizations are now needed to reach the Singularity Tech Ending
  • Balancing : The timespan between Evolution events was reduced
  • Balancing : A lot of events that make no logical sense on water planets, for aquatic creatures or plant beings and are blocked for these situations ( this is an ongoing process and we will continue to finetune these issues )

  • Bugfix : Sometimes the “Graveyard Galaxy” Ending was not triggered when a Refugee Fleet was created and all species died out afterwards. This is fixed now.
  • Bugfix : It is not possible to generate unlimited Flares anymore when circling through civilization when an Event is ready
  • Bugfix : Flares should not permanent stay on the screen anymore if you switch very fast between a system and the galaxy
  • Bugfix : Banished Refugee Fleets should now have the correct system names in their description
  • Bugfix : Same old savegames showed blank pictures of Rama, Maru & Odo - this issue is fixed.
  • Bugfix : Colony Names sometimes don't have variable names in capital letters added anymore.
  • Bugfix - After saving a game the names of dead civilizations are not replaced by the colony civilization anymore.

  • Attention ! Save Game Compatibility Issues - Save Games of older versions will not trigger evolution events on Planet Ross or the Second Chance Evolution. Also savegames, that were saved while an event was active might show the wrong picture of this particular event.




See you up in the stars, voyager.

Jörg from Anomaly Games

Join our Discord server: https://discord.gg/n5bDJ7pRVM
Follow us on Twitter: @FermiGame

Demo available during IndieCade, GIC / PGA (Poznan) and Utopiales (Nantes)

The Fermi Paradox goes on tour!

And to let you all participate we decided to upload a new version of our demo. The demo will be available until the 3rd of November!

We are visiting our first in person events since the pandemic and will be this weekend (22nd to 24th of October) at the Games Industry Conference / Poznań Games Arena in Poland!

At the same time the Fermi Paradox will be shown online at the IndieCade Festival. We are nominated for the "Systemic Design" award.

Tune in this Sunday October the 24th at 10:40 AM PT / 7:40 PM CET for a special livestream at the show where we'll be interviewed! And the Award Show is shortly afterwards!

The weekend after ( 29th of October - 1st of November ) we are going to Nantes in France and participating in the Les Utopiales, Festival international de Science-Fiction. The Fermi Paradox will be part of an computer game art exhibition.



We hope to get a lot of inspiration in the these weeks. And if you are around please come by and say hello.

Come around in our discord, where we will have a dedicated #Festival channel.

Hope to see you there ...

Jörg from Anomaly Games

Deimos Update - 0.63 - Ancient Outfits, New Events and Performance Optimization

Greetings,

We did some technical optimizations to fix crash issues with older PCs and we want to bring this fixes to the community as fast as possible. Gameplay-wise this is a moderate content patch so the name of the update is of a smaller celestial body : Deimos.

Otherwise we added ancient outfits for all playable species, polished the display of our characters and wrote more events for starships and desert / swamp planets.



Changelog of Version 0.63.B.5 - DEIMOS UPDATE ( contains spoilers )

  • Bugfixes : Game does not crash anymore in the “Galaxy Generation” screen on PCs with under 12 GB RAM

  • 12 new Ancient Outfits for all Species that are shown in the Bronze Age, Iron Age and Nautical Age ( Humans, Dolphins, Dinosaur, Damanis, Erbori, Bautir, Kular, Dorloth, Esh, Prun, Rao, Kaar )

  • Background Art : New “The Last Wanderer” picture

  • New Sol System Event “The Wrath of Deimos”
  • New Starship Event “Relativistic Research Corps”
  • New Starship Event “The Mind Ship”
  • New Starship Event “The Longing for Planet X”
  • New Starship Event “Laboratory Expansion”
  • New Sand Planet Event “The Storm of Storms”
  • New Sand Planet Event “Reclamation Suits”
  • New Sand Planet Event “The Sandstalkers”
  • New Sand Planet Event “The Water Wars”
  • New Sand Planet Event “The Beasts Below”
  • New Sand Planet Event “The Desert Rocks”
  • New Swamp Planet Event “The Ungrowing”
  • New Swamp Planet Event “Bog Flyers”
  • New Swamp Planet Event “Healing Ooze”
  • New Colony Event “Colonial Outback”
  • New Colony Event “Military Outpost”
  • New Colony Event “A World of Dust”
  • New Colony Event “Paradise in the Desert”
  • New Colony Event “Desert Frenzy”
  • New Colony Event “Fear and Loathing on Planet X”

  • Tech : We switched to Unity Pro and have a fancy splash screen now
  • Polishing : Character images for small event button were visually adjusted
  • Polishing : Character images for large character screen were visually adjusted
  • Optimization : Reworked Dynamic Texture Loading - mean that loading times are far shorter and Texture RAM usage are reduced under 1GB
  • Optimization : Sound and music compression and streaming does not use so much RAM anymore




See you up in the stars, voyager.

Jörg from Anomaly Games

Join our Discord server: https://discord.gg/n5bDJ7pRVM
Follow us on Twitter: @FermiGame

Venus Update - 0.62 - New Species, Alien Ruins, and Planet Type Events

Good news,

We celebrate our largest update so far with a 20% Daily Deal sale on Steam.
This time we call it the "Venus Update"! There are a lot of things waiting for you ...

We added 3 new species (2 of them named by our lovely community), events to explore ruins from extinct alien civilizations, new ancient tech levels for desert and ice planets and plant species, unique events for same species contact and much more ...



Changelog of Version 0.62.A.8 - VENUS UPDATE ( contains spoilers )

  • New Species “The Erbori from the Vex System”
  • New Species “The Bautir from the Vex System”
  • New Species “The Damanis from the Vex System”

  • Background Art : New “Exploring Alien Ruins” picture
  • Background Art : New “Contact with the same Species” picture
  • Background Art : New “Frozen Landscape” picture
  • Background Art : New “Desert Beauty” picture
  • Background Art : New “Swamp River” picture

  • New Event Type - “Answering Signals” - Now civilizations and colonies can send a signal back to the sender
  • New Event Type - “Plundering Planets” - Starships can refill resources from planets with alien ruins

  • New Sol System Event “The Rise of Venus”

  • New Cyber Event : “Hostile Takeover”
  • New Cyber Event : “Virtual World Art”
  • New Cyber Event : “The Merger”
  • New Solar Event : “Rise of the Revivals”
  • New Lightspeed Event : “Sector Rebellion”
  • New Lightspeed Event : “The Chimera”
  • New Lightspeed Event : “True Gender Fluidity”
  • New Lightspeed Event : “Time Dilation Tourism”
  • New Singularity Event : “Multiplicity”
  • New Singularity Event : “Searching For Purpose”
  • New Singularity Event : “The Rule of the Artificial Intelligences”
  • New Singularity Event : “Galaxy Bulbs”
  • New Futuristic Event : “Robot Liberation Wars”
  • New Signal Event “Should we talk to the Xenos?”

  • New Spaceship Event : “CrowdSpaced”
  • New Spaceship Event : “Prison Expedition”
  • New Colony Event “The Venus Colony”
  • New Colony Event “Psychedelic Fungus”
  • New Colony Event “The Masters of Ice”
  • New Colony Event “Lost in the Snow”
  • New Colony Event “We were here first!”

  • New Alien Ruins Event : “Curious Artefacts”
  • New Alien Ruins Event : “Alien Graveyards”
  • New Alien Ruins Event : “Riches of the Xenos”
  • New Alien Ruins Event : “Xeno Archaeology”
  • New Alien Ruins Event : “Reverse Engineering Alien Technology”
  • New Alien Ruins Event : “The Graverobber Conflict”
  • New Alien Ruins Event : “The War of the Ruins”
  • New Alien Ruins Event : “The Alien Tragedy”
  • New Alien Ruins Event : “Xeno Art”
  • New Alien Ruins Event : “Cultural Adaptation”
  • New Alien Ruins Event : “Xeno Cults”
  • New Alien Ruins Event : “Source of the Signal”
  • New Alien Ruins Event : “Looking for Clues”
  • New Alien Ruins Event : “Alien Waste”
  • New Alien Ruins Event : “Dangerous Ruins”
  • New Alien Ruins Event : “Synthetic Guardians”
  • New Alien Ruins Event : “Hidden WMDs”
  • New Alien Ruins Event : “Cruel Aliens”
  • New Alien Ruins Event : “Alien Objectification”
  • New Alien Ruins Event : “Hidden Messages”
  • New Alien Ruins Event : “Where are the Xenos?”
  • New Alien Ruins Event : “The Ways of the Xeno”
  • New Alien Ruins Event : “Alien Recycling”
  • New Alien Ruins Event : “The Great Alien Warrior Race”
  • New Alien Ruins Event : “Are the Aliens still among us?”
  • New Alien Ruins Event : “The Alien City”
  • New Alien Ruins Event : “Ruin Raiders”
  • New Alien Ruins Event : “The Xeno Badlands”
  • New Alien Ruins Event : “Xeno Cuisine”
  • New Alien Ruins Event : “Ruin Wildlife”
  • New Alien Ruins Event : “The Quest for the Xeno”
  • New Alien Ruins Event : “The Impurity of Planet X”
  • New Alien Ruins Event : “Ancient Receiver Technology”
  • New Alien Ruins Event : “The Ruin Dweller”

  • New Same Species Contact Event “A Familiar Voice”
  • New Same Species Contact Event “The Listening Settlement”
  • New Same Species Contact Event “We are not alone in the darkness…”
  • New Same Species Contact Event “From Planet X with Love”
  • New Same Species Contact Event “A Direct Answer”
  • New Same Species Contact Event “Same Species Contact”
  • New Same Species Contact Event “Familiar Graves"
  • New Same Species Contact Event “Rebuilding Planet X”
  • New Same Species Contact Event “Ghosts of the Past”

  • New Ice Planet Event “The Excavation Age”
  • New Ice Planet Event “The Thaw Age”
  • New Ice Planet Event “The Floe Age”
  • New Ice Planet Event “The Wandering Glacier”
  • New Ice Planet Event “Ice Tunnel Network”
  • New Ice Planet Event “Patterns in the Ice”
  • New Ice Planet Event “Cold Justice”
  • New Ice Planet Event “The Warmth of Others”
  • New Ice Planet Event “The House of Bones”
  • New Ice Planet Event “Pocket Biomes”
  • New Ice Planet Event “The Frozen Caves”
  • New Ice Planet Event “A Cold Welcome”
  • New Ice Planet Event “Ice Songs”
  • New Ice Planet Event “Frozen Monsters”
  • New Ice Planet Event “The Cycle of Ice and Blood”
  • New Ice Planet Event “The Snow Lancers”
  • New Ice Planet Event “The Furry People”
  • New Ice Planet Event “Blitz Heatwave”

  • New Desert Planet Event “The Copper Age”
  • New Desert Planet Event “The Glass Age”
  • New Desert Planet Event “The Dune Ship Age”
  • New Desert Planet Event “The Fertile Geyser”
  • New Desert Planet Event “The Wandering City”
  • New Desert Planet Event “The Flow of the Hourglass”
  • New Desert Planet Event “Sand Torture”
  • New Desert Planet Event “Mirages of the Gods”
  • New Desert Planet Event “Sand Gardens”
  • New Desert Planet Event “Atmospheric Water Generators”

  • New Plant Species Event “The Cultivation Age”
  • New Plant Species Event “The Pollination Age”
  • New Plant Species Event “The Float Age”

  • New Swamp Planet Event “Swamp Gas”
  • New Swamp Planet Event “The Sunken Past”
  • New Swamp Planet Event “Preserved Wisdom”
  • New Swamp Planet Event “Roots of Sin”
  • New Swamp Planet Event “All-Embracing Roots”
  • New Swamp Planet Event “The Tower City”
  • New Swamp Planet Event “Biotope Fabrication”

  • Bugfix : Starships register now when they find a planet with a destroyed civilization and trigger appropriate events
  • Bugfix : Colonies that are build on the same planet as alien ruins can also trigger appropriate story events
  • Bugfix : Signals from the same Species are not interpreted as alien signals anymore but get their own appropriate story events
  • Bugfix : Starships of the same Species trigger a different story event rather than an alien contact event
  • Bugfix : Starships should not fly between two planets in an endless loop anymore
  • Bugfix : Starships should never fly directly back to the planet that they just visited anymore
  • Bugfix : Colonies, Spaceships and Conquered Planets now have the correct references
  • of detected Species!
  • Bugfix : Starships are not flying under the suns or planets anymore
  • Bugfix : Maru, Odo and Rama are not nude anymore in the Modern Era
  • Bugfix : The “Early Accesss” prefix of the version number is now called Early Access!
  • Facepalm*

  • Polishing - Increased the size of the “Galaxy Flare Text” Windows for better readability
  • Polishing - Nuclear Ark spaceships look less like bombs now

  • WIP - The “Same Species Contact” event still works similar to the “Alien Contact” event and will be reworked in future updates.
  • WIP - We start to disable events that do not make sense for certain planet types or species. As an example no large floods should be triggered on a desert planet.

  • Attention ! Save Game Compatibility Issues - Save Games of older versions will not trigger events related to Alien Ruins, Same Species Contact, Desert Planets, Ice Planets or Swamp Planets. Also no aliens will evolve on planet Vex



See you up in the stars, voyager.

Jörg from Anomaly Games

Join our Discord server: https://discord.gg/n5bDJ7pRVM
Follow us on Twitter: @FermiGame

Community Content Patch - Version 0.61.C.5

Hey everyone,

We start the weekend with a small content patch, with a lot of events that were proposed by our lovely community on Discord. And to round it up to 30 we added a couple of our own event stories.

If you have event ideas of your own, please join our Discord community here : https://discord.gg/n5bDJ7pRVM or post your suggestions in the comments or the Steam Forum


Changelog of Version 0.61.C.5

  • New Nautical Age Event : “Mutual Aid Collectivism”
  • New Nautical Age Event : “Theological Decision Theory”
  • New Nautical Age Event : “Memory Pipes”
  • New Industrial Age Event : “The Metropolis”
  • New Nuclear Age Event : “Atomic Religion”
  • New Nuclear Age Event : “The Jet Age”
  • New Digital Age Event : “Universal Basic Income”
  • New Cyber Event “Smart Films”
  • New Default Event : “Abandoned Mines”
  • New Default Event : “The City of Thinkers”
  • New Colony Event : “Alien Exile”
  • New Colony Event : “Songs of the Robots”
    [
  • New Community Event : “Perfected Advertising”
  • New Community Event : “Nuclear Waste Recycling”
  • New Community Event : “The Everything Store”
  • New Community Event : “Lagrangian Accelerators”
  • New Community Event : “The Riggers' Gambit”
  • New Community Event : “Fanatical Crew”
  • New Community Event : “Colony of Freaks”
  • New Community Event : “The Theseus Procedure”
  • New Community Event : “Grand Constellation”
  • New Community Event : “Dwarf Star Harvesting”
  • New Community Event : “Existential Inequality”
  • New Community Event : “Ship Unity”
  • New Community Event : “The Yawning Abyss”
  • New Community Event : “All That the Rain Promises”

  • New Community Event : “The Endless Saga”
  • New Community Event : “Adapting to System X”
  • New Community Event : “Competing Factions”
  • New Community Event : “The Time of the Gun”
  • New Community Event : “The Species’s Dream”


Bugfix - The correct Tech Level number is now shown in the Character Screen


See you up in the stars, voyager.

Jörg from Anomaly Games

Join our Discord server: https://discord.gg/n5bDJ7pRVM
Follow us on Twitter: @FermiGame