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GigaBash News

1.21

Gameplay
Mayhem Mode
  • Fixed crash in Gun Battle.

Gorogong
  • Fixed Dive Smash causing its victim to shrink down.
  • When normal class Gorogong uses Grab Special against a S class titan, the victim will now enter knock down state to prevent a stun lock situation.

Rohanna
  • When normal class Rohanna uses Grab Special against a S class titan, the victim will now enter knock down state to prevent a stun lock situation.
  • Fixed Ultimate's Royal Warden trying to jump when it is first spawned.

Godzilla
  • Fixed victim will get knocked down when it is close to the ground and being air grabbed by Godzilla.
  • Fixed Godzilla's Heavy Special throwing enemies up into the air bug.
  • Fixed Godzilla's Grab Special overly high damage output.

Destoroyah
  • Fixed its infinite double jump bug.
  • Fixed its Air Grab ability causing its victim to be unable to do anything.

Mechagodzilla
  • Fixed Heavy Special's damage.


Matchmaking
  • Matchmaking flow refinement.
  • Fixed crash when host leaves Mayhem and Duel online lobby.


Visual
  • A level of visual optimization is applied for Holopolis, Core Chamber and Mount Gorogong.
  • Fixed shine effect not being removed from titans who have died in a match.


UI
  • Overall UI adjustment.
  • New UI appearance for Game Mode selection.
  • New UI appearance for Mayhem Mode game settings.
  • New UI layout for Map selection.
  • The store button will now be disabled after purchasing Godzilla DLC.
  • Updated in-game players' status and kill feed UI.
  • Added 16:10 aspect ratio support for UI.
  • Added game data saving indicator.
  • Fixed connection error message prompt not being closed properly after the prompt is resolved.


Audio
  • Fixed electric generator SFX not playing when somebody gets attached onto it.
  • Fixed Rawa's Block Special SFX not being played on time.
  • Fixed Rawa's Air Attack SFX not being played when it hits the ground.
  • Fixed Thundatross's Block Special SFX not being played when the blade hits the ground.
  • Refined victim gets hit away SFX timing.
  • Refined Woolley's Heavy Attack SFX.
  • Added swing SFX for Rohanna's tree swing.
  • Adjusted menu music.
  • Fixed character selection page not playing sound when it proceeds to level selection page.

GigaBash celebrates 1 year anniversary with a price drop!

You read it right in the headlines.ːsteamhappyː


[h2]We’re celebrating our one-year anniversary with a permanent price drop of GigaBash from $34.99 to $24.99 on Steam. That’s 28% saving for new players to join the brawl![/h2]

[h2]So what’re you waiting for? Haul your friends, family, and neighbors over to the arena, and let’s get ready to GigaBash![/h2]

Patch Notes [13 January 2023]

[h2]Titans[/h2]
[h2]Godzilla[/h2]
- Fixed an issue that caused the game sometimes to crash when Block Attack hits Invulnerable character(s).
[h2]Mechagodzilla[/h2]
- Fixed an issue that caused the game sometimes to crash when Heavy Special victim is snatched away by other command grab abilities.

[h2]Onslaught[/h2]
- Fixed an issue that caused the game to crash when player goes to where the UFO will appear before it actually does.
[h2]Mayhem[/h2]
- Fixed an issue that caused the game to crash at the end of the Boss Fight mode when the boss has been defeated.
- Fixed an issue where the victim will not fly away properly when the host gets the final kill. (Online)

[h2]General fixes[/h2]
- Fixed an issue where the winning character(s) is cropped out of the End Game Screen.

Patch Notes [23 December 2022]

Titans

- Beams now able to shoot into the chasm in DigSite map.
[h2]Mechagodzilla[/h2]
- Fixed an issue where Heavy Special attack cannot damage victim as intended in certain angle.
[h2]Destoroyah[/h2]
- S-class Grab Special vs other S-class now interacts with chasm as intended.
[h2]Kongkrete[/h2]
- Fixed a performance issue whenever the passive ability is triggered.

[h2]Gym[/h2]
- Fixed an issue that caused the game sometimes to crash when swapping character.

[h2]Extras[/h2]
- Fixed an issue that caused the game to crash in Titan Lore page while browsing the subpages.
- Fixed an issue with credit ending animation which causes texts to overlap.

[h2]General fixes[/h2]
- Fixed an issue where Beer Mug will not apply confused debuff to victim.
- Fixed a performance issue that happens after '3, 2, 1' countdown and during the final hit.
- Fixed an issue that caused the game to crash when a Titan grabs someone and jump into the chasm in Training Room.
- Fixed an issue that caused the game to crash at the end of a match when there is Rohanna or Mechajuras.

Patch Notes [13 December 2022]

[h2]Mechagodzilla[/h2]
- Basic attack will no longer do abnormal stunlock when hit from the front.
[h2]Destoroyah[/h2]
- Basic attack will no longer do infinite combo.
[h2]Gigan[/h2]
- Basic attack will no longer do infinite combo.
[h2]Godzilla[/h2]
- Heavy attack will no longer cause the victim to be stuck in Heavy Damage State.
[h2]General fixes[/h2]
- Fixed victim’s ice cube position teleported to elsewhere when the victim is being inhaled by Woolley.
- Mayhem online stability update.