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A Day Out News

Update 1.0



https://store.steampowered.com/app/1547670/A_Day_Out/

[previewyoutube][/previewyoutube]

The full release is finally here!


[h3]It's been a long journey, but the game is now at a state where we feel that it's become a "full" game with many features and plenty of content.[/h3]

[h3]We hope you all enjoy the biggest update to date![/h3]

[h3]Even though it's finally complete, expect even more updates soon![/h3]


[h2]Bigfoot Case[/h2]


[h2]Yeti Bounty[/h2]


[h2]New Wildlife[/h2]


[h2]Steam Achievements[/h2]


[h2]New Maps[/h2]


[h2]Loadout Whiteboard[/h2]


[h2]Gadgets[/h2]


[h2]Furniture Customization[/h2]


[h2]Body Camera[/h2]


[h2]New Content:[/h2]
  • Added Money System
  • Added Steam Achievements
  • Added Loadout Whiteboard
  • Added Furniture Customization
  • Added First Person Body Camera
  • Added Bounty Contracts
  • Added Bigfoot Case
  • Added Light Machine Gun
  • Added Night Vision Headgear
  • Added Bait Traps
  • Added Frag Grenades
  • Added Incendiary Grenades
  • Added Stun Grenades
  • Added Claymore Mine
  • Added Throwable Rock
  • Added Minigun Turret
  • Added Motion Sensor device
  • Added Tactical Decoy device
  • Added Deer
  • Added Raccoons
  • Added Rabbits
  • Added Cows


[h2]Improvements:[/h2]
  • Added new campfires to several maps
  • Certain monsters take more damage from silver bullets and not others
  • Current objectives are only visible when using hunter sense
  • Fade to black when teleporting
  • Animated quad bike steering
  • Added new game button to main menu
  • Better subtitle UI
  • Better clothing customization categories
  • Session Browser shows the current stage of a case


[h2]Bug Fixes:[/h2]
  • Fixed favorites bar from opening while reading notes
  • Fixed favorites bar not always selecting the weapon
  • Fixed female characters not blinking
  • Fixed black screen on client issue
  • Fixed inventory not updating when taking items
  • Fixed default rotation of some items when inspecting



If you want to track the progress more closely, watch our Trello!

Devlog 1.0 [June 2024]



[h3]Welcome to our seventh devlog! It's been quite awhile since the last one.

Let's take a look at what's coming soon for update 1.0![/h3]

[h3]That's right.

This next update A Day Out is leaving Early Access. Exciting right?[/h3]

[h3]And don't fret, there's still more content and bug fixes post-release![/h3]

[previewyoutube][/previewyoutube]
[h3]If you're interested in playtesting all these new features, the 1.0 Beta build is available on the Beta branch of the game. Join our Discord for more information.[/h3]


Recent Progress

[h2]Money System[/h2]
Money has been added to the game and is earned by completing cases, bounties and finding it in the field.

The tablet has been updated.

The FOB PC has also been updated.

Collectible cash has been added.

[h2]Bounties[/h2]
Bounty contracts have been added to the FOB PC and can be taken on to earn money between cases.

Bounties can be found in the bounties folder on the FOB PC.
They show up randomly and can be replayed as many times as you want.



[h3]You're probably wondering what all this new money is good for.[/h3]


(It's this)
[h2]Loadout Whiteboard[/h2]
A new whiteboard has been added to The FOB. You can use it to organize your loadout for cases and bounties.

The whiteboard lists all your chosen items and remaining money.
Only the host can choose the loadout.


Your loadout can be found inside the tan military crates at the start of the case.

At the end of a case or bounty, all players will be rewarded and the host will have their loadout refunded.
However if you lose or abort, your loadout costs won't be covered.


[h2]Gadgets[/h2]
Gadgets are a new class of item that can be used to hunt, lure and kill monsters.

Ground Sensors are used to detect sources of movement and display them on the map.

The map screen will show the location of detected movement.

Traps can now be baited and will lure monsters to them.

A mine and many new grenades have been added. Frag, Flame, Stun and Molotov.

The Minigun is an automatic turret that engages any non-human life it detects.

The Tactical Decoy is a state-of-the-art top secret device for luring any and all monsters.

Night Vision is good for hunting in dark forests or pitch black interiors.

[h2]Furniture Customization[/h2]
You can now customize different areas of the FOB in different themes.

These are only a handful of the available options. More areas can also be customized.

[h2]Body Camera[/h2]
A new Body Camera has been added that enables a more immersive experience.
It also includes a useful zoom feature when aiming while not holding a weapon.




If you want to track the progress more closely, watch our Trello!


https://store.steampowered.com/app/1547670/A_Day_Out/

e1.17 hotfix #2

  • Added new ability to Xenoraptor
  • Reworked MISSING OPERATIVES lore
  • Fixed a minor networking-related issue in VILLAGE
  • Fixed a networking-related issue in MISSING OPERATIVES
  • Fixed a small networking-related issue in SWAMPY CRASH
  • Fixed a networking-related issue in TROPICAL GETAWAY
  • Fixed a networking-related issue in DEAD ESTATE
  • Added two new Foundation lore Journals to the FOB
  • Fixed an issue that could cause Sludge Man to instantly kill you
  • Fixed a map issue in Chupacabra Canyon
  • Fixed an issue that could cause a trigger to activate too early in DEAD ESTATE
  • Fixed multiple map-related issues in MURKY MOONSHINE
  • Added better lighting to sewer in MURKY MOONSHINE
  • Removed cave in LIZARD MAN OF SCAPE ORE SWAMP
  • Slightly lowered the Wolf's health
  • Made it slightly easier to find the Bunker's door upon restoring power in Lizard Man case
  • Added two new easter eggs

e1.17 hotfix #1

  • Resolved an issue preventing favorited throwables from being usable once selected.
  • Enhanced the Purgatory introduction for improved clarity and accessibility of the "Investigate the Portal Site" objective.
  • Refined the prologue hike experience to ensure smoother player progression.
  • Addressed a nav mesh issue within the Purgatory Caves.
  • Corrected a bug where a waypoint would not disappear upon task completion within the Tutorial Base.
  • Fixed a networking issue affecting the bridge in Purgatory
  • Fixed a navigation mesh problem affecting the final sequence in Purgatory.
  • Integrated the 'Foundation' logo

Update e1.17

Hello, Hunters!


The game has been updated for the Steam Spring Sale!
https://store.steampowered.com/app/1547670/

[previewyoutube][/previewyoutube]

[h2]Purgatory[/h2]

[h3]New case in Purgatory.[/h3]


[h2]Boot Camp[/h2]

[h3]New boot camp to practice and learn the ropes.[/h3]


[h2]Molotov[/h2]

[h3]New Molotov throwable found in the new case.[/h3]


[h2]Radio Off[/h2]

[h3]Radio can now be turned off (finally).[/h3]


[h2]New Content:[/h2]
  • Added Purgatory Case
  • Added Boot Camp
  • Added Molotov


[h2]Improvements:[/h2]
  • Added Off option for Internet Radio (finally)
  • Added Underground fight club (don't talk about it)


[h2]Bug Fixes:[/h2]
  • Fixed Monster spotting player even when facing away
  • Fixed Monster search radius (was way too high)
  • Fixed Internet radio channel ‘Jazz24’
  • Fixed favorites bar not always selecting the weapon
  • Fixed favorites bar opening while reading notes
  • Fixed Quad Bike weight so monsters can push them without getting stuck
  • Fixed monster timing out while following a waypoint and getting stuck