Fixed a crash where a completed animal-management cloning chamber tries to automatically summon a drone for delivery while the CRISPR building is being moved
Fixed a crash when factory workers path to new structures that are placed on un-erased rotational data from previously deleted enclosures
Fixed Aquarium Zoo crashing at the end of day 2 if the Research Hub is not built
Lake tiles can now be deleted in Build mode (however, they are non-refundable)
Opening the CRISPR panel no longer freezes the game on ultrawide monitors
Enclosures no longer build a "bridge" across lake tiles when using the "Change Type" feature
Fixed having too many trees in a big zoo slowing the overall game performance
Fixed buildings and crop rendering sometimes disappear when using the "Change Type" feature for enclosures
Using the controller will no longer change the time scale when the build bar is active
Reduced save file size regarding storeroom storing too many poop stock entries
Animal-poop no longer spawns inside enclosure items causing them to be unreachable by default after loading from a save file
Fixed corrupted enclosure tile (that generates on moving of enclosures) on save file load