[Update] Wednesday, November 5 - Patch Notes
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[/p][p]In the DARKEST DAYS, Trust No One![/p][p]Hello Survivors,[/p][p][/p][p]This is the DARKEST DAYS.[/p][p][/p][p]We would like to share the patch notes for the version update on October 15 (Wed). Please check the details of this update below. [/p][p]※ All screenshots and images were taken in a test environment and may differ from the live server version.[/p][p][/p][p][/p][h3]■ Version Info[/h3][p]0.24.0[/p][p][/p][p][/p][h3]■ New Additions[/h3][p]\[New Mode: Custom Conquest at Coal Tomb Power Plant][/p][p]- A new mode, “Custom Conquest,” has been added to allow you to enjoy Conquest matches more easily and at your convenience.[/p][p]- In Custom Conquest, Survivors can create their own matches and play Conquest whenever they wish.[/p][p]- You can switch to this mode through the dropdown menu at the top of the \[Multi] - \[Coal Tomb Power Plant] pop-up window.[/p][p]
- You can play Conquest with teams that you personally assemble, from a minimum of 1v1 up to a maximum of 8v8.[/p][p]- On the party creation screen, invite players from the opposing team and other Survivors to form the teams that will play together in Custom Conquest.[/p][p]- You can still play Custom Conquest even if the number of players on both teams is not the same.[/p][p]- Custom Conquest does not offer any rewards.[/p][p]
[/p][p]\[New Special Zombies Added][/p][p]- Five new special zombies have been added: Boomer, Smogger, Witcher, Packer, and Squito.[/p][p]- You can encounter these new zombies in DARKEST DAYS with the latest update.[/p][p][/p][p]
[/p][p]\[Guild Contribution Ranking Rewards][/p][p]- Rewards will now be distributed weekly based on guild contribution rankings, which are earned through completing Guild Requests and making donations.[/p][p]- Weekly contribution rankings are tallied and reset every Thursday at 00:00 UTC and rewards are distributed according to the final rankings.[/p][p]- Rewards will expire if they are not claimed within 7 days after distribution.[/p][p]
[/p][p][/p][p]\[Automatic Character Nickname Generation][/p][p]- A feature that automatically generates nicknames has been added when creating a new character or changing a nickname.[/p][p]- By selecting the dice-shaped icon in the name creation pop-up, a random nickname will be displayed.[/p][p]IMAGE 5[/p][p]
[/p][p][/p][p]\[New Recruitable Resident: Kyla Jane][/p][p]- The resident Kyla Jane can now be recruited through the \[Shop] → \[Recruitment].[/p][p]- Kyla Jane was a resident that could only be recruited through the Community Pass Season 2.[/p][p]- Each character account can recruit this resident only once.[/p][p]
[/p][p]\[New Vehicle: Military Truck][/p][p]- A new vehicle, Military Truck, which was developed by military defense contractors and elite special forces, has been added.[/p][p]- The Military Truck boasts significantly higher durability compared to other vehicles.[/p][p]- The new vehicle will be available through the \[Shop] → \[Vehicles].[/p][p]
[/p][p][/p][p]\[New Equipment: S550 & Ocean Sentinel Tactical Armor][/p][p]- A new weapon and armor set have been added.[/p][p]- The S550 is a precision assault rifle capable of highly accurate shooting.[/p][p]- Four variants of the S550 have been added, ranging from Normal to SSR grade.[/p][p]- The Ocean Sentinel Tactical Armor Set includes four SSR-grade pieces.[/p][p]- These new items can be obtained through in-game drops or Pickup Lucky Boxes.[/p][p]
[/p][p]\[Pickup Lucky Box: S550 & Ocean Sentinel Tactical Armor Rate Up!][/p][p]- To celebrate the release of the new equipment, the “S550 & Ocean Sentinel Tactical Armor Rate Up! Pickup Lucky Box” has been released.[/p][p]- This special Lucky Box is available for a limited time until December 17 (Wed) 11:59 UTC.[/p][p]- You can obtain the S550 and Ocean Sentinel Tactical Armor at a higher probability through this Lucky Box.[/p][p]- The box can be found under \[Shop] → \[Lucky Box] → \[Pickup Lucky Box].[/p][p][/p][p]\[New Packages: Tactical Armor Theme Package 1 & 2][/p][p]- Two new limited-time Tactical Armor Theme Packages have been released to commemorate the launch of the Ocean Sentinel Tactical Armor set.[/p][p]- These packages will be available for purchase until December 17 (Wed) 11:59 UTC.[/p][p]- You can find them under \[Shop] → \[Packages] → \[Limited-Time Packages].[/p][p][/p][p][/p][h3]■ Major Improvements[/h3][p]\[Camera View and Direction Settings][/p][p]- Added a function to adjust the camera distance and height under \[Settings] → \[Controls] → \[Common].[/p][p]
Added a Free-view Camera function, allowing you to move the camera freely.[/p][p]└ The Free-view Camera function can be used by holding the Alt key while moving the mouse.[/p][p]※ As the Free-view Camera is now bound to the Alt key, the previous shortcut for “Show/Hide Mouse Cursor” has been changed to F1 [/p][p]※ Key bindings can be adjusted under Settings → Controls → Keyboard → Shortcut Settings.[/p][p]
[/p][p][/p][p]\[Vehicle Convenience Features][/p][p]- Several vehicle-related improvements have been made for greater convenience.[/p][p]- You can now Fast Travel while inside a vehicle[/p][p]- Under Settings → QoL, you can choose to automatically summon your vehicle after fast travel.[/p][p]- A shortcut button has been added on-screen to summon your vehicle to your current location.[/p][p]
[/p][p]\[Character Coordinate Display][/p][p]- The \[Map] now displays your current coordinates, allowing you to track your location easily.[/p][p]
[/p][p][/p][h3]■ Other Adjustments[/h3][p]- The level of certain buildings on Harsh Winter Bielli Island has been lowered to Level 44–45.[/p][p]- The Street Theme Limited Package is no longer available for sale.[/p][p]- Adjusted the parkour and jumping animations for characters.[/p][p]- Added weapon attack power and stamina recovery amount from consumables to the stat information screen.[/p][p]- Changed the vehicle control key guide shortcut to “;” key (semicolon).[/p][p]- Improved the spawn time for certain zombies in Sand Creek.[/p][p]- Reduced the knockdown effect of the Titan skill.[/p][p]- Modified certain Squito skills to now apply a Slow effect.[/p][p]- Adjusted Squito’s dodge skill so that instead of granting invincibility, it now increases defense.[/p][p]- Increased the EXP and Milla rewards gained from zombies based on their rank and attributes.[/p][p][/p][p][/p][h3]■ Quality of Life Improvements[/h3][p]- Improved the appearance of SSR-grade item boxes.[/p][p]- Added the Skip and Auto-Play options for NPC dialogues.[/p][p]- Improved the tutorial so players can now skip early-game tutorial quests.[/p][p]- After unlocking Shelter functions, players can now interact with outposts inside buildings.[/p][p]- Improved the error message display when outpost registration fails.[/p][p]- Added a “Survival Instinct” buff effect and icon, which is now stackable up to Level 12.[/p][p]- Character EXP percentage is now shown on the inventory screen.[/p][p][/p][p][/p][h3]■ Bug Fixes[/h3][p]- Fixed an issue where the client would crash or disconnect from the server.[/p][p]- Fixed an issue where the guild ranking animation would display every time upon login.[/p][p]- Fixed an issue where the “Useful Items” quest UI target location displayed incorrectly.[/p][p]- Corrected typos in the stat information window.[/p][p]- Fixed an issue where clicking on a created party in Guild Conquest would display the wrong message.[/p][p]- Fixed an issue where players could not enter Guild Conquest even after accepting an invitation.[/p][p]- Fixed an issue where the Medical Room’s infection rate reduction effect was not reflected in the stat information.[/p][p]- Fixed an issue where the Guild Shop reset timer did not display properly.[/p][p]- Fixed an issue where HUD pop-ups could not be closed using the B key.[/p][p]- Fixed an issue where selecting an item in the consumable/weapon HUD pop-up did not update the icon.[/p][p]- Fixed an issue where controls would freeze when performing finishing moves in multiplayer regions.[/p][p]- Fixed an issue where changing emojis in Quick Chat resulted in selecting the wrong one.[/p][p]- Fixed incorrect text displayed when switching to the current chat channel.[/p][p]- Fixed an issue where filtered mode invitations were still displayed despite invitation settings.[/p][p]- Fixed an issue where disconnected party member names were displayed incorrectly.[/p][p]- Fixed an issue where non-distributable UI appeared on party members in vehicles.[/p][p]- Fixed an issue preventing items traded with Silver Bars or Gold Bars from being sold in the Community Shop.[/p][p]- Fixed an issue preventing items traded with Milla from being sold in the Guild Shop.[/p][p]- Fixed an issue where the Stat Information pop-up title was displayed only in Korean.[/p][p]- Fixed an issue where tickets were displayed in the Shelter currency overview.[/p][p]- Fixed an issue where consumable weapons aim guides were misaligned.[/p][p]- Fixed an issue where Daily Growth Supply Box rewards (Milla) did not display correctly upon opening.[/p][p]- Fixed an issue where the Locker button appeared on the Guild Conquest preparation screen.[/p][p]- Fixed an issue where party formation slots displayed incorrectly on the Guild Conquest preparation screen.[/p][p]- Fixed an issue where capture point indicators were not visible.[/p][p]- Fixed an issue where matching was not canceled even after the Conquest time period ended.[/p][p]- Fixed an issue where players could enter preparation screens via HUD icons during matchmaking.[/p][p]- Fixed an issue where players could enter preparation screens via invitation chats during matchmaking.[/p][p]- Fixed an issue where character names were not displayed in the Guild Shelter.[/p][p]- Fixed an issue where quests like “Secret of the Triplet Factory” and “End of the Bet” could not progress properly if safety was pre-secured.[/p][p]- Fixed an intermittent issue where the “Endless Knowledge” quest did not count properly.[/p][p]- Fixed an issue where controller key customization settings only applied to the UI after restarting.[/p][p]- Fixed an issue where consumables or consumable weapons could not be used with controllers.[/p][p]- Fixed an issue where jump/parkour could only be assigned to hold key actions in controller settings.[/p][p]- Fixed an issue where sprinting after exiting a vehicle in multiplayer would not work with a controller.[/p][p]- Fixed an issue where scope zoom settings did not apply to weapons below SSR grade.[/p][p][/p][p][/p][p]Please refer to these latest updates when playing the game. [/p][p]Thank you.[/p][p] [/p][p]DARKEST DAYS Team[/p]