Patch 2.1.0
Patch 2.1.0 is now live!
New content:
• New Killer - Sheet-man! He can be purchased with Propcoins, and for the first period there will be a 50% discount
• New map - Village! The map will have a tripled chance of appearing in Quick Play
Changes:
• Balance - now, instead of giving Killer 500 coins for each repaird Propmachine, the calculation will be done according to a new dynamic formula that gradually increases the number of coins for each repaired Propmachine and decreases it for each lost Survivor. This should make the balance more fair in matches with players of uneven experience levels
• Multiplayer - ‘Victory’ and ‘Defeat’ have been replaced with more appropriate descriptions of the outcome depending on the situation
• Multiplayer - Killer will now get 5 MMR when Last Survivor escapes instead of losing 30 MMR
• Last Survivor - during the Last Survivor mode common items will not appear in Chest, and coins will spawn in the map 2 times more often
• Last Survivor - now the player who is Last Survivor receives 5 additional propcoins if they win
• House - rebalance of some rooms and Propmachine locations
• Poisoned Knife - reduced the number of charges from 10 to 7
• Yellow Jar - now when Yellow Jar is thrown at a Killer, they will no longer drop Survivor
• Propmachine - reduced the range of Propmachine repair sound to the same range as the main sound of the Propmachine
• Hypnochair - now when a Survivor saves themselves using Lockpick, they will not have the immortality effect
• Settings - returned the ‘Distract with sound’ hotkey
Fixes:
• Killers - fixed that if a Survivor breaks out of Killer’s hands, the ‘Drop’ hint remained on the screen
• Granny - fixed that there was no sound notification when hitting a Survivor with Mine ghost knife
• Impostor - fixed chase music not stopping
• Survivors - fixed that sometimes it was possible to jump without spending stamina
• Tools - fixed legendary Tools being usable while on cooldown
• Hypnochair - fixed that Killer could put Survivor in a Hypnochair through the walls
• Closable Doors - fixed that Closable doors could be used while Survivor is on Hypnochair
• UI Tab - fixed that sometimes players could be displayed as dead and as Nickname instead of their name
• Miscellaneous - fixed a possible reason for the game sometimes not being able to start for some players
• Minor fixes to maps, UI, and localization
New content:
• New Killer - Sheet-man! He can be purchased with Propcoins, and for the first period there will be a 50% discount
• New map - Village! The map will have a tripled chance of appearing in Quick Play
Changes:
• Balance - now, instead of giving Killer 500 coins for each repaird Propmachine, the calculation will be done according to a new dynamic formula that gradually increases the number of coins for each repaired Propmachine and decreases it for each lost Survivor. This should make the balance more fair in matches with players of uneven experience levels
• Multiplayer - ‘Victory’ and ‘Defeat’ have been replaced with more appropriate descriptions of the outcome depending on the situation
• Multiplayer - Killer will now get 5 MMR when Last Survivor escapes instead of losing 30 MMR
• Last Survivor - during the Last Survivor mode common items will not appear in Chest, and coins will spawn in the map 2 times more often
• Last Survivor - now the player who is Last Survivor receives 5 additional propcoins if they win
• House - rebalance of some rooms and Propmachine locations
• Poisoned Knife - reduced the number of charges from 10 to 7
• Yellow Jar - now when Yellow Jar is thrown at a Killer, they will no longer drop Survivor
• Propmachine - reduced the range of Propmachine repair sound to the same range as the main sound of the Propmachine
• Hypnochair - now when a Survivor saves themselves using Lockpick, they will not have the immortality effect
• Settings - returned the ‘Distract with sound’ hotkey
Fixes:
• Killers - fixed that if a Survivor breaks out of Killer’s hands, the ‘Drop’ hint remained on the screen
• Granny - fixed that there was no sound notification when hitting a Survivor with Mine ghost knife
• Impostor - fixed chase music not stopping
• Survivors - fixed that sometimes it was possible to jump without spending stamina
• Tools - fixed legendary Tools being usable while on cooldown
• Hypnochair - fixed that Killer could put Survivor in a Hypnochair through the walls
• Closable Doors - fixed that Closable doors could be used while Survivor is on Hypnochair
• UI Tab - fixed that sometimes players could be displayed as dead and as Nickname instead of their name
• Miscellaneous - fixed a possible reason for the game sometimes not being able to start for some players
• Minor fixes to maps, UI, and localization