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Propnight News

Patch 1.0.16

Patch 1.0.16 is now live!
• Physics - fixed various reasons for getting stuck in the textures for Survivors upon being knocked down and for Impostor upon timer’s expiration
• Killers - added slowdown after jumping when carrying a Survivor
• Killers - fixed an exploit that allowed to simultaneously pick up a Survivor and jump in quick succession
• Granny and Igor - fixed the fact that thrown knives and grenades reacted incorrectly to doorways of destroyed Closable Doors
• Impostor - fixed that Hypnochair timer would keep running if the Impostor turned into a prop and unturned near it
• Impostor - fixed Impostor being able to heal and move at the same time while in disguise
• Abbey - one of Hypnochairs moved closer to the closed off area, also fixed various places where Killers could not reach Survivors
• Farm - slightly increased the distance between the cornrows, also limited the view between the two Exit Doors
• Inventory - fixed items not being wasted if during their use Survivor immediately turned into a prop
• Inventory - fixed Survivor becoming immortal if player clicks on the slot with the Armor while receiving damage
• Camera (Item) - fixed that Legendary Camera did not have a cooldown after being used unless used against a Killer
• Hypnochair - fixed that Survivor could be rescued through the wall
• Voice Chat - fixed the possible reason of crash when trying to mute another player
• Minor fixes and improvements for UI, maps and localization

Secret Skin for Impostor



Keymaster hid four numbers in different locations. Find them to unlock a secret skin for Impostor.

Patch 1.0.15

Patch 1.0.15 is now live!
• Customization - added new skin for Impostor
• Quick Play - now the player can leave the lobby again without being banned
• Gameplay - the maximum time at the stage of opening the exit doors has been increased from 2 to 3 minutes
• Killers - fixed a rare bug due to which Killers could put a Survivor on a Hypnochair from anywhere on the map
• Improved game security
• Small matchmaking improvements
• Small fixes for sounds and maps

Patch 1.0.14

Patch 1.0.14 is now live!
• Introducing Ranked Game
• Quick Play - now the Killer will not receive 15 propcoins for a victory, but 5 propcoins for each Survivor killed, lost or left the game
• Quick Play - the ban for leaving the game has been increased to 2 minutes, and now the ban will be given even if you leave the lobby stage
• Gameplay - now, when Survivors reach the stage of opening the exit doors, the maximum time of the round timer is reduced to 2 minutes
• Props - maximum health of all props reduced to 100
• Killers - stun immunity time after being stunned has been increased from 2 to 3 seconds, and Camera now also grants stun immunity
• Killers - the time to level up Hunt has been reduced from 10 to 8 seconds
• Killers - fixed that when resuming an interrupted chase, the speed of the Hunt, which had already slowed down, did not rise to the current level of the Hunt
• Akasha - Blood Eye detection radius increased by 53%
• Akasha - now you can hit after Blade Dance almost 2 times earlier
• Granny - during Astral, you can no longer attack immediately, and Astral's movement speed is increased by 13%
• Impostor - increased Prop cooldown from 5 to 7 seconds
• Impostor - removed the hotkey for picking up a Survivor when Impostor uses Spy or Prop
• Impostor - fixed that when transforming into some Survivor skins, Impostor had a different hair color
• Banshee - fixed Chest staying highlighted after using Curse until the end of the match, and other similar Curse bugs
• Last Survivor - now the last Survivor will open the door 1.5 times faster than usual
• Survivor - fixed that if the Killer picks up a Survivor at the last moment of Self-Reanimation, then the Self-Reanimation progress gets stuck and the Survivor can no longer get up from the ground
• Survivor - fixed that when several players pick up an item at the same time, it appears in the inventory of all these players
• Survivor - fixed that it was possible to heal yourself and repair the Propmachine at the same time
• Farm - closed the windows near the Propmachine in the greenhouse, added a path between the central Propmachine and the small greenhouse
• School - the number of Closable Doors reduced from 14 to 11
• Abbey - fixed glass breaking at Closable Doors, and now they open in the right direction
• Closable Doors - added a 0.5 second cooldown when using a Closable Door
• Closable Doors - fixed double doors shaking back and forth when closed
• Localization - added Traditional and Simplified Chinese, Korean and Japanese characters support when using Latin and Cyrillic alphabets
• Main Menu - fixed that Chris was always there when opening the menu
• Settings - fixed that on low effects quality settings players could not see Granny during Astral and Survivors during Ancient Book
• Settings - added blocking of changing resolution during "Borderless" window mode
• Minor fixes and improvements for maps, sounds, UI and localization