1. Virtual Hunter
  2. News

Virtual Hunter News

Environment And Vegetation Update - Fixes And Changes #2

Hello hunters!


We have another update ready to go! In this update we are finally (hopefully) asking Santa to take his flying animals back to the north and fix the issue. We also have a fix for optics which didn’t work properly with snap on face and added a couple new options to improve immersion!

[h2]New Features[/h2]
  • Added an option to turn off item highlights
  • Added an option to mute mobile trackers notifications

[h2]Improvements[/h2]
  • Fixed an issue where optics wouldn’t work with snap on face turned on
  • Possible fix for flying animals*
  • Fixed an issue where some bushes would disappear too soon
  • Visual improvements to the lakes
  • Renamed HP Reverb G2 SteamVR keybindings

[h2]Misc[/h2]
  • Updated known issues in Steam forums and Discord

* This should finally fix the flying animals bug that has been in the game for the longest time. It was very hard to track and fix so we are not 100% sure that it is so please report any sightings of land animals in the skies!

Your feedback is very important to us and we like to hear it. Thank you all for playing and happy Hunting!

Found an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd

Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
Follow us on Facebook: https://bit.ly/3DDP0QV
Follow us on Twitter: https://bit.ly/3wyOt15
Website: http://virtualhuntervr.com

Environment And Vegetation Update - Fixes And Changes #1

Greetings hunters!

This is a small hotfix to fix tutorials performance issues.

[h2]Changes[/h2]
  • Fixed an issue where tutorial scene had partly wrong vegetation and too much clouds which resulted in poor performance

Happy hunting everyone!

Found an issue or want to give us feedback? Join our Discord server: https://discord.gg/gGmSAA8Prd

Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
Follow us on Facebook: https://bit.ly/3DDP0QV
Follow us on Twitter: https://bit.ly/3wyOt15
Website: http://virtualhuntervr.com

Environment And Vegetation Update

Greetings hunters!


In this update we are bringing improvements that have been requested and asked for since the game was released. All vegetation and environment has been improved with unified shaders that adds more realism to them, better performance and gives us more tools and flexibility for later. The nature comes more alive with ambient wildlife and headlight helps you to track your pray in the dark. With all these changes the game looks better, runs better and is more immersive than ever before!

[h2]Environment And Vegetation[/h2]
  • All environment and vegetation have been improved with new shaders
  • Vegetation reacts to wind more realistically
  • Vegetation reacts to light more realistically
  • Player interacts with vegetation when moving through them
  • Crossfade has been added which eliminates most of the pop in
  • Vegetation and environment gets wet when it rains
  • Improved weather effects. More cloud variety has been added.
  • Improved daytime lighting

[h2]New Features[/h2]
  • Ambient wildlife has been added (birds, rodents)
  • Buzzing flies added to droppings (you can tell the droppings freshness from the amount of flies)
  • Headlight has been added that can be used at night (touch your forehead to toggle on/off)*

[h2]Animal Changes[/h2]
  • Animal render distance has been increased from 300m to 500m

[h2]Improvements[/h2]
  • Game has been significantly optimized**
  • MSAA 4x anti-aliasing eliminates most of the vegetation edge shimmering
  • Fixed an issue where mixed forest biomes ground was mostly rock
  • Fixed an issue where mobile trackers map is blur with low texture resolution
  • Tutorial vegetation biomes has been changed to use same from Bulgaria map
  • Scopes resolution has been increased for better view

[h2]Changes[/h2]
  • Light shafts have been disabled since they didn’t work properly. They will be improved and added back to the game later.

* Some leaf trees won’t catch the headlight properly at night. This will be fixed later.
** Graphics has been greatly optimized to use less gpu and cpu. We will optimize it further as promised. There is still a performance hit when using scope and optics since they use an additional camera. But performance should be a lot better. Please let us know how the game runs in the Steam forums or in our discord

Join our Discord server: https://discord.gg/gGmSAA8Prd
Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
Follow us on Facebook: https://bit.ly/3DDP0QV
Follow us on Twitter: https://bit.ly/3wyOt15
Website: http://virtualhuntervr.com

Environment Update Coming Soon!

Hello Hunters!


Here is a little sneak peek to our next update! We have overhauled all vegetation and environment visuals. Trees shimmer and grass waves in the wind, environment comes to life with ambient wildlife and performance will increase. All of these have been highly requested by the community and this will improve the experience and immersion even more. Update coming very soon!

[previewyoutube][/previewyoutube]

Join our Discord server: https://discord.gg/gGmSAA8Prd
Subscribe to our Youtube channel: https://www.youtube.com/c/VirtualHunterVR
Follow us on Facebook: https://bit.ly/3DDP0QV
Follow us on Twitter: https://bit.ly/3wyOt15
Website: http://virtualhuntervr.com

Animal Taxidermy And Trophy Mounts - Fixes and changes #2

Greetings Hunters!


We have another update ready for you! We’ve fixed several major issues in the game, improved animal rest and eat time behavior, added more offset settings for players with gunstocks and much more! Read all the changes below:

[h2]New Features[/h2]
  • Added archery range instruction to “how to play” section of in-game menu
  • Added new rotation settings for weapon grab offset*

[h2]Animal Changes[/h2]
  • Animals will now find another place if they’ve been spooked while eating or resting if it’s still proper time for it. Previously animals started wandering after being spooked, which wasn’t ideal.
  • Animals will leave a track after turning over 20 degrees. This will help and improve tracking.
[h2]
Improvements[/h2]
  • Optimized mountain region. Performance is now similar to other parts of the map
  • Adjusted weapon grab offset settings and the weapon stabilization strength setting*
  • Improved trophy mounts LODs
  • Fixed an an issue where you would hear animal and item sounds from the wrong side or very close even if they were further away.
  • Fixed an issue where hint confirmation didn’t prevent the hint showing up again
  • Adjusted fur mesh rendering distances of animals and trophy mounts
  • Fixed an issues where animals took too long to calm down
  • Fixed a lag spike when you grabbed optics (scope, binoculars and rangefinder) in the Bulgarian reserve
  • Fixed an issue where stabilization strength kept increasing after holding breath if the stabilization strength was more than 15% and decrease if it was less than 15%**
  • Fixed an issue where invisible stones and branches were spawned on players head
  • Monastery LODs and area has been fixed

* We increased weapon grab offset settings ranges and added new rotation settings. These changes will help you to align weapons to physical stocks better! We highly advise you to revisit these settings after the update.

** This issue slowed down weapon shouldering every time you held breath if stabilization strength was more than 15%. After a few times it completely prevented players shouldering the weapon. If stabilization was less than 15%, the strength kept decreasing and eventually lost the stabilization completely.

We hope you enjoy the update! Thank you for playing and keep the feedback coming!

Join our Discord server: https://discord.gg/gGmSAA8Prd
Follow us on Facebook: https://bit.ly/3DDP0QV
Follow us on Twitter: @VirtualHunterVR
Website: http://virtualhuntervr.com