1. Ikonei Island: An Earthlock Adventure
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Ikonei Island: An Earthlock Adventure News

DLSS2 Has Arrived At The Island!


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Hello there, Castaways! 🏝️


Our beloved cozy island just got a new update!
We have added DLSS2 support, enabling players with a GeForce RTX GPU to accelerate performance, giving them the headroom to crank up the resolution and effects on Ikonei Island.

[previewyoutube][/previewyoutube]
A quick reminder: Ikonei Island's Friends' Pass is already available! You can install it from our Steam page and explore the online multiplayer co-op experience with up to 3 of your friends. Anyone can play alone or together for the first two hours of play, but if one player owns the game, you can play indefinitely!
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[h2]💙 Join Our Discord Island[/h2]

Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the frogtastic presence of your favorite Frogboy!

Don't froget to share the magic with your friends:

https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/


We'll croak you on the island! 🐸
Snowcastle Games

Frogboy's Clip Quest


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Hop Yo, Castaways! 🏝️


Listen up as I’ve come up with a brilliant plan to enlist all you tadpoles to help me get the word out about Ikonei Island! 🐸

I want you to come up with the best and most amazing video clips you can think of and show them off to me! The best 3 clips – chosen by me of course – will win an Ikonei Island T-shirt!! 🏝️ And up to 10 of you hopper-ups will be getting Ikonei Island Sticker Packs + every clip selected will also get an Ikonei Island Steam key!

Check'em goods out:


[h2]⭐ How to enter[/h2]
  • Create and share your best clip
  • Clips can be anything from 15 seconds up to 2 minutes in length
  • Follow the new Ikonei Island’s social accounts*
  • Tag the Earthlock World socials on your submission
  • Use the hashtag #FrogboysIsland on your submission post
* Twitter: Earthlock_World | Facebook: Earthlock.World | Instagram: Earthlock.World

[h2]📜 Rules[/h2]
  • The competition is open to everyone & there is no limit on the number of entries
  • Clips can be anything from 15 seconds up to 2 minutes in length
  • All submissions must be of your own creation
  • Submission must be submitted before 23:59 PST on 28 OCTOBER 2023 to be valid
  • You must be following at least one of Ikonei Island’s social media accounts
  • Submissions must tag Ikonei Island’s social account on their respective platform
  • Submission must use the hashtag #FrogboysIsland
  • Winners will be chosen at the discretion of Jetpack Collective (Snowcastle's publisher)
  • Winners will need to provide their t-shirt size and physical address for delivery
  • Runner-up’s will need to provide physical address for delivery
Full details are available here: https://jetpackcollective.games/ikonei-competition/

Terms & Conditions: https://jetpackcollective.games/231010-jetpack-collective-standard-competition-terms-and-conditions/

Privacy Policy: https://jetpackcollective.games/ikoneiisland-privacy-policy/



Can't wait to see your frogtastic creations! Croak you on the island 🐸
Frogboy

Ikonei Island: Friends' Pass Is Live!


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Hello there, Castaways! 🏝️


Visiting the glorious Ikonei Island is always a delight, whether you are befriending colorful creatures, battling treasure-hungry pirates, or crafting beautiful homesteads. But there is nothing better than doing this with your friends ♥

Today we release the “Ikonei Island: Friend’s Pass” which means that you are now free to hop onto the Island and explore the online multiplayer co-op experience with up to 3 of your friends. Anyone can play alone or together for the first two hours of play!

[h3]BUT if at least one of you owns the full version you can play indefinitely![/h3]

Hop into it!

https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/

Gather resources, craft tools, and gear. Farm the land, build your base or a cozy home, and decorate it however you like.

You just need to make a "Ribbit Request" (a Join Code) to be able to join in the same game session together. Oh! And IMPORTANT! Ensure everyone who tries to play the co-op is using the latest updates - otherwise, you may unfortunately risk experiencing crashes.

1. Copy the Join Code under Multiplayer Options and share it with your friends.

2. Paste that on Join Game and that's it! Embark on the wholesome adventure of Ikonei Island together ♥

If your demo runs out, do not worry - after you purchase the base game you can continue where you left off.

[h3]We are also announcing the full launch date will be…. 🥁🥁🥁🥁🥁 November 9th, 2023![/h3]

Yes! In one month’s time, we are launching the full-release version of the game here on Steam!
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[h2]✨ Patch Notes + Bug Fixes[/h2]

With the Friends' Pass release, we are also getting rid of some nasty bugs and updating the game to an even funnier version. If you encounter any issues, please let us know! Our dev frogs love hunting bugs.

[h3]🐸 General[/h3]
  • Ikonei Island: Friends' Pass released - including the ability to play with friends and at least 2 hours of demo play. See the announcement above.
  • Steam Achievements now unlock properly!
  • New main menu!
  • Save versioning system added. We can now convert saves from earlier versions of the game to newer versions.
  • Corrupted saves should now be properly flagged in the main menu.

[h3]👥 Multiplayer[/h3]
  • The main menu now has a loading screen while the game is connected to online servers.

[h3]🐾 Creature Companions[/h3]
  • Companions now show silhouettes the same as the player characters

[h3]💯 Quality of Life Improvements[/h3]
  • Improved map functionality
  • Network error UI has been implemented. For example, players should now get a pop-up in the main menu if they lose connection to the host
  • Improved Menu navigation
  • The player can now access the Crafting Station while holding a tool or weapon
  • Weapon Recipes rewarded earlier
    • Leaf Blade Recipe is now rewarded when completing the Hamlet Staircase
    • Seashell Scimitar Recipe is now available in Milas' Shop when his shop is available
    • Umbranium Greatclub Recipe is now available in Milas' Shop when his building is fully repaired
    • Umbranium Greatsword Recipe is now available in Milas' Shop when his Side Quest is completed
  • Made taming creatures easily more accessible when you meet them
  • Seeds have a small chance to drop from monsters. Stronger enemies have a higher chance of dropping seeds.
  • The Interact prompt now says "Continue" instead of "Skip" if NPC or Statue has more dialogue to say

[h3]👀 Visuals[/h3]
  • Updated main menu visuals
  • Improved visuals of crafting preview
  • Updated achievement icon "A Better World"
  • Enhanced the aesthetics of the island
  • Fully upgraded Smithy and Farmhouse in Hamlet now have improved lighting
  • Added VFX when Frogboy teleports away.

[h3]🖥️ GUI[/h3]
  • Renamed "Satchel" to "Inventory Expansion"
  • Input prompts
    • Input prompts now appear above the item bar
    • Item names now appear above the "Pick up" prompt
    • The top button prompt has been moved to below the summoning HUD Element
  • Currency Box
    • Now only displays on the HUD when the value is changed
    • Value counts from current to new value when it is changed
  • Required Shrines widget now has a header explaining what it is
  • Updated Game Icons with new assets matching Steam assets
  • Added EULA button
  • Updated credits
  • Updated text translations
  • Consistency pass on Quest Menu headers
  • Refining Stations
    • UX improvements to Refining Station HUD element
    • Expanded border to encapsulate items that can be put in
    • Added arrow to indicate the items above can be put into the refining station
    • If you select an applicable item in your item bar it will highlight it in the HUD and show a preview of the item you get
  • The "Track Quest" prompt now says "Untrack" if a tracked quest is selected
  • Improved visuals in the settings menu
  • Inventory Menu
    • Text now updates to "Sort" if you hover over the "Sort" button
    • Text now updates to "Drop as Bag" if you hover over the "Bag Drop" button with an item grabbed
    • Text now updates to "Equip" if you hover over the upper button with an upper customization item grabbed
    • Text now updates to "Equip" if you hover over the middle button with a middle customization item grabbed
    • Text now updates to "Equip" if you hover over the lower button with a lower customization item grabbed
  • Added support to all symbols used in a modern Gamertag
  • "Misophonia Mute" now says "Misophonia Volume" in all languages
  • Updated nectar slots to use pollen bag icons
  • Map
    • Work orders now pulse on the map when they can be activated, and when items can be added to them
    • Work orders that can't be activated, or added items to are grayed out
  • Input Icon and Interactions
    • Fixed "Hold" text overlapping PS "OPTIONS" icon text
  • Dialogue boxes now show button prompt, and the arrow has animation
  • The shrine counter in the map menu is now hidden until the first shrine is repaired
  • The first quest is now auto-tracked when starting a new save
  • The menu now opens on the tab for your current input mode
  • HUD Widget Element
    • Moved the top button prompt to be in line with the other prompts, was below the Summoning HUD
    • Moved the Save spinner to not overlap the item bar
    • Minor visual fixes to Summoning HUD and the prompts
    • Move Quest Tracker and notification up a bit
  • Quest Menu now has headers for "incomplete" and "completed" tabs

[h3]💐 Shops / Recipes / Decoration[/h3]
  • The following recipes can now be bought from different shops:
    • Red Primrose Seed
    • Conch
    • Starfish
    • Pet Rock
    • Beach Torch

[h3]💃 Animation[/h3]
  • Added animations to Frogboy’s Sell Chest
  • Improved visuals for creature command animation
  • Updated multiple Pirate Captain (Amara Rustbristle) animations
  • Centered VFX of all creature despawn animations
  • Improved Axepecker bounce
  • Refined Creature Bond exit animation
  • Updated animation travel time from ground to bed and back

[h3]👊 Combat[/h3]
  • Increased the amount of monsters that spawn in the different regions when it's rainy or night.

[h3]🍃 Resource Gathering[/h3]
  • The Longhorn Blocker Node on the Beach in Dawning Sands is replaced with an Axepecker Blocker Node.
  • Seed Pods are no longer guaranteed to drop from monsters but have a high chance of doing so. Amri is still guaranteed to drop from monsters.

[h3]🎶 Audio[/h3]
  • Loudness Mix Fixes
  • Sariel Full Memory Sequence Sync issues fixed

[h3]🐛 Bug Fixes[/h3]
  • Turtle enemy now shows a silhouette when the view is obstructed by geometry
  • All shrines are now revealed on the map when Sariel gives you the "Repair the Shrines" quest
  • Amri slimes now show silhouettes through the environment when not aggroed
  • Memory Stone no longer shows particle effects before being given to the player
  • Campfire rocks no longer pick up on underlying texture in interiors
  • Floating trees in Sunless Horn are now grounded
  • Fixed an issue where the player character would get out of bed early
  • Fixed crashes related to the daily states
  • Fixed an infinite black screen that would appear if the game lost the controller connection in the main menu
  • Fixed a memory leak related to changing languages
  • Fixed crashes related to the shop system
  • Fixed the unlimited frame rate setting not working
  • Fixed an issue causing the game to think multiple players were playing during a single-player game
  • Fixed an issue where client and server could affect each other when trying to cancel group activities
  • Fixed an issue where it could show an incorrect player name in the main menu
  • The main menu friends list functionality improved
  • Fixed rotation of grip bone in a Hogbunny’s Idle animation
  • Fixed parts flipping around during Cutter’s work animation
  • Menus can no longer be opened during cutscenes.
  • The Fountain Construction Altar no longer hovers above the ground.
  • The recipe for Stone Basin now uses the same name as the decoration it creates. (Old: Stone Fountain, New: Stone Basin)
  • Companions should now be able to navigate stairs in the Hamlet without teleporting.
  • Bloombox Recipe is now available in Frogboy's Funky Emporium when the shops restock after he has introduced himself
  • Added missing items to shops and removed double recipes present in the game
  • Frogboy is no longer stuck in a dialogue loop after the player crafts the Bottle O' Wind
  • The sleeping Mat recipe is no longer available for infinite purchases
  • Fixed multiple locations where the player could get out of bounds
  • S.E.L.L. Chest now plays animations
  • Fixed recipe floating in the air
  • Fixed unreachable digging spot
  • Stationary Pirates at the end of the Pirate Camp in the final Pirate Camp now dance.
  • Crescent Island is no longer discovered when finding the Construction Altar for repairing the boat that takes you to the island. Crescent Island is discovered when the player arrives with the boat for the first time
  • Blocker Nodes, Monster Spawners, Quest Nodes, and Scrap Piles should no longer respawn after being destroyed
  • Explore the Island Quest
    • Going straight to the Heartland and ignoring the Sword and Slime will no longer cause the quest to never be completed
  • Froglet Grove Pirate Camp
    • Fixed issue making it possible for the player to trigger a cutscene and be spotted by a Pirate simultaneously
    • Players can no longer clear the Pirate Camp before the quests tell them to by being spotted by a Pirate early and skipping a cutscene
    • Captain Tamara's name no longer clips through the top of the screen when the Pirate Camp is cleared
  • Players should no longer spawn far away from the door of the building they exit in a single-player game
  • Frogboy will now say his random dialogue lines after Tamara is blown away
  • Start a Garden Quest
    • Find the chest objective now completes when the chest is discovered, not when the Hoe is looted from it
    • It's no longer possible to complete the quest with incomplete objectives
  • Radio Contact Quest
    • The cutscene can no longer be triggered before Milas is at River Falls and asks the player to place the Radio
    • A Client triggering the cutscene will no longer take control away from the Host.
    • The player must now interact with the antenna to play the cutscene
    • A new objective has been added to the quest, telling the player to interact with the antenna
    • To complete the quest, the player must now talk to Milas after the cutscene
  • Sariel's Memory Quest
    • The Memory Stone is now a Placeable Object.
    • The player must interact with the Memory Stone to see a memory after the memory has been absorbed by the stone.
    • The Memory Stone must be given to Sariel when the quest is complete instead of placing it in front of her.
    • A new Cutscene has been added that shows all the Memory Pieces in the correct order.
    • When the quest is completed, the player gets to keep the Memory Stone and can use it to watch the entire Memory at any time.
    • Sariel now has repeating dialogue while the player searches for the memories.
    • Sariel will now use her repeating dialogue after the quest is completed.
    • Memory Stone is now dim and unlit by default.
  • The player can no longer climb chests while bonded with a Longhorn of at least level 2 to get out of bounds.
  • The Pebbleput Shirt Recipe required the Rough Thread Recipe instead of Rough Thread
  • Fixed area where camera clipped into the mountain
  • Frogboy should now disappear from a region when the corresponding Earthlock Part is found
  • Fixed timing issues and text not showing up correctly in credits
  • Fixed translated names and typos in credits
  • Fixed typos in C.A.T. random dialogue
  • Item Sorting
    • Fixed the sorting button in chest menus, it now actually sorts items
    • Fixed sorting button in inventory menu being difficult to spot
    • Added sorting button to sell chest menu
    • All sorting buttons now cycle through our 3 available sorting options; by name, item class type, and quantity.
  • Fixed typo in Norwegian Sariel Start A Garden quest
  • Refining station HUD now shows that you can put Fishbone in Cutter
  • The health bar played audio for all hearts when separating from a bonded companion
  • Fixed typos in misc dialogues
  • Fixed inconsistent button sounds in the map menu
  • Map Icons
    • Fixed map Construction Altar icons not displaying correctly for player houses and dwellings
    • Fixed map icons for tree house, cave house, and frog house not displaying at all
  • Mission objectives for completed missions are no longer displayed on the HUD
  • Fix for wrong icon being displayed when told to open the map
  • Fixed "Inventory Expansion" being referred to as "Satchel" on the tutorial page
  • The Pollen Bag icon is no longer upside down on plants
  • Fixed player name overlapping online status
  • Fixed player name overlapping ping info in the multiplayer settings menu
  • Fixed the "OPTIONS" button being squished
  • Fixed text going out of bounds in the naming tutorial
  • Fixed "Hold" text being very small
  • Crafting Menu
    • Fixed a couple of recipes that weren't showing in the crafting menu
    • Toggle Headers now have “!” when any item in them is new
    • Crafting category tabs now have “!” when any item in them is new
  • Main Menu Fixes
    • The "Start Game" button is now called "Load Game"
    • The "Load Game" button is only visible when there are save slots to load
    • Discord, EULA, feedback, and patch notes buttons have new visuals
    • The text in MotD has been scaled down a bit
    • The Game Logo is scaled down
    • Updated placement of menu elements

But that’s not all… we have more announcements coming soon!

And we want you to help us celebrate… But more to come next week as we continue the countdown!
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[h2]💙 Join Our Discord Island[/h2]

Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!

Don't forget to share the magic with your friends:

https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/


We'll croak you and your friends on the island! 💚
Snowcastle Games

Free Demo + Full Price Coming October 9th!


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Hello there, Castaways! 🏝️


It’s been a long time coming but we are so very close to announcing the V1.0 version of the game and we are just making the final touches to get the island ready for an influx of epic adventurers.

Here are a few more updates as we get ready for the big announcement…

First up we will be releasing a new demo version of the game which will give those of you yet to dive into the perfect introduction to our island and its delightful inhabitants on October 9th 2023.

Better yet:
[h3]Not only can your friends try out the solo version of the game, but up to 3 of them can join you in online co-op mode and play the entire game FOR FREE if you own the full game. Yes!! The whole thing as long as at least one of you owns the game.[/h3]

We also are introducing the full price of the game from October 9th 2023 which will be $24.99. But worry not - you still have time to grab your ticket to the island at the current lower price until then.

Hop on to the island before it's too late!

https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/

Oh! And one more thing… we will confirm the proper launch date when we make all these changes.

The full launch date will be…. (stay tuned we will let you know very soon!)
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[h2]💙 Join Our Discord Island[/h2]

Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!


We'll croak you on the island! 🐸
Snowcastle Games

What We've Been Working On

Hello There, Castaways! 🏝️


There's a treasure we recently added to our Steam page, have you found it already? Tip: it starts with "road" and ends with "map" hehe

By the way, while you are at it, what about leaving a review if you haven't yet? It can be as short as a tadpole or as long as an Otterlot's tail. Your honest opinion is a gift to us, and fuel to do our best!

Aaand it was a big oopsie not having an updated roadmap there. We apologize. We removed it to update it and then proceeded to forget to upload it..... Thank you very much Ms Megalomaniac for pointing that out to us!

If you weren't able to find the treasure, you can check it below:

We are getting close! Thank you sooo much for all your support and feedback 💚
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[h2]🐛 Squashing Bugs[/h2]

Now to some development news! Here's a list of some of the bugs we've been working on since our last update, brought to our attention thanks to you all.

  • Chest inventory not opening up when player (invited into the server) attempted to open the chest (thanks for reporting Jenny ♥)
  • Drop all function not appearing for the other player who joined a multiplayer server (thanks for reporting Jenny ♥)
  • "Start a Garden" quest not proceeding to the next stage (thank you Meadow for reporting ♥)
  • Wild creatures completing achievements for the player (thank you Meadow for reporting ♥)
  • Steam achievements not being awarded (thank you for reporting VinchenzoTheJackal, Meadow, Calydor, and Greenfarm ♥)
  • Red Primrose Seed Recipe not appearing in Sariel's shop (thank you Grounded Aura for reporting ♥)
  • Inventory slots being unlocked without buying more Satchels (thanks for reporting ぴーすふる ♥)
  • Stormdog cannot dig one of the places on the Enchanted Plateau (thanks for reporting ぴーすふる ♥)
  • Unable to beat the Desert Dunes camp (thank you for reporting AkisLand ♥)
  • Areas getting to 5 stars while still having some things that need to be done (thank you Grounded Aura for reporting ♥)
  • Saved slot showing wrong timestamps (thanks for reporting ぴーすふる ♥)
  • Floating items around the island (thank you Meadow for reporting ♥)
  • Multiplayer sync issues (thanks for reporting Jenny ♥)
  • Getting stuck between three rocks before reaching the Hamlet (thanks for reporting JordanAzunai ♥)
  • Missing Boombox recipe (thanks for reporting ぴーすふる ♥)

    And a couple more funny bugs our team found for your appreciation:

  • Can somebody remind Hedda how to sit down? (also reported by bbo ♥)
  • Freeeeedom

At last, you may be wondering when the fixes will go live. We all hate the "Soon™" answer, but that's all we can say for now.

In order to be released, patches need to be properly QA'd, and currently our QA and code/design teams are also working on some other interesting stuff... Such as a surprise here on Steam and porting Ikonei to other platforms.

Anyway, we promise we are doing our very best to get all that and the 1.0 version in your hands ASAP! And once again, thank you all so much for your support.
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[h2]💙 Join Our Discord Island[/h2]

Join our community on Discord! We've got contests, and channels where you can share feedback, report bugs, get help with the game, and find friends to play with. Aside from the magnanimous presence of your favorite Frogboy!


We'll croak you on the island! 🐸
Snowcastle Games