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Dros News

V1.4 Updates

- Challenge Run minor UI updates
- Steam Deck certification updates
- Dialogue grammar fixes

New Post Completion - Challenge Runs

Hi everyone,

We have launched an update for Dros that includes new challenges you can access after finishing the game. You’ll be able to play these through the main menu, where you can enable individual trackers and counters.

These include fun mini level challenges like: tracking the distance moved, taking no damage, how speedy you are, the number of jumps you take and much more.

[previewyoutube][/previewyoutube]

Thanks for playing Dros, we appreciate all of your reviews and feedback.

The Dros Team,
Ben, Tim & Deon

Dros V1.3 patch update

V1.3
-Added Challenge Runs:
After finishing the game, you can access challenge runs of individual levels from the main menu. You can enable individual challenge trackers or counters on the HUD to keep track of various things such as *No Damage*, *Number of Jumps*, *Distance Moved* and more...
You can also run the "Full game" to keep a consistent challenge and time from the very start of the game until the very end.
-Added option to see your % summary directly on the main menu after finishing the game
-Made all dialogue skippable
-Fixed being able to move during some cutscenes
-Minor tweaks to various levels to avoid softlocks
-Tweaks to some checkpoints to make them more useful
-Many minor tweaks to clean up some levels

Dros 15% Launch Discount Almost Finished + Game Updates

Hi everyone,

There’s only a few hours left to pick up a copy of Dros with the 15% Launch Discount. So don’t miss this opportunity!

It’s been 6 days since we launched and the response from our players has been really positive. We were so happy to put out a version of Dros that people love and we are looking forward to making it even better.

Post Game - Challenge Runs


Next week we’ll be pushing out a post launch update containing additional challenges! We have a had a great response from players finding new ways to explore the levels so we’ll be expanding these features.

[previewyoutube][/previewyoutube]

The update will include many cool new ways to replay your favourite levels including:

  • Can you complete checkpoints without using Prima?
  • Can you complete Oubliette by only jumping 5 times?
  • Can you complete the entire game in under an hour?
  • Can you complete the Factory level by only moving Captain 30 metres?
  • Not for the faint of heart... Can you complete the entire game without taking damage?

We also really appreciate your reviews on Steam. Your reviews help a small studio like us to gain extra exposure and get noticed. So keep them rolling in.

We are really proud of what we have created with Dros and are grateful for all of your feedback. If you want to leave us any the best way is to post on the Steam community forums or by joining our Discord here: discord.gg/KYuKwJzht7


Lastly, thanks for playing Dros. We have a small community at the moment but it’s a passionate one that’s growing everyday. We appreciate you all!

The Dros Team,
Ben, Tim & Deon ːsteamhappyː



Dros V1.2

V1.2

  • Fixed certain SFX playing too loud
  • Fixes some inconsistencies in Journal
  • Fixed player control not stopping during certain cutscenes
  • Fixes typos and grammar updates
  • Light baking artefacts fixes in multiple stages
  • Fixed various collision issues