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Rogue Spirit News

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V1.0 - COMING SOON

Spirits, we’ve not got long to go


After launching last September, the teams at Kids with Sticks and 505 Games have worked hard behind the scenes to bring you the best version of our rogue-lite – and soon you’ll be able to pick up your controllers and run head-on into v1.0.

Before we get to share what’s coming to Rogue Spirit, we have some very exciting news
 alongside the v1.0 release for Steam, we’re thrilled to announce that Rogue Spirit will be coming to PS5, Xbox Series X|S and Epic Games Store in 2023.

To make sure that everything is ready for all platforms, we’ve made the difficult decision to extend our early access period and delay the release of v1.0 for a couple of months.

We fully understand this isn’t ideal, but it isn’t all bad news...

With the extended time, we decided to publish a small and but significant update that we’d like to share first, v0.95.

This isn’t your traditional little ‘bug fix update’. Check out what’s coming to v0.95 below

[h2]GAME MODIFIERS (RULES) & GHOST PUZZLES[/h2]
In V0.95, we’re introducing Game Modifiers - or Rules.

Before you head out into the world on your next run, you’ll find a monk standing proud by the gates of the Monastery. Don’t forget to talk to him, as he’ll introduce you to some of the new Rules.
Exploring throughout the world, you’ll find many different blueprints that can be exchanged to add modifiers to the game – including; Hard Mode, Ghostbuster, Elemental Roulette and Sprinter. Unlock them as you go along so you can then come back and add that extra challenge to the game. We’ll be running regular community challenges using these modifiers, so keep an eye on our social channels over the next coming months.

You’ll also find new areas throughout each biome, introducing environmental puzzles that can be completed only by the Prince himself – beat the puzzle, get rewarded!



[h2]UPDATED SKILLS LOOP & NEW QUESTS[/h2]
We’ve updated the gameplay loop, improving the way that Skills are found and upgraded – allowing for a smoother and simpler experience. Skills can now be found in each level as blueprints. Once found they can then be implemented and upgraded in the Monastery with the monk.

Allowing for a more challenging gameplay loop.





[h2]UPDATED UI & AI[/h2]
Once you update to 0.95, you’ll find a brand new menu layout and a much smoother and improved AI system – be warned, they’re now out to get you
 for real this time 😉

-

v0.95 releases on 7th July on Steam – yes, pretty soon! Check out the patch notes below.

Rogue Spirit v0.95 Patch Notes – 7th July 2022
- New: 10 Game Modifiers
- New: Ghost Secret Puzzles
- New: Updated Skills Loop. Skills can be found during the run. They can be now upgraded in HUB using Tokens. You still need to find Blueprints to unlock a skill.
- New Main Menu and AI Improvements
- 60 New Quests

We’ll be sharing more about future updates soon, so stay tuned to the Rogue Spirit community channels for the latest news about Rogue Spirit.

Everybody at Kids with Sticks and 505 Games wants to thank YOU the community for all your support since releasing in early access. This journey has really taught us how important your support is and we are very grateful to have shared this with you.

See you next time, Spirits.

- James (Brand Community Manager, 505 Games)

https://store.steampowered.com/app/1554970/Rogue_Spirit/

COMMUNITY Q&A SESSION - GET YOUR QUESTIONS IN TO THE TEAM.

Hey, Spirits!

James here, Brand Community Manager at 505 Games and working with the team on Rogue Spirit!

As you can imagine, we're working hard on the final touches as we begin our journey out of Early Access - and because of this, we have some exciting news to share...

We'll be hosting a Community Q&A session with Kids with Sticks soon, and would love to share some of your questions with the team!

Want to get involved?

From today, head to the Official Rogue Spirit Discord server and post your questions to the team there - it's that simple.

We'll be collecting all questions on June 8th and presenting the best to the team to answer. We'll then share their responses across all social media channels soon - more on that to follow

IMPORTANT: Please remain respectful, avoid spoilers, think outside the box and stay on topic.

Get your thinking caps on!

- James (Brand Community Manager, 505 Games)

https://store.steampowered.com/app/1554970/Rogue_Spirit/

EARLY ACCESS UPDATE (v0.9)



Spirits welcome to the penultimate update


We’re nearly there. This month we’re dropping v0.9, the update before we launch v1.0 - more about that soon - and this feels like one of our biggest drops to date!

Without further a due, let’s get stuck in


[h2]NEW PLAYABLE CHARACTERS[/h2]
Joining the fight for the Kingdom of Midra are Harpooner and Chief.



Harpooner isn’t you’re typical ranged character. Using a makeshift crossbow, he can shoot and aim his power shots with immense precision, making his primary attack superbly deadly.

His secondary attack will be familiar to fans of Slicer and Reaver - a hook shot, which when pulled off will attach to the opposing enemy and pull them closer. Perfect for those pesky ranged characters.



Chief is an experienced war chief and is exceptional at dealing - and taking - damage! For all, you hack ‘n’ slash fans, Chief should be in your arsenal! His primary attack is a heavy axe to the enemy's head, nice and simple.

His secondary is a little different. Using both his axes as boomerangs, Chief will throw them causing them to spin and damage whoever is in his path.

[h2]NEW BIOME: Divine Peak[/h2]
As with update 0.7, we’re introducing a brand new arena, the Divine Peak. A dangerously beautiful mountainous region that embodies what Midra once was.

With a new area, comes a new boss the Demon King. The master of the peaks and one of our toughest bosses to date - honestly, it took me about 7 times to take him down the other day.

[h2]NEW SKILLS AND FAMILIARS[/h2]
We’ve improved so much of the gameplay over the recent months that we wanted to add more options to fit different playstyles and as such, we’re introducing 2 new familiars Vina (Electric) and Canda (Laser) and a number of new skills including the Frozen Orb, Electric Trap, Flamethrower and more

[h2]AND MUCH MUCH MORE[/h2]
Thanks to your feedback, we’ve added more polish and rebalancing to the enemies, changed the default camera settings and also included an ability to heal within the Spirit Bridge.

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ROGUE SPIRIT v0.9 PATCH NOTES - April 2022
New Playable Character: Harpooner
New Playable Character: Chief
New Skills: Frozen Orb, Electric Trap, Flamethrower, Frost Wall, Glue Bomb, Body Spawn
New Biome: Divine Peak
New Boss Fight: Demon King
New Familiar: Vina (Electric)
New Familiar: Canda (Laser)
Added special rooms to the Marshe biome.
Combat polish
Game rebalancing
Changed default camera settings
Added ability to heal using the pond in Spirit Bridge

That’s all for now, Spirits.

See you in the kingdom soon.

- James (Brand Community Manager, 505 Games)

EARLY ACCESS UPDATE (v0.8)



Happy February, Spirits,

It’s been a few months since our last update and we know that you’ve been excitedly waiting for what’s coming next for Rogue Spirit.

Kids with Sticks and 505 Games have been working hard behind the scenes and listening to a lot of the feedback from the Community. In this update, we’re concentrating on further improving the gameplay experience rather than prioritising new features - for the moment.

Because of this, we have decided to postpone adding any New Game Modes for the time being. This wasn’t an easy decision, but we really feel as though this is the best move for the game.

So, here’s what's new in v0.8!

NEW CHARACTERS

Let us introduce you to the Marksman and Mantis, two brand new characters to join the Kingdom of Midra as part of update v0.8.



Marksman & Mantis

Marksman isn’t your typical hunter. Equipped with a powerful crossbow, he can pick off his prey with strikingly impressive precision.

His primary attack is a clear-cut combo of 2 crossbow bolts that deal a large amount of damage from a distance.

His secondary is perfect for that crowd control method that is needed in the madness - a rapid-fire attack, firing 7 arrows in a spread that can deal substantial damage against a group of enemies.

Mantis’ primary attack is a deadly combination of 3 katana strikes. Slashing enemies from multiple angles.

However, her Slashing dash secondary attack is what we feel is a game-changer. She will dash between 3 points on the field cutting down her foes on the way.

To do this, the player must set up their anchor point, once done the next placement will be a tether point where she will pass through.

GAMEPLAY

As mentioned above, we want to focus on improving the gameplay loop in Rogue Spirit, and begin to finally add those important bits of lore so players can really understand the world of Rogue Spirit.

To start, we’ve added a brand new Journal feature, which will be updated in time and yet more new comments for the Monk, which will give more details as to our story of the Kingdom and how it fell. To help with this, we’ve also created a Spirit Bridge (a hub world between levels to help you prepare for the next).

We’ve also looked at how skills have been used by players and made a bunch of improvements to allow for them to be used as they’re intended and offer a bit more flexibility.

We’ve also included loads more fun updates too!

Check out the full changelog below;

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v0.8 (Feb )

- New Characters, Marksman & Mantis
- An updated game loop with Spirit Bridge (hub world) between levels,
- Removed full-screen blocking player tutorials,
- New Journal feature, which will be constantly updated,
- Added new Monk comments explaining a little bit of lore,
- New Essences,
- Polished skills usage responsiveness,

... and see a preview of Marksman in our new Character Showcase, OUT NOW!

[previewyoutube][/previewyoutube]
A small, but significant one from us this time Spirits.

Let us know your thoughts and share your favourite photo mode shots on social media with us at @RogueSpiritGame, #RogueSpirit.

See you next time!

- James (Brand Community Manager, 505 Games)