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Monte Grappa map is OUT NOW!

Hello soldiers!

Your battle for the Sacred Mountain starts now!

[previewyoutube][/previewyoutube]

The Monte Grappa map is now available for everyone to play for free!
Be sure to update your game and join the battle.

Additionally, we have new weaponry for you to try out! In case you’ve missed, you can check our devblog about them.

https://steamcommunity.com/games/1556790/announcements/detail/6977806508505445576

We also got new cosmetic DLC for the German Empire! This cosmetic DLC contains over 40 items, including the famous Pickelhaube!

https://store.steampowered.com/app/2214671/Isonzo__Expedition_Units_Pack/



[h2] Complete your Isonzo collection [/h2]

Want your friend to join your conquest for Grappa or want to complete your drip set? Isonzo and various DLC items are currently on sale in celebration of Grappa’s release!



[h2] Patch notes [/h2]
Here's an overview of all things included with this update.

[h3]New additions[/h3]
  • New map: Monte Grappa
  • New weapons: Tettoni Mod. 1916 "Ona" (IT), Gasser M.1870 (A-H), Dreyse M1907 (DE)
  • New DLC: Expedition Units
  • Added more robust data gathering about sessions and match length, for which there will be a new EULA popup

[h3]Fixes[/h3]
  • Added Captured Beretta M15 to German Officer as Logistics II (level 20) challenge reward
  • Fixed issue where XP requirements for challenges were not checked properly
  • Fixed floating bullets when reloading the Gewehr 98 with stripper clips
  • Fixed issue with Luger reload sound
  • Improved consistency for reward display consistency in Progression screen, including "captured" status
  • Fixed standing up animation looking odd in first person by removing hand animation for now
  • MG08/15: Improved wall collision behaviour, Fixed bash & vault animations not working, Preventing firing while mid-air, Fixed mag reappearing when interrupting reload, and prevent conflicting icons showing, fixed clip state when empty, numerous other fixes to audio and first person behaviour
  • Fixing being able to skip transitions when firing LMG's while tigering/sighting
  • Fixed M95 issue where the riflegrenade wasn't following the hand
  • Fixed deployed icon not reappearing after finishing reload
  • Glisenti grip update & shell eject fix
  • Tweak to audio delay for fiat revelli reload close sound
  • Fixed audio reload issues with Beretta M1915
  • Fixed not being able to bolt weapons when sprinting with manual bolting off
  • Removed "J" debug key that would cause you to fall through the ground sorry

[h3]Balancing[/h3]
  • Increased Sight Speed of G98, M88-90 and Glisenti M1910
  • Increased Fire Rate of M95
  • Decrease Fire Rate of M88-90
  • Increased Stopping Power of M13, Roth Steyr M1907, G88 and Beretta M15
  • Decreased Stopping Power of Glisenti M1910
  • Slowed Reload Speed of P08 and C96


As stated before, we delayed the Mac support patch for Isonzo to a later day, to ensure the stability. Here’s our updated roadmap! We hope you’ll enjoy the new- & upcoming content.



If you encounter any issues, please let us know here in the Community tab or in our Discord! Providing visuals & logs help us a lot, so if you could include those, that would be greatly appreciated!

[h3] See you at the peak soldiers! [/h3]





Monte Grappa Livestream & AMA

Hello soldiers!

Monte Grappa's release is tomorrow, but to give you some extra insight, there will be dev stream live tonight at 8PM CEST/11AM PDT/2PM EDT

Additionally, this will be combined with an AMA, so if you have any questions, be sure to leave them in our Discord!

https://store.steampowered.com/app/1556790/Isonzo/

We hope to see you there!

Monte Grappa Map release date!

Hello soldiers!

Since it’s finally May, we got the release date for the Monte Grappa map for you all!

[previewyoutube][/previewyoutube]

Yes, on May 17th, you’ll be able to play on this new map! This update will also include new weapons & new cosmetic DLC.

You can now wishlist the new Expedition Units Pack here on the store page! The price will be around $9.99, similar to the Royal Units DLC.

https://store.steampowered.com/app/2214671/Isonzo__Expedition_Units_Pack/

Yes, you’re seeing that correctly! The Pickelhaube will be one of the items available in this cosmetic pack.'



Remember that these items are purely cosmetic visuals for the player’s characters and do not provide any game advantages like buffs or perks. We hope you’ll enjoy this DLC pack for the German Empire.



[h2] Something is missing [/h2]
Unfortunately, we have to delay the Mac version of Isonzo which was scheduled to release with the Grappa map. We need a little bit more time to ensure that the game runs well, so we’re taking some extra time.

We are currently still working on the map and finalising it as much as we can with data required from internal and closed beta testing.

[h2] We’re here to help [/h2]

Of course if you run into any issues, please let us know in the Discussion Community tab or in our Discord

[h2] Keep an eye on the horisonzo [/h2]

Keep an eye out on our store page for upcoming deals in celebration of the Monte Grappa release!

Verdun Anniversary!

Hello soldiers!

Today marks the release anniversary of Verdun! We have several aspects going on to celebrate this special occasion. You can now find the game with a 70% discount, the soundtrack with 50% off & the Film Memoir mode is available for all for a timely period.

https://store.steampowered.com/app/242860/Verdun/

Be sure to share your screenshots and footage in Discord or on Twitter with the #Verdunversary hashtag.

You can also find a special Verdun Bingo card in the Verdun announcement.



[h3]See you at the Western Front![/h3]

Devblog #54 -The upcoming Grappa map!

Hello soldiers!

It’s almost time to get your assault on Monte Grappa started! Don’t forget, alongside this update will come the new weapons, Mac support and the Expedition Units Pack DLC. Be sure to check out our previous devblogs on these as well in case you’ve missed them.

https://steamcommunity.com/games/1556790/announcements/detail/6977806508505445576

https://steamcommunity.com/games/1556790/announcements/detail/5513009457817733187

[h2] The final standing [/h2]

While along the course of the Piave all attempts at a breakthrough by the Austro-German troops were unsuccessful, the objective of the German General Otto von Below's was Mount Grappa. This range of mountains represented the keystone of the whole Italian front: winning its 1,770 meters meant that it would be possible to move into the plains of Veneto and leave behind both the Asiago plateau as well as the river.

On 20th November, the Austro-German troops occupied Mount Tomba and Fontana Secca, but three days later they were driven back to their original positions. Even lieutenant Erwin Rommel, already a protagonist at Kolovrat with his battalion of Württemberg, failed to break through because of his lack of knowledge of these peaks.

Want to read more about the history of the Battles of Monte Grappa? Read our devblog here.

https://steamcommunity.com/games/1556790/announcements/detail/3699183438970767121

For now, let’s take a closer look at the upcoming map and its objectives!

[h2] The battle for the Sacred Mountain [/h2]



Your match will start out in Nomansland, a wooded area that has suffered a lot of damage from previous fighting. Trenches run through this dense forest, as well as a stream of water.

For the German Assault team, your first main objective will be Monte Tomba first, continuing along the ridgeline of the mountain towards Monte Palon and further beyond.



Your A & B objectives will be a Bunker Forest Capzone and a destructible objective which is a communications bunker, which can be found on the top. You’ll see stone barracks and resting areas on the backside of the mountain ridges.



Be wary of the steep climb! But then again, it’s a mountain top, so what did you expect ;)

If the Germans are successful, they’ll advance to Castel Cesil, a fortified area above the forest. This is one of the main objectives for the section of the map. The other one will be a heavy artillery piece that is located in the valley.



This area of the map will have several fortified positions that provide great overlooking areas, may it be the forest or the valley. This valley will also be a big divider between the two objectives! So be sure to be strategic in your plans for assaulting and defending them. Will the your team's snipers make those shots count, or will the Germans separate the defenders amongst the objectives in an efficient manner?



The third main objective will be Monte Palon, another destructive objective. Here your goal will be to blow up (or defend) the munition stock of the artillery gallery. This section of the map is especially interesting since it has multiple cave systems to defend or sneak around in.



If you’re afraid that the enemy might be camping out in the caves, you can always try to advance through the center, where you run into the main trench ‘artery’, which runs along the mountain ridge. Or maybe you find your own special route towards the objective?



And there it finally is, the snowy mountain top! Destroyed trenches, cratered landscapes, artillery batteries and crestling hills & valleys paint your final objective - Cima Della Mandria.



Your final A & B objectives will be a capzone and a destructible artillery battery. On the right side you’ll find a crashed ‘Caproni’ bomber leading towards the main trench in the area, leading to this final destructive objective. The final fight for glory on this Holy Mountain is shaping up to be a fierce one, so be sure to make it count!



Now to round it all up, here’s a flyover of the Monte Grappa Map.

[previewyoutube][/previewyoutube]

[h2] Mehr Musik [/h2]

You asked for the Isonzo OST to get updated with the German’s theme and the instrumental/piano version of Rinasceremo Insieme, so we did! Starting today, you can find these songs in your soundtrack folder as well!

Did you know that the piano reprise of Rinasceremo Insieme was actually earlier in the making than one with lyrics? The piano version used to be a guide track for the development team and the Tenor vocalist initially.

A few months ago, our landscape artist Kian, who's responsible for the map flyovers, was browsing the pieces of music that were created for the game and saw this one fit for the Piave flyover. That's when Bart, our composer, did some minor mix updates to make the track fit nicely on the Isonzo soundtrack album.

If you don’t own the Isonzo Soundtrack yet, you can get it now with a 20% discount!

https://store.steampowered.com/app/2078340/Isonzo_Soundtrack/

[h2] Upcoming Anniversary [/h2]

Upcoming Friday, April 28th, will be the Verdun Anniversary!
Go back to the origin of the WW1 Game Series at the Western Front.

The game will be available with a big discount along with some other aspects, so be sure to keep an eye on it!

https://store.steampowered.com/app/242860/Verdun/

[h3] See you next time soldiers! [/h3]