1. Isonzo
  2. News

Isonzo News

Game update v41767

We released a small update for Isonzo today. It contains small fixes while we're working on the next big update.

The patch weighs in at 2.3 GB. It updates the network version, so make sure to update before playing online.

[h2]Changes[/h2]

Improvements:
  • Adjusted Madsen recoil pattern
  • Adjusted drowning VFX
  • Improvements to the G98 reload animation
  • Improvements to mortar VFX
  • Officer aura is now also presented with a perk icon so the player knows how they are affected

Bug fixes:
  • Fixed first person asphyxiation animation
  • Bridge explosions no longer play for any joining player
  • Fixed not being able to resupply players with the Ammo box in some cases
  • Fixed being able to resupply players that already had full ammo
  • Fixed clicking on social buttons forcing the game into windowed mode
  • Various memory usage improvements and fixes

Suprise Sale !

Hello soldiers !

You can now get Isonzo with a 25% discount!
Additionally, you can find the Alpine-, Reverse- and Veteran Units Pack with 10% off as well.



https://store.steampowered.com/app/1556790/Isonzo/

[h2]Latest Devblog[/h2]

If you haven't already, be sure to read the latest devblog.
We share some info and images of an upcoming weapon and map teaser.

https://store.steampowered.com/news/app/1556790/view/6265103629458306142?l=english

[h3]See you at the front soldiers![/h3]

Devblog #47 - First devblog of 2023!

Hello soldiers !

We want to wish you all a happy 2023! Hope you all had happy holidays and a wonderful New Year's Eve. The WW1 Game Series is fully recharged and ready to work on upcoming updates/expansions for Isonzo!

A small note regarding the devblogs - from now on the devblogs will be posted bi-weekly. This gives everyone a bit more time to work on content for the devblogs, to provide you with some nice information and images. We hope you understand and keep looking forward to these Isonzo Intels.

[h2]Isonzo is victorious[/h2]

Thank you all for voting for Isonzo last year for the IndieDB Awards! We obtained the 1st place of the Indie IndieDB Indie of the Year 2022 Award and are therefore the winners!! This is all thanks to you, so thank you all so much for giving us the award!



As we said before, there's a lot more exciting content coming for the game this year, as you can see on our roadmap so we hope that Isonzo can be one of your top games in 2023 as well.

Now let's take a look at an upcoming weapon that will join the Italian Front soon.

[h2]A new Mauser joins the battle![/h2]

Made by the famous Mauser company the Model 1914 is a .32 ACP blowback defensive pistol. It was an improved model of the previous Model 1910 pistol designed by Josef Nickl. The pistol is small, handy, and modern. Though the blowback design was not suited for 9mm parabellum, the .32 was popular in Europe at the time.



Nickl and the Mauser company had envisioned a family of pistols based upon the Model 1910. These pistols would utilize uniform features, something that could be considered quite modern for this point in history. The original 1910 pistol used a weak .25 cartridge; not well suited to military use, but was popular on the private market. The Model 1914 .32 pistol was developed with the .32 cartridge used as a sort of stopgap between further 9mm trials. However it was quickly found to be more than suited to police and indeed military use.



Many pistols during World War One were pressed into service for front line use; to plug any gaps which freed up the Luger P08 pistols for where they were needed. The pistol was easy to use and generally liked by the troops. The 8 round magazine was a reasonable capacity for the period, and while the .32 cartridge might be considered insufficient in today’s conflicts, it still did its job.

Extremely handy and easy to maintain, this relatively obscure pistol would make its way to most fronts during the Great War and continued on during World War Two.

[h2]Fruitful Teaser[/h2]

We end this devblog with a little teaser of the map for the upcoming update of the Caporetto Expansion! Be sure to let us know your guesses.



[h3]See you in the 2 weeks![/h3]

Devlog #46 - Christmas Week

Hello soldiers !

We’re slowly making our way towards the end of 2022. A lot has happened for us. On September 13, Isonzo released after announcing it back in March 2021. We want to thank you all for your support. Long time veteran of the series or new recruit, we appreciate your excitement for the game and we hope you’ll look forward to future content !

[h2] Isonzo at conventions [/h2]

We did a lot of exciting things working towards the release of Isonzo. Back in March, we had our first public playtest of Isonzo at the W.A.S.D convention in London! It was exciting (and a little bit scary) to have our latest project out in the open for people to see and play. The response was very positive and we even made some fans of the series at the expo!



But we didn’t stop in London! Only a month later in April, members of the WW1 Game Series team flew across the ocean and headed to PAX East in Boston! This was an extra special event for us, as this was the first time one of our games was showcased in the USA! Like they say, everything is bigger in the States, and the convention sure was ! We met a lot of amazing people there and our 4-day long convention was a huge success. Big thanks to our American players for making this experience very memorable.



[h2] Isonzo in the IGN Gamescom show [/h2]

At Gamescom, a month before Isonzo’s release, the devs were at the business pavilion of the convention, talking with press and content creators. But for you people at home, we had a big surprise! Jos had a talk with Matt Purslow from IGN to talk a bit more about the game ! This was also the first time we’ve shown some official gameplay of our Italian Front game. Thank you all for breadsonzo hype in chat and confusion the non breaderens 🍞

[previewyoutube][/previewyoutube]

[h2] The Ultimate Collab [/h2]

A really special video we’ve worked on for quite some time is our collab video with Indy Neidell and Pär from Sabaton ! This almost 1 hour long video, the three men talk about WW1, teaching about history nowadays and taking a look at Isonzo gameplay! This was extremely fun to do and make, and we definitely recommend you watching it (again) if you haven’t already.

[previewyoutube][/previewyoutube]

[h2]Christmas at the Western Front[/h2]

The Christmas Truce has started in Verdun! Be sure to join and relive a special moment of history through our game. Listen to Christmas Carols, play some football (soccer) and send actual Christmas cards straight from the game !



If you send postcards, you'll automatically join our raffle to win prizes! These can vary from gamekeys to actual WW1 Game Series goodies. Winners will be contacted in the 2nd week of January.

If you haven't joined the Western Front yet, Verdun is currently on sale with a 70% discount. Be sure to get it now, right in time for the Christmas Truce.



https://store.steampowered.com/app/242860/Verdun/

Happy Holidays everyone!

Game update v41437

Today we have a small Isonzo update with fixes before the holidays.

Our work on the game isn't done, of course; besides the roadmap we are also aware that bots don't always have their priorities straight, so this will be addressed in a future update. We have heard decreased reports of the "ghost bug" in which invisible players can sabotage matches, but are keeping a finger on the pulse.

Enjoy! This update weighs in at ~180 MB.

Fixes:
  • Fixed being able to resupply some grenades up to the spawn bonus
  • Fixed bots getting stuck in some areas
  • Fixed tracking for "Sacro Egoismo" and "Can I go home now" achievements
  • Fixed incorrect German gas masks in first person
  • Fixed mortars firing outside of the selected area
  • Fixed Main Menu Weapons not showing all weapons and tools
  • Memory optimization improvements