Game update v354.39874
We are back with another bigger patch for Isonzo, addressing several achievement and progression issues; better handling of grenade crates; memory and connection stability improvements; and better handling of LMG deploys, which no longer interrupt your firing!
This update is a 780 MB download.
[h2]Balancing[/h2]
We have been monitoring the outcome of matches and will be making serverside changes to improve balancing across the board.
[h2]Patch notes[/h2]
[h3]Improvements:[/h3]
[h3]Fixes:[/h3]
Audio and graphics:
Progression, achievements and DLC:
Gameplay:
Various UI:
Performance:
Bots:
[h3]Known issues:[/h3]
This update is a 780 MB download.
[h2]Balancing[/h2]
We have been monitoring the outcome of matches and will be making serverside changes to improve balancing across the board.
[h2]Patch notes[/h2]
[h3]Improvements:[/h3]
- Players can now melee with the shovel by using the Primary Fire keybinding instead of a dedicated melee key
- Customization screen now defaults to your currently equipped uniform when not hovering over any selection
- Improvements to LMG handling and animation - firing and aiming down sights with LMGs is no longer interrupted by the bipod auto deploying or folding
- Grenade crate cooldown is now triggered immediately on spawn
- Decreased TAA ghosting and improved the overall look
- Significant improvement for "Connection lost" kicks (efforts to further reduce this are ongoing)
[h3]Fixes:[/h3]
Audio and graphics:
- Fixed characters screaming after spawn
- Fixed being able to see through smoke through buildable highlights
- Prone Stance change sound should no longer play if the player hasn't actually gone prone
- Fixed straight ammo belt in the Schwarzlose building highlight
- Remove building highlight from already built grenade crates
- Fixed showing the first person weapon too late after quickly equipping rifle grenades when spawning
- Ardito 1917 uniform now uses the correct gas mask
- M13 and captured M95 now have correct attachments
Progression, achievements and DLC:
- Fixed "Thus with a Kiss", "Luigi Cadorna", "Farewell to Arms" and "Shaken, not stirred" achievements
- Various other achievement tracking fixes
- Various challenge tracking improvements and fixes
- Challenge HUD no longer shows challenges that can not yet be progressed
- Challenge HUD no longer shows duplicate entries when spawning
- Fixed Mountaineer Spotting I challenge not being translated
- Fixed the no progression text showing in valid matches
- Fixed DLC sometimes not registering on game start
Gameplay:
- Fixed Film Memoir mode not being available despite owning Digital goods
- Fixed ghost squadmates and not being able to join squads in squad menu
- Players can no longer place engineer buildables around objectives in their spawn sector
- Fixed scoreboard score visual desync
- Friendly dynamite explosions no longer kill teammates
- Fixed overly long sector cooldown timers
- Fixed Offline mode matches becoming unplayable after some time playing
- Officer aura is now properly applied to the whole team instead of only squad
- Improved first person sight alignment for some weapons
- Improved first person sight alignment when changing stances
- Improved hit reg for point blank shots
- Fixed Sniper Stalker perk functionality
- Fixed being able to equip wire cutters as a melee weapon
- Fixes for periscopes not being usable
- Fixed shots at extreme distances sometimes not registering
- Fixed missing sway when moving while prone and aiming down sights
- Fixed not swapping to correct weapon in third person if looking through binoculars on swap
- Various naming and localization fixes
- Various map fixes and balance improvements
Various UI:
- Removed spammy spotting text in chat
- Fixed Offensive progression showing the progress for maps as 0/3 on the loading screen
- Fixed mortar map not returning if HUD was toggled/held off
- Fixed officer call-in menu use being inverted if Invert Look was on
- Fixed players not being able to open the Context menu of a player they reported
- After Action Menu scoreboard now lists up to 24 players per side without need to scroll
Performance:
- Significantly improved memory use
Bots:
- Fixed some bots standing still and being invincible
- Fixed some bots being able to run through barbed wire in no man's land sectors
- Bots should no longer use Static weapons if there are no enemies nearby
[h3]Known issues:[/h3]
- Voice chat doesn't work while on the spawn map
- Headgear customization visible through gasmasks
- Tutorial pop-ups not automatically cycling
- Switching to previous stance option doesn't work
- Explosions sometimes hitting players through walls
- Mountaineer Spotter perk text description shows x4 increase in spotting when it should show x2



Puccini is known as one of the greatest and successful composers
Giuseppe Ungaretti during World War One




The work for a dev never ends ;)