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Isonzo News

Hotfix v47251

Hi everyone!

Fixed an issue where bots were able to interact with objectives and other buildable objects from too far away (such as defusing bombs).

Thanks for the info! If you encounter any issues, please join our Discord and let us know!

Small Hotfix

Hello everyone!

This small update fixes the issue where joining players occasionally were not being added to a team correctly.

Thank you for playing Isonzo. Keep an eye out for future updates, which will include further AI optimizatons.

If you encounter any issues, please join our Discord and let us know in our support channel! Sharing your logs greatly helps us with looking into the issues you might encounter. Thank you in advance!

10 Year Anniversary!

Today marks the anniversary of the WW1GameSeries, as today Verdun went into Early Access 10 years ago!

We want to thank all our soldiers who have joined the fronts over the years. Did you make your way from the Western Front, towards the Eastern one and ended up high in the mountains in Isonzo?
Or are you a new recruit who recently joined any of the fronts?

No matter what, we thank you for playing our games!

Here are some fun facts for each games, that you might not know.
  • The first ideas and concepts for Verdun were made back in August 2006, 17 years ago!
  • For Tannenberg, the team considered for a long time to make a Cossacks soldier the main promo banner character
  • Isonzo's well beloved OST 'Rinascereme Insieme' wasn't planned at the beginning, but more a place holder song. It really grew on the team and they decided to make it into a full song that you now know and love today
  • Combined, the games have 29 maps. Here they are from west to east, north to south:
  • Flanders, Artois, Picardie, Aisne, Champagne, Argonne, Vauquois, Douaumont, st. Mihiel, Vosges, Cengio, Fior, Dolomiti, Piana, Grappa, Piave, Caporetto, Sabotino, Gorizia, Carso, Baltic, East Prussia, Galicia, Poland, Carpathians, Prsemysl, Ukraine, Roumania, Dobrudja


We'll have more fun little activities along the way so stay tuned here in the Discord and on our social media



[h3]Thank you for everything soldiers! [/h3]

Monte Piana map live now!

Hello everyone!

The new Monte Piana map is live now!

https://store.steampowered.com/app/1556790/Isonzo/

Furthermore, Isonzo & WW1 Game Series is part of the Focus Publisher Sale!



[h3]
Good luck & have fun on Monte Piana![/h3]

Join the Battle of Monte Piana NOW!

Soldiers!

It’s time to join the Italian Front once again and fight on Monte Piana! The map is now available for everyone & for free!

[previewyoutube][/previewyoutube]
It’s been almost 1 year since Isonzo’s release. We’ve released 4 additional maps, the German Empire as a playable faction, numerous weapons & consistent bugs and optimization patches.



Thank you all for playing our game. We still have a lot more in store for you on the Italian Front, as we’re already hard at work for a special event, similar to what you might know from Verdun & Tannenberg!



[h2] Dress up to fight the cold [/h2]

Speaking of the special event, here is our upcoming cosmetic DLC that comes along with it, which might give you a hint ;)



That’s right, you can now already wishlist the Glacial Units Pack. Like our previous DLC’s, this is purely cosmetic and won’t give you any in-game advantages (buffs, perks etc.). We’ll follow up on this DLC pack with an in-depth devblog (at some point) like we’ve done with previous ones.

[h2] First Wave of DLC [/h2]

Additionally you can now find the First Wave of Isonzo DLC in one bundle and its discounted at the moment as well!
It includes
  • Reserve Units
  • Veteran Units
  • Elite Units
  • Alpine Units

https://store.steampowered.com/app/2542160/Isonzo__First_Wave/

Speaking of discounts, Isonzo & WW1 Game Series are now part of the Focus Publisher Sale!



[h2] Final call for survey [/h2]

A big thank you to all who've already filled in our survey! This is our final call to you all who haven't yet. If you got time (about 10 +/- min) to share your opinion with us, that would help a lot! Also, you're joining our giveaway by participating as well! Click HERE to be redirected to the survey. Thank you in advance.

[h2] Patch Notes [/h2]

[h3]New[/h3]
  • New map in the Mountain War offensive - Piana!
  • Mac support - check the store page for specs
  • Partial reloading is now possible for en bloc rifles
  • Full body aiming animations
  • Adjusted Grappa last sector capzone objective size
  • New splash screen - woooo

[h3]Fixed[/h3]
  • Spawning improvements
  • Fixed achievements not triggering when they are supposed to do
  • Improved bot objective prioritization
  • Improved defender bot distribution
  • Fixed bots sometimes walking too slowly
  • Fixed bots sometimes not being able to interact with bridges or pontoons
  • Improved bot interactions with static weapons
  • Fixed bots sometimes getting stuck healing themselves
  • Fixed bots not dying from gas
  • Fix for Radial Menus swapping selection rapidly when using a controller
  • Fixed UI elements that were not being toggled off/hidden by their associated settings
  • Added an option where all warning messages can now be now turned off
  • Players can now cancel joining a match in some situations
  • Fixed the message of player being healed getting stuck sometimes
  • Fix for players not being able to build locations where it should be possible
  • Fixed Austro Hungarian loadouts not saving
  • Increased periscope interaction range
  • Fixed periscopes and static weapons sometimes not usable
  • Fixed sleeve movement when using a Madsen and switching to canteen and back
  • Fixed player's character head showing during spawning transition
  • Fixed Beretta 1917 scale and VFX
  • Fixed some missing footstep and impact sounds
  • Improved audio timing for the M95 Stutzen, M88-90, Vetterlis and the M90 Carbine
  • Fixed Albini binocs dealing less melee damage in comparison to others
  • Fixed Forward Posts sometimes being too dark
  • Resupplying with Ammo Box now shows faction specific bullet models
  • Fixed visual issues in last Defender Spawning Sector of Sabotino
  • FSR 2.2 general improvements
  • Improved scope visuals when using FSR 2.2
  • Main menu performance optimization
  • General optimization

[h3]Known[/h3]
  • Squad UI shows up in Spawn Overview when a player joins/leaves the squad
  • Bots sometimes vault/mantle too abruptly


[h2] Good luck on Monte Piana soldiers o7 [/h2]