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Project MIKHAIL News

Maintenance Notice

We finished our maintenance.
Thank you for your cooperation, and we hope you’ll continue to support Project MIKHAIL.

We will be performing maintenance at the following times:
11:40 ~ 14:00 JST Weds 5/25/2022 (End date subject to change)
Only story mode will be available during maintenance.


[Frontier Mode]
  • Fixed a bug where opening the battle pass screen for the first time would show a period concluded message, even though you hadn’t participated in the last period.
  • Fixed a bug with research turn-ins, where when a facility with some missions completed was destroyed, the missions would no longer be available after the facility was rebuilt.
[Shop]
  • Fixed a bug where an error would occur when closing the game during the V-Cash purchase process, rendering the game unclosable.
  • Fixed a bug where an error would occur when buying V-Cash a second time after closing the game during the V-Cash purchase process.
  • Fixed a bug where part of the screen would flicker on some setups when buying V-Cash.
  • Added text when buying V-Cash without a Z-aN account.
[Other]
  • Fixed a bug on the mission loadout screen where if you auto-equipped your parts when you had no parts equipped, you would not be able to press the Sortie button.
  • Fixed a bug on the hanger screen where some explanatory text was extending outside of the box.
  • Fixed a bug where multiple duplicate transmog tabs would be added on the transmog screen in the item menu.
  • Fixed a bug where a Code -12024 error would occur under certain network environments.
  • Fixed the name of the MiG-27 Development Mission

Regarding a problem in the Frontier Mode

We are currently experiencing a problem where development missions cannot be restarted correctly after rebuilding a facility if the facility is destroyed while some of the internal development missions are completed.

We will notify again as soon as we adjust our response schedule.

We apologize for any inconvenience this may cause and ask for your patience as we work to correct this issue.

Project MIKHAIL Major Update Sale

To celebrate our new Major Update!
https://store.steampowered.com/news/app/1557480/view/3199256539272832488

Project MIKHAIL is now 30% off!

*Discount does not apply to in-game store.

This is the perfect time to check out the game!
https://store.steampowered.com/app/1557480/Project_MIKHAIL_A_MuvLuv_War_Story/

New Update and Maintenance

We finished our maintenance.
Frontier Mode is now open!

We will be updating the game between 11:40 AM and 3:00 PM JST on Thursday, 5/19.
The game will be unavailable for play during maintenance.
Frontier Mode will be available after the update.


We apologize for the inconvenience.

[h2][Project MIKHAIL Producer Letter #6]
[/h2]

[previewyoutube][/previewyoutube]

[h2][Update Contents]
[/h2]

■Frontier Mode
  • Added a Faction Power Graph to help understand the progress of Key Missions and the route splits towards the endings.
  • When you clear a Key Mission, the Faction Power Graph will change, and with it, the balance of power between factions. This graph is shared between all players. When Phase progression reaches 100%, a countdown will begin, and when it reaches zero, the balance of power will determine the outcome of the Potentiality. In some cases, the BETA may become stronger, and in others, the Potentiality may come to an immediate end.
  • Changed conditions for Key Missions to appear and removed [Secret] and [Top Secret] Key Missions.
  • Adjusted the BETA invasion level system to incorporate the Faction Power Graph
  • Added Ending Missions
  • Adjusted the flow of game time within Potentialities.
  • Added a setting to determine which Tactical Surface Fighters drop during battle.
  • Added new difficulty above Mission Level 70.
  • Allowed 360 degree cursor freedom when using a gamepad on the map.
  • Added new R&D missions
    └F-14 Tomcat
    └F-15E Strike Eagle
    └Type 97 Fubuki Training Unit
    └Type 94 Shiranui
    └Type-00R Takemikazuchi [Shogun]
    └Type-00A Takemikazuchi [Tozama]
    └ YF-23 Black Widow II PAV-1 “Spider"
  • ・Adjusted the turn-in items and number of items required for TSF research. Later generations will require more and rarer items.
  • ・Adjusted the time limit for increasing max mission level to take into account Hive Recon Mission difficulty.
  • ・Adjusted conditions for changing max mission progression.
  • ・Changed the default TSF for Potentialities from the Gekishin to the Gekishin [UN], and adjusted its weaponry.
  • ・Adjusted the amount of items needed and progression values for Upgrade and Repair missions.
  • ・Changed operation names from “The BETA Landing at Niigata” to “The Defense of Niigata” and “Coup d’etat” to “The 12/5 Incident”.
  • ・Changed “Operation Time Remaining” to “Mission Time Remaining”
  • ・Changed “Operation Progression” to “Mission Progression”
  • ・Reset mission availability in Chronicle to account for the major change in mission structure.
  • ・Added “Mission Progression Pace” display on the Mission Select Screen.
  • This pace will change depending on the total number of players for this Potentiality.
  • This is an estimate of the value, and the higher it is the faster you will increase progression when clearing a mission.

- Added a Battle pass and BP Tasks
A Battle pass allows you to earn rewards for a period of 90 days.
You can go to the Battle pass screen from the main Potentiality screen.
There, you can earn BP (Battle Points) to unlock various rewards.
*BP can be earned by completing BP Tasks or missions.
*A premium pass will also be introduced later that allows for Premium Rewards.


■Other
・Added a link to the official Project MIKHAIL: discord on the main Frontier Mode screen and title screen.


[About Transmogs]
Transmog items allow you to change the appearance of a TSF while keeping its stats.
You can go to the Transmog screen by clicking the eye icon on the Hangar menu.
*Normal items cannot be equipped as Transmogs.
*You need a special Transmog item.


[About the Shop]
After maintenance concludes we will be opening the in-game shop.
You can go to the shop from the Frontier Mode or Chronicle home screen.


There, you can use an in-game currency called V-Cash to purchase emblems, Transmogs, and Weapon Transfer [Save/Deploy] Tickets.
V-Cash can also be purchased in the shop itself.


■Bugfixes

  • Fixed a bug where Operation 21 began on December 24th instead of December 25th.
  • Fixed a bug where you couldn’t move the map if the log was open and you had a gamepad connected.


■Know Bug

  • Spelling error in the name of the MiG-27 Development Mission

[Completed]Maintenance & Update Notice

We finished our maintenance.
Thank you for your cooperation, and we hope you’ll continue to support Project MIKHAIL.

Maintenance will be performed on the dates below (JST).
This maintenance will take place over several days.
During maintenance, only story mode will be playable, and you may not be able to log in to the game during some hours.
We appreciate your understanding in advance.

We will be updating the game between 5/9 (Monday) 11:00 AM JST and  5/11 (Wednesday)  3:00 PM JST. (Subject to change) 

[h3]■Maintenance Schedule[/h3]

①5/9 (Monday)11:00 to 5/10 (Thursday) 12:00 JST
*Only Story Mode will be available

②5/10 (Thursday)12:00 to 5/10 (Thursday) 15:00 JST
*The game will be inaccessible

③5/10 (Thursday)15:00 to 5/11 (Wednesday) 15:00 JST
*Only Story Mode will be available

④5/11 (Wednesday) 15:00 JST All maintenance will conclude. 
*Story Mode and PvP Mode will be available

Frontier Mode will continue to be closed.
We are sorry about this, but hope that you all continue to support us!

[h3]■Update Contents■[/h3]
*This will be a different update from the Frontier Mode update, which is scheduled for the end of May.

  • Material/Turn-In Item descriptions will now include a description of where to obtain them.  
  • Mission levels can now also be reduced, as well as increased.
     *Mission level can be reduced to a minimum of level  1.
  • Added a function to deliver items in batches during delivery missions. 

[h3]■Bug fixes■[/h3]

  • Fixed an issue where the vernier gauge would not increase during slow moving while firing in the air, allowing the TSF to remain in the air longer than intended.
  • Fixed an issue that caused 120mm rounds to fire continuously when firing with the main assault gun while moving at low speeds.
  • Fixed an issue that could cause slow moving fire to behave unnaturally when the jumping unit was damaged.